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Side by Side Diff: webkit/port/bindings/v8/V8NPUtils.cpp

Issue 141022: Delete the upstreamed files: V8NPUtils.h V8NPUtils.cpp NPV8Object.h NPV8Object.cpp. (Closed)
Patch Set: rebased on tip of tree Created 11 years, 5 months ago
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1 // Copyright (c) 2008, Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 // * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
13 // distribution.
14 // * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
17 //
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
30 #include "config.h"
31
32 #include "V8NPUtils.h"
33
34 #include "DOMWindow.h"
35 #include "Frame.h"
36 #include "PlatformString.h"
37 #undef LOG
38
39 #include "npruntime_priv.h"
40 #include "NPV8Object.h"
41 #include "V8NPObject.h"
42 #include "v8_proxy.h"
43
44 void convertV8ObjectToNPVariant(v8::Local<v8::Value> object, NPObject *owner, NP Variant* result)
45 {
46 VOID_TO_NPVARIANT(*result);
47
48 // It is really the caller's responsibility to deal with the empty handle
49 // case because there could be different actions to take in different
50 // contexts.
51 ASSERT(!object.IsEmpty());
52
53 if (object.IsEmpty())
54 return;
55
56 if (object->IsInt32())
57 INT32_TO_NPVARIANT(object->NumberValue(), *result);
58 else if (object->IsNumber())
59 DOUBLE_TO_NPVARIANT(object->NumberValue(), *result);
60 else if (object->IsBoolean())
61 BOOLEAN_TO_NPVARIANT(object->BooleanValue(), *result);
62 else if (object->IsNull())
63 NULL_TO_NPVARIANT(*result);
64 else if (object->IsUndefined())
65 VOID_TO_NPVARIANT(*result);
66 else if (object->IsString()) {
67 v8::String::Utf8Value utf8(object);
68 char* utf8_chars = strdup(*utf8);
69 STRINGN_TO_NPVARIANT(utf8_chars, utf8.length(), *result);
70 } else if (object->IsObject()) {
71 WebCore::DOMWindow* window = WebCore::V8Proxy::retrieveWindow();
72 NPObject* npobject = npCreateV8ScriptObject(0, v8::Handle<v8::Object>::C ast(object), window);
73 if (npobject)
74 _NPN_RegisterObject(npobject, owner);
75 OBJECT_TO_NPVARIANT(npobject, *result);
76 }
77 }
78
79
80 v8::Handle<v8::Value> convertNPVariantToV8Object(const NPVariant* variant, NPObj ect* npobject)
81 {
82 NPVariantType type = variant->type;
83
84 if (type == NPVariantType_Int32)
85 return v8::Integer::New(NPVARIANT_TO_INT32(*variant));
86 if (type == NPVariantType_Double)
87 return v8::Number::New(NPVARIANT_TO_DOUBLE(*variant));
88 if (type == NPVariantType_Bool)
89 return NPVARIANT_TO_BOOLEAN(*variant) ? v8::True() : v8::False();
90 if (type == NPVariantType_Null)
91 return v8::Null();
92 if (type == NPVariantType_Void)
93 return v8::Undefined();
94 if (type == NPVariantType_String) {
95 NPString src = NPVARIANT_TO_STRING(*variant);
96 return v8::String::New(src.UTF8Characters, src.UTF8Length);
97 }
98 if (type == NPVariantType_Object) {
99 NPObject* obj = NPVARIANT_TO_OBJECT(*variant);
100 if (obj->_class == npScriptObjectClass)
101 return reinterpret_cast<V8NPObject*>(obj)->v8Object;
102 return createV8ObjectForNPObject(obj, npobject);
103 }
104 return v8::Undefined();
105 }
106
107 // Helper function to create an NPN String Identifier from a v8 string.
108 NPIdentifier getStringIdentifier(v8::Handle<v8::String> str)
109 {
110 const int kStackBufSize = 100;
111
112 int bufLen = str->Length() + 1;
113 if (bufLen <= kStackBufSize) {
114 // Use local stack buffer to avoid heap allocations for small strings.
115 // Here we should only use the stack space for stack_buf when it's used,
116 // not when we use the heap.
117 char stackBuf[kStackBufSize];
118 str->WriteAscii(stackBuf);
119 return NPN_GetStringIdentifier(stackBuf);
120 }
121
122 v8::String::AsciiValue ascii(str);
123 return NPN_GetStringIdentifier(*ascii);
124 }
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