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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_GFX_SKIA_UTILS_H_ | 5 #ifndef BASE_GFX_SKIA_UTILS_H_ |
| 6 #define BASE_GFX_SKIA_UTILS_H_ | 6 #define BASE_GFX_SKIA_UTILS_H_ |
| 7 | 7 |
| 8 #include "SkColor.h" | 8 #include "SkColor.h" |
| 9 #include "SkShader.h" | 9 #include "SkShader.h" |
| 10 | 10 |
| 11 namespace gfx { | 11 namespace skia { |
| 12 | 12 |
| 13 // Creates a vertical gradient shader. The caller owns the shader. | 13 // Creates a vertical gradient shader. The caller owns the shader. |
| 14 // Example usage to avoid leaks: | 14 // Example usage to avoid leaks: |
| 15 // paint.setShader(gfx::CreateGradientShader(0, 10, red, blue))->safeUnref(); | 15 // paint.setShader(gfx::CreateGradientShader(0, 10, red, blue))->safeUnref(); |
| 16 // | 16 // |
| 17 // (The old shader in the paint, if any, needs to be freed, and safeUnref will | 17 // (The old shader in the paint, if any, needs to be freed, and safeUnref will |
| 18 // handle the NULL case.) | 18 // handle the NULL case.) |
| 19 SkShader* CreateGradientShader(int start_point, | 19 SkShader* CreateGradientShader(int start_point, |
| 20 int end_point, | 20 int end_point, |
| 21 SkColor start_color, | 21 SkColor start_color, |
| 22 SkColor end_color); | 22 SkColor end_color); |
| 23 | 23 |
| 24 } // namespace gfx | 24 } // namespace skia |
| 25 | 25 |
| 26 #endif // SKIA_EXT_SKIA_UTILS_H_ | 26 #endif // SKIA_EXT_SKIA_UTILS_H_ |
| 27 | 27 |
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