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Side by Side Diff: net/base/listen_socket.h

Issue 14068: Reverting 6911. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 12 years ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // TCP/IP server that handles IO asynchronously in the specified MessageLoop. 5 // TCP/IP server that handles IO asynchronously in the specified MessageLoop.
6 // These objects are NOT thread safe. They use WSAEVENT handles to monitor 6 // These objects are NOT thread safe. They use WSAEVENT handles to monitor
7 // activity in a given MessageLoop. This means that callbacks will 7 // activity in a given MessageLoop. This means that callbacks will
8 // happen in that loop's thread always and that all other methods (including 8 // happen in that loop's thread always and that all other methods (including
9 // constructors and destructors) should also be called from the same thread. 9 // constructors and destructors) should also be called from the same thread.
10 10
11 #ifndef NET_BASE_SOCKET_H_ 11 #ifndef NET_BASE_SOCKET_H_
12 #define NET_BASE_SOCKET_H_ 12 #define NET_BASE_SOCKET_H_
13 13
14 #include <string>
15 #if defined(OS_WIN) 14 #if defined(OS_WIN)
16 #include <winsock2.h> 15 #include <winsock2.h>
17 #include "base/object_watcher.h" 16 #include "base/object_watcher.h"
18 #elif defined(OS_POSIX) 17 #elif defined(OS_POSIX)
19 #include "base/message_loop.h" 18 #include "base/message_loop.h"
20 #include "net/base/net_util.h" 19 #include "net/base/net_util.h"
21 #include "net/base/net_errors.h" 20 #include "net/base/net_errors.h"
21 #include "third_party/libevent/event.h"
22 #include "base/message_pump_libevent.h"
22 #endif 23 #endif
23 24
24 #include "base/basictypes.h" 25 #include "base/basictypes.h"
25 #include "base/ref_counted.h" 26 #include "base/ref_counted.h"
26 27
27 #if defined(OS_POSIX) 28 #if defined(OS_POSIX)
28 struct event; // From libevent 29 struct event; // From libevent
29 #define SOCKET int 30 #define SOCKET int
30 #endif 31 #endif
31 32
32 // Implements a raw socket interface 33 // Implements a raw socket interface
33 class ListenSocket : public base::RefCountedThreadSafe<ListenSocket>, 34 class ListenSocket : public base::RefCountedThreadSafe<ListenSocket>,
34 #if defined(OS_WIN) 35 #if defined(OS_WIN)
35 public base::ObjectWatcher::Delegate 36 public base::ObjectWatcher::Delegate
36 #elif defined(OS_POSIX) 37 #elif defined(OS_POSIX)
37 public MessageLoopForIO::Watcher 38 public base::MessagePumpLibevent::Watcher
38 #endif 39 #endif
39 { 40 {
40 public: 41 public:
41 // TODO(erikkay): this delegate should really be split into two parts 42 // TODO(erikkay): this delegate should really be split into two parts
42 // to split up the listener from the connected socket. Perhaps this class 43 // to split up the listener from the connected socket. Perhaps this class
43 // should be split up similarly. 44 // should be split up similarly.
44 class ListenSocketDelegate { 45 class ListenSocketDelegate {
45 public: 46 public:
46 // server is the original listening Socket, connection is the new 47 // server is the original listening Socket, connection is the new
47 // Socket that was created. Ownership of connection is transferred 48 // Socket that was created. Ownership of connection is transferred
(...skipping 24 matching lines...) Expand all
72 virtual void Listen(); 73 virtual void Listen();
73 virtual void Accept(); 74 virtual void Accept();
74 virtual void Read(); 75 virtual void Read();
75 virtual void Close(); 76 virtual void Close();
76 virtual void CloseSocket(SOCKET s); 77 virtual void CloseSocket(SOCKET s);
77 78
78 enum WaitState { 79 enum WaitState {
79 NOT_WAITING = 0, 80 NOT_WAITING = 0,
80 WAITING_ACCEPT = 1, 81 WAITING_ACCEPT = 1,
81 WAITING_READ = 3, 82 WAITING_READ = 3,
82 WAITING_CLOSE = 4 83 WAITING_CLOSE = 4»
83 }; 84 };
84 // Pass any value in case of Windows, because in Windows 85 // Pass any value in case of Windows, because in Windows
85 // we are not using state. 86 // we are not using state.
86 void WatchSocket(WaitState state); 87 void WatchSocket(WaitState state);
87 void UnwatchSocket(); 88 void UnwatchSocket();
88 89
89 #if defined(OS_WIN) 90 #if defined(OS_WIN)
90 // ObjectWatcher delegate 91 // ObjectWatcher delegate
91 virtual void OnObjectSignaled(HANDLE object); 92 virtual void OnObjectSignaled(HANDLE object);
92 base::ObjectWatcher watcher_; 93 base::ObjectWatcher watcher_;
93 HANDLE socket_event_; 94 HANDLE socket_event_;
94 #elif defined(OS_POSIX) 95 #elif defined(OS_POSIX)
95 WaitState wait_state_; 96 WaitState wait_state_;
96 // The socket's libevent wrapper 97 // The socket's libevent wrapper
97 MessageLoopForIO::FileDescriptorWatcher watcher_; 98 scoped_ptr<event> event_;
98 // Called by MessagePumpLibevent when the socket is ready to do I/O 99 // Called by MessagePumpLibevent when the socket is ready to do I/O
99 void OnFileCanReadWithoutBlocking(int fd); 100 void OnSocketReady(short flags);
100 void OnFileCanWriteWithoutBlocking(int fd);
101 #endif 101 #endif
102 102
103 SOCKET socket_; 103 SOCKET socket_;
104 ListenSocketDelegate *socket_delegate_; 104 ListenSocketDelegate *socket_delegate_;
105 105
106 private: 106 private:
107 DISALLOW_EVIL_CONSTRUCTORS(ListenSocket); 107 DISALLOW_EVIL_CONSTRUCTORS(ListenSocket);
108 }; 108 };
109 109
110 #endif // NET_BASE_SOCKET_H_ 110 #endif // NET_BASE_SOCKET_H_
111
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