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Issue 13285: Refactor the convertion of a target address into a code object from the debug... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 12 years ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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106 position_ = rinfo()->data() - debug_info_->shared()->start_position(); 106 position_ = rinfo()->data() - debug_info_->shared()->start_position();
107 ASSERT(position_ >= 0); 107 ASSERT(position_ >= 0);
108 ASSERT(statement_position_ >= 0); 108 ASSERT(statement_position_ >= 0);
109 } 109 }
110 110
111 // Check for breakable code target. Look in the original code as setting 111 // Check for breakable code target. Look in the original code as setting
112 // break points can cause the code targets in the running (debugged) code to 112 // break points can cause the code targets in the running (debugged) code to
113 // be of a different kind than in the original code. 113 // be of a different kind than in the original code.
114 if (RelocInfo::IsCodeTarget(rmode())) { 114 if (RelocInfo::IsCodeTarget(rmode())) {
115 Address target = original_rinfo()->target_address(); 115 Address target = original_rinfo()->target_address();
116 Code* code = Debug::GetCodeTarget(target); 116 Code* code = Code::GetCodeFromTargetAddress(target);
117 if (code->is_inline_cache_stub() || RelocInfo::IsConstructCall(rmode())) { 117 if (code->is_inline_cache_stub() || RelocInfo::IsConstructCall(rmode())) {
118 break_point_++; 118 break_point_++;
119 return; 119 return;
120 } 120 }
121 if (code->kind() == Code::STUB) { 121 if (code->kind() == Code::STUB) {
122 if (type_ == ALL_BREAK_LOCATIONS) { 122 if (type_ == ALL_BREAK_LOCATIONS) {
123 if (Debug::IsBreakStub(code)) { 123 if (Debug::IsBreakStub(code)) {
124 break_point_++; 124 break_point_++;
125 return; 125 return;
126 } 126 }
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318 rinfo()->set_target_address(original_rinfo()->target_address()); 318 rinfo()->set_target_address(original_rinfo()->target_address());
319 } 319 }
320 ASSERT(!IsDebugBreak()); 320 ASSERT(!IsDebugBreak());
321 } 321 }
322 322
323 323
324 void BreakLocationIterator::PrepareStepIn() { 324 void BreakLocationIterator::PrepareStepIn() {
325 // Step in can only be prepared if currently positioned on an IC call or 325 // Step in can only be prepared if currently positioned on an IC call or
326 // construct call. 326 // construct call.
327 Address target = rinfo()->target_address(); 327 Address target = rinfo()->target_address();
328 Code* code = Debug::GetCodeTarget(target); 328 Code* code = Code::GetCodeFromTargetAddress(target);
329 if (code->is_call_stub()) { 329 if (code->is_call_stub()) {
330 // Step in through IC call is handled by the runtime system. Therefore make 330 // Step in through IC call is handled by the runtime system. Therefore make
331 // sure that the any current IC is cleared and the runtime system is 331 // sure that the any current IC is cleared and the runtime system is
332 // called. If the executing code has a debug break at the location change 332 // called. If the executing code has a debug break at the location change
333 // the call in the original code as it is the code there that will be 333 // the call in the original code as it is the code there that will be
334 // executed in place of the debug break call. 334 // executed in place of the debug break call.
335 Handle<Code> stub = ComputeCallDebugPrepareStepIn(code->arguments_count()); 335 Handle<Code> stub = ComputeCallDebugPrepareStepIn(code->arguments_count());
336 if (IsDebugBreak()) { 336 if (IsDebugBreak()) {
337 original_rinfo()->set_target_address(stub->entry()); 337 original_rinfo()->set_target_address(stub->entry());
338 } else { 338 } else {
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916 Handle<DebugInfo> debug_info = GetDebugInfo(shared); 916 Handle<DebugInfo> debug_info = GetDebugInfo(shared);
917 917
918 // Find the break location where execution has stopped. 918 // Find the break location where execution has stopped.
919 BreakLocationIterator it(debug_info, ALL_BREAK_LOCATIONS); 919 BreakLocationIterator it(debug_info, ALL_BREAK_LOCATIONS);
920 it.FindBreakLocationFromAddress(frame->pc()); 920 it.FindBreakLocationFromAddress(frame->pc());
921 921
922 // Compute whether or not the target is a call target. 922 // Compute whether or not the target is a call target.
923 bool is_call_target = false; 923 bool is_call_target = false;
924 if (RelocInfo::IsCodeTarget(it.rinfo()->rmode())) { 924 if (RelocInfo::IsCodeTarget(it.rinfo()->rmode())) {
925 Address target = it.rinfo()->target_address(); 925 Address target = it.rinfo()->target_address();
926 Code* code = Debug::GetCodeTarget(target); 926 Code* code = Code::GetCodeFromTargetAddress(target);
927 if (code->is_call_stub()) is_call_target = true; 927 if (code->is_call_stub()) is_call_target = true;
928 } 928 }
929 929
930 // If this is the last break code target step out is the only possibility. 930 // If this is the last break code target step out is the only possibility.
931 if (it.IsExit() || step_action == StepOut) { 931 if (it.IsExit() || step_action == StepOut) {
932 // Step out: If there is a JavaScript caller frame, we need to 932 // Step out: If there is a JavaScript caller frame, we need to
933 // flood it with breakpoints. 933 // flood it with breakpoints.
934 frames_it.Advance(); 934 frames_it.Advance();
935 if (!frames_it.done()) { 935 if (!frames_it.done()) {
936 // Fill the function to return to with one-shot break points. 936 // Fill the function to return to with one-shot break points.
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984 } 984 }
985 985
986 // No step next action - don't continue. 986 // No step next action - don't continue.
987 return false; 987 return false;
988 } 988 }
989 989
990 990
991 // Check whether the code object at the specified address is a debug break code 991 // Check whether the code object at the specified address is a debug break code
992 // object. 992 // object.
993 bool Debug::IsDebugBreak(Address addr) { 993 bool Debug::IsDebugBreak(Address addr) {
994 Code* code = GetCodeTarget(addr); 994 Code* code = Code::GetCodeFromTargetAddress(addr);
995 return code->ic_state() == DEBUG_BREAK; 995 return code->ic_state() == DEBUG_BREAK;
996 } 996 }
997 997
998 998
999 // Check whether a code stub with the specified major key is a possible break 999 // Check whether a code stub with the specified major key is a possible break
1000 // point location when looking for source break locations. 1000 // point location when looking for source break locations.
1001 bool Debug::IsSourceBreakStub(Code* code) { 1001 bool Debug::IsSourceBreakStub(Code* code) {
1002 CodeStub::Major major_key = code->major_key(); 1002 CodeStub::Major major_key = code->major_key();
1003 return major_key == CodeStub::CallFunction; 1003 return major_key == CodeStub::CallFunction;
1004 } 1004 }
1005 1005
1006 1006
1007 // Check whether a code stub with the specified major key is a possible break 1007 // Check whether a code stub with the specified major key is a possible break
1008 // location. 1008 // location.
1009 bool Debug::IsBreakStub(Code* code) { 1009 bool Debug::IsBreakStub(Code* code) {
1010 CodeStub::Major major_key = code->major_key(); 1010 CodeStub::Major major_key = code->major_key();
1011 return major_key == CodeStub::CallFunction || 1011 return major_key == CodeStub::CallFunction ||
1012 major_key == CodeStub::StackCheck; 1012 major_key == CodeStub::StackCheck;
1013 } 1013 }
1014 1014
1015 1015
1016 // Find the builtin to use for invoking the debug break 1016 // Find the builtin to use for invoking the debug break
1017 Handle<Code> Debug::FindDebugBreak(RelocInfo* rinfo) { 1017 Handle<Code> Debug::FindDebugBreak(RelocInfo* rinfo) {
1018 // Find the builtin debug break function matching the calling convention 1018 // Find the builtin debug break function matching the calling convention
1019 // used by the call site. 1019 // used by the call site.
1020 RelocInfo::Mode mode = rinfo->rmode(); 1020 RelocInfo::Mode mode = rinfo->rmode();
1021 1021
1022 if (RelocInfo::IsCodeTarget(mode)) { 1022 if (RelocInfo::IsCodeTarget(mode)) {
1023 Address target = rinfo->target_address(); 1023 Address target = rinfo->target_address();
1024 Code* code = Debug::GetCodeTarget(target); 1024 Code* code = Code::GetCodeFromTargetAddress(target);
1025 if (code->is_inline_cache_stub()) { 1025 if (code->is_inline_cache_stub()) {
1026 if (code->is_call_stub()) { 1026 if (code->is_call_stub()) {
1027 return ComputeCallDebugBreak(code->arguments_count()); 1027 return ComputeCallDebugBreak(code->arguments_count());
1028 } 1028 }
1029 if (code->is_load_stub()) { 1029 if (code->is_load_stub()) {
1030 return Handle<Code>(Builtins::builtin(Builtins::LoadIC_DebugBreak)); 1030 return Handle<Code>(Builtins::builtin(Builtins::LoadIC_DebugBreak));
1031 } 1031 }
1032 if (code->is_store_stub()) { 1032 if (code->is_store_stub()) {
1033 return Handle<Code>(Builtins::builtin(Builtins::StoreIC_DebugBreak)); 1033 return Handle<Code>(Builtins::builtin(Builtins::StoreIC_DebugBreak));
1034 } 1034 }
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1255 addr += original_code->instruction_start() - code->instruction_start(); 1255 addr += original_code->instruction_start() - code->instruction_start();
1256 } 1256 }
1257 1257
1258 // Install jump to the call address in the original code. This will be the 1258 // Install jump to the call address in the original code. This will be the
1259 // call which was overwritten by the call to DebugBreakXXX. 1259 // call which was overwritten by the call to DebugBreakXXX.
1260 thread_local_.after_break_target_ = Assembler::target_address_at(addr); 1260 thread_local_.after_break_target_ = Assembler::target_address_at(addr);
1261 } 1261 }
1262 } 1262 }
1263 1263
1264 1264
1265 Code* Debug::GetCodeTarget(Address target) {
1266 // Maybe this can be refactored with the stuff in ic-inl.h?
1267 Code* result =
1268 Code::cast(HeapObject::FromAddress(target - Code::kHeaderSize));
1269 return result;
1270 }
1271
1272
1273 bool Debug::IsDebugGlobal(GlobalObject* global) { 1265 bool Debug::IsDebugGlobal(GlobalObject* global) {
1274 return IsLoaded() && global == Debug::debug_context()->global(); 1266 return IsLoaded() && global == Debug::debug_context()->global();
1275 } 1267 }
1276 1268
1277 1269
1278 bool Debugger::debugger_active_ = false; 1270 bool Debugger::debugger_active_ = false;
1279 bool Debugger::compiling_natives_ = false; 1271 bool Debugger::compiling_natives_ = false;
1280 bool Debugger::is_loading_debugger_ = false; 1272 bool Debugger::is_loading_debugger_ = false;
1281 DebugMessageThread* Debugger::message_thread_ = NULL; 1273 DebugMessageThread* Debugger::message_thread_ = NULL;
1282 v8::DebugMessageHandler Debugger::debug_message_handler_ = NULL; 1274 v8::DebugMessageHandler Debugger::debug_message_handler_ = NULL;
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1960 } 1952 }
1961 1953
1962 1954
1963 void LockingMessageQueue::Clear() { 1955 void LockingMessageQueue::Clear() {
1964 ScopedLock sl(lock_); 1956 ScopedLock sl(lock_);
1965 queue_.Clear(); 1957 queue_.Clear();
1966 } 1958 }
1967 1959
1968 1960
1969 } } // namespace v8::internal 1961 } } // namespace v8::internal
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