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Side by Side Diff: chrome/renderer/render_thread.h

Issue 1328001: Added command buffer implementation of WebGL which runs in the sandbox.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 10 years, 9 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_RENDERER_RENDER_THREAD_H_ 5 #ifndef CHROME_RENDERER_RENDER_THREAD_H_
6 #define CHROME_RENDERER_RENDER_THREAD_H_ 6 #define CHROME_RENDERER_RENDER_THREAD_H_
7 7
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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165 void SetCacheMode(bool enabled); 165 void SetCacheMode(bool enabled);
166 166
167 // Update the list of active extensions that will be reported when we crash. 167 // Update the list of active extensions that will be reported when we crash.
168 void UpdateActiveExtensions(); 168 void UpdateActiveExtensions();
169 169
170 // Asynchronously establish a channel to the GPU plugin if not previously 170 // Asynchronously establish a channel to the GPU plugin if not previously
171 // established or if it has been lost (for example if the GPU plugin crashed). 171 // established or if it has been lost (for example if the GPU plugin crashed).
172 // Use GetGpuChannel() to determine when the channel is ready for use. 172 // Use GetGpuChannel() to determine when the channel is ready for use.
173 void EstablishGpuChannel(); 173 void EstablishGpuChannel();
174 174
175 // Synchronously establish a channel to the GPU plugin if not previously
176 // established or if it has been lost (for example if the GPU plugin crashed).
177 // If there is a pending asynchronous request, it will be completed by the
178 // time this routine returns.
179 GpuChannelHost* EstablishGpuChannelSync();
180
175 // Get the GPU channel. Returns NULL if the channel is not established or 181 // Get the GPU channel. Returns NULL if the channel is not established or
176 // has been lost. 182 // has been lost.
177 GpuChannelHost* GetGpuChannel(); 183 GpuChannelHost* GetGpuChannel();
178 184
179 private: 185 private:
180 virtual void OnControlMessageReceived(const IPC::Message& msg); 186 virtual void OnControlMessageReceived(const IPC::Message& msg);
181 187
182 void Init(); 188 void Init();
183 189
184 void OnUpdateVisitedLinks(base::SharedMemoryHandle table); 190 void OnUpdateVisitedLinks(base::SharedMemoryHandle table);
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301 // not idle, to ensure that IdleHandle gets called eventually. 307 // not idle, to ensure that IdleHandle gets called eventually.
302 base::RepeatingTimer<RenderThread> forced_idle_timer_; 308 base::RepeatingTimer<RenderThread> forced_idle_timer_;
303 309
304 // The channel from the renderer process to the GPU process. 310 // The channel from the renderer process to the GPU process.
305 scoped_refptr<GpuChannelHost> gpu_channel_; 311 scoped_refptr<GpuChannelHost> gpu_channel_;
306 312
307 DISALLOW_COPY_AND_ASSIGN(RenderThread); 313 DISALLOW_COPY_AND_ASSIGN(RenderThread);
308 }; 314 };
309 315
310 #endif // CHROME_RENDERER_RENDER_THREAD_H_ 316 #endif // CHROME_RENDERER_RENDER_THREAD_H_
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