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Side by Side Diff: net/disk_cache/disk_format.h

Issue 132031: Disk cache: First pass to add support for sparse entries.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 6 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // The cache is stored on disk as a collection of block-files, plus an index 5 // The cache is stored on disk as a collection of block-files, plus an index
6 // file plus a collection of external files. 6 // file plus a collection of external files.
7 // 7 //
8 // Any data blob bigger than kMaxBlockSize (net/addr.h) will be stored on a 8 // Any data blob bigger than kMaxBlockSize (net/addr.h) will be stored on a
9 // separate file named f_xxx where x is a hexadecimal number. Shorter data will 9 // separate file named f_xxx where x is a hexadecimal number. Shorter data will
10 // be stored as a series of blocks on a block-file. In any case, CacheAddr 10 // be stored as a series of blocks on a block-file. In any case, CacheAddr
11 // represents the address of the data inside the cache. 11 // represents the address of the data inside the cache.
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183 AllocBitmap allocation_map; 183 AllocBitmap allocation_map;
184 BlockFileHeader() { 184 BlockFileHeader() {
185 memset(this, 0, sizeof(BlockFileHeader)); 185 memset(this, 0, sizeof(BlockFileHeader));
186 magic = kBlockMagic; 186 magic = kBlockMagic;
187 version = kCurrentVersion; 187 version = kCurrentVersion;
188 }; 188 };
189 }; 189 };
190 190
191 COMPILE_ASSERT(sizeof(BlockFileHeader) == kBlockHeaderSize, bad_header); 191 COMPILE_ASSERT(sizeof(BlockFileHeader) == kBlockHeaderSize, bad_header);
192 192
193 // Sparse data support:
194 // We keep a two level hierarchy to enable sparse data for an entry: the first
195 // level consists of using separate "child" entries to store ranges of 1 MB,
196 // and the second level stores blocks of 1 KB inside each child entry.
197 //
198 // Whenever we need to access a particular sparse offset, we first locate the
199 // child entry that stores that offset, so we discard the 20 least significant
200 // bits of the offset, and end up with the child id. For instance, the child id
201 // to store the first megabyte is 0, and the child that should store offset
202 // 0x410000 has an id of 4.
203 //
204 // The child entry is stored the same way as any other entry, so it also has a
205 // name (key). The key includes a signature to be able to identify children
206 // created for different generations of the same resource. In other words, given
207 // that a given sparse entry can have a large number of child entries, and the
208 // resource can be invalidated and replaced with a new version at any time, it
209 // is important to be sure that a given child actually belongs to certain entry.
210 //
211 // The full name of a child entry is composed with a prefix ("Range_"), and two
212 // hexadecimal 64-bit numbers at the end, separated by semicolons. The first
213 // number is the signature of the parent key, and the second number is the child
214 // id as described previously. The signature itself is also stored internally by
215 // the child and the parent entries. For example, a sparse entry with a key of
216 // "sparse entry name", and a signature of 0x052AF76, may have a child entry
217 // named "Range_sparse entry name:052af76:4", which stores data in the range
218 // 0x400000 to 0x4FFFFF.
219 //
220 // Each child entry keeps track of all the 1 KB blocks that have been written
221 // to the entry, but being a regular entry, it will happily return zeros for any
222 // read that spans data not written before. The actual sparse data is stored in
223 // one of the data streams of the child entry (at index 1), while the control
224 // information is stored in another stream (at index 2), both by parents and
225 // the children.
226
227 // This structure contains the control information for parent and child entries.
228 // It is stored at offset 0 of the data stream with index 2.
229 struct SparseHeader {
230 int64 signature; // The parent and children signature.
231 uint32 magic; // Structure identifier (equal to kIndexMagic).
232 int32 parent_key_len; // Key length for the parent entry.
233 int32 dummy[4];
234 };
235
236 // The SparseHeader will be followed by a bitmap, as described by this
237 // structure.
238 struct SparseData {
239 SparseHeader header;
240 uint32 bitmap[32]; // Bitmap representation of known children (if this
241 // is a parent entry), or used blocks (for child
242 // entries. The size is fixed for child entries but
243 // not for parents; it can be as small as 4 bytes
244 // and as large as 8 KB.
245 };
246
247 // The number of blocks stored by a child entry.
248 const int kNumSparseBits = 1024;
249 COMPILE_ASSERT(sizeof(SparseData) == sizeof(SparseHeader) + kNumSparseBits / 8,
250 Invalid_SparseData_bitmap);
251
193 } // namespace disk_cache 252 } // namespace disk_cache
194 253
195 #endif // NET_DISK_CACHE_DISK_FORMAT_H_ 254 #endif // NET_DISK_CACHE_DISK_FORMAT_H_
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