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Unified Diff: src/top.cc

Issue 12945: Pull out revision 915 and 916 to get a green builder. I believe the... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 12 years ago
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Index: src/top.cc
===================================================================
--- src/top.cc (revision 917)
+++ src/top.cc (working copy)
@@ -66,9 +66,6 @@
void Top::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {
v->VisitPointer(&(thread->pending_exception_));
- v->VisitPointer(&(thread->pending_message_obj_));
- v->VisitPointer(
- bit_cast<Object**, Script**>(&(thread->pending_message_script_)));
v->VisitPointer(bit_cast<Object**, Context**>(&(thread->context_)));
v->VisitPointer(&(thread->scheduled_exception_));
@@ -102,7 +99,6 @@
thread_local_.external_caught_exception_ = false;
thread_local_.failed_access_check_callback_ = NULL;
clear_pending_exception();
- clear_pending_message();
clear_scheduled_exception();
thread_local_.save_context_ = NULL;
thread_local_.catcher_ = NULL;
@@ -795,14 +791,9 @@
// Determine reporting and whether the exception is caught externally.
bool is_caught_externally = false;
- bool is_out_of_memory = exception == Failure::OutOfMemoryException();
- bool should_return_exception = ShouldReportException(&is_caught_externally);
- bool report_exception = !is_out_of_memory && should_return_exception;
+ bool report_exception = (exception != Failure::OutOfMemoryException()) &&
+ ShouldReportException(&is_caught_externally);
-
- // Notify debugger of exception.
- Debugger::OnException(exception_handle, report_exception);
-
// Generate the message.
Handle<Object> message_obj;
MessageLocation potential_computed_location;
@@ -821,63 +812,35 @@
location, HandleVector<Object>(&exception_handle, 1), stack_trace);
}
- // Save the message for reporting if the the exception remains uncaught.
- thread_local_.pending_message_ = message;
- if (!message_obj.is_null()) {
- thread_local_.pending_message_obj_ = *message_obj;
- if (location != NULL) {
- thread_local_.pending_message_script_ = *location->script();
- thread_local_.pending_message_start_pos_ = location->start_pos();
- thread_local_.pending_message_end_pos_ = location->end_pos();
- }
- }
-
+ // If the exception is caught externally, we store it in the
+ // try/catch handler. The C code can find it later and process it if
+ // necessary.
+ thread_local_.catcher_ = NULL;
if (is_caught_externally) {
thread_local_.catcher_ = thread_local_.try_catch_handler_;
+ thread_local_.try_catch_handler_->exception_ =
+ reinterpret_cast<void*>(*exception_handle);
+ if (!message_obj.is_null()) {
+ thread_local_.try_catch_handler_->message_ =
+ reinterpret_cast<void*>(*message_obj);
+ }
}
- // NOTE: Notifying the debugger or generating the message
- // may have caused new exceptions. For now, we just ignore
- // that and set the pending exception to the original one.
- set_pending_exception(*exception_handle);
-}
+ // Notify debugger of exception.
+ Debugger::OnException(exception_handle, report_exception);
-
-void Top::ReportPendingMessages() {
- ASSERT(has_pending_exception());
- setup_external_caught();
- // If the pending exception is OutOfMemoryException set out_of_memory in
- // the global context. Note: We have to mark the global context here
- // since the GenerateThrowOutOfMemory stub cannot make a RuntimeCall to
- // set it.
- HandleScope scope;
- if (thread_local_.pending_exception_ == Failure::OutOfMemoryException()) {
- context()->mark_out_of_memory();
- } else {
- Handle<Object> exception(pending_exception());
- if (thread_local_.external_caught_exception_) {
- thread_local_.try_catch_handler_->exception_ =
- thread_local_.pending_exception_;
- if (!thread_local_.pending_message_obj_->IsTheHole()) {
- try_catch_handler()->message_ = thread_local_.pending_message_obj_;
- }
- } else if (thread_local_.pending_message_ != NULL) {
- MessageHandler::ReportMessage(thread_local_.pending_message_);
- } else if (!thread_local_.pending_message_obj_->IsTheHole()) {
- Handle<Object> message_obj(thread_local_.pending_message_obj_);
- if (thread_local_.pending_message_script_ != NULL) {
- Handle<Script> script(thread_local_.pending_message_script_);
- int start_pos = thread_local_.pending_message_start_pos_;
- int end_pos = thread_local_.pending_message_end_pos_;
- MessageLocation location(script, start_pos, end_pos);
- MessageHandler::ReportMessage(&location, message_obj);
- } else {
- MessageHandler::ReportMessage(NULL, message_obj);
- }
+ if (report_exception) {
+ if (message != NULL) {
+ MessageHandler::ReportMessage(message);
+ } else if (!message_obj.is_null()) {
+ MessageHandler::ReportMessage(location, message_obj);
}
- set_pending_exception(*exception);
}
- clear_pending_message();
+
+ // NOTE: Notifying the debugger or reporting the exception may have caused
+ // new exceptions. For now, we just ignore that and set the pending exception
+ // to the original one.
+ set_pending_exception(*exception_handle);
}
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