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Side by Side Diff: src/regexp-macro-assembler.h

Issue 12900: Irregexp:... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 12 years ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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55 virtual void CheckBitmap( 55 virtual void CheckBitmap(
56 uc16 start, // The bitmap is indexed from this character. 56 uc16 start, // The bitmap is indexed from this character.
57 Label* bitmap, // Where the bitmap is emitted. 57 Label* bitmap, // Where the bitmap is emitted.
58 Label* on_zero) = 0; // Where to go if the bit is 0. Fall through on 1. 58 Label* on_zero) = 0; // Where to go if the bit is 0. Fall through on 1.
59 // Dispatch after looking the current character up in a 2-bits-per-entry 59 // Dispatch after looking the current character up in a 2-bits-per-entry
60 // map. The destinations vector has up to 4 labels. 60 // map. The destinations vector has up to 4 labels.
61 virtual void CheckCharacter(uc16 c, Label* on_equal) = 0; 61 virtual void CheckCharacter(uc16 c, Label* on_equal) = 0;
62 virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0; 62 virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
63 virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0; 63 virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
64 // Check the current character for a match with a literal string. If we 64 // Check the current character for a match with a literal string. If we
65 // fail to match then goto the on_failure label. End of input always 65 // fail to match then goto the on_failure label. If check_eos is set then
66 // matches. If the label is NULL then we should pop a backtrack address off 66 // the end of input always fails. If check_eos is clear then it is the
67 // the stack abnd go to that. 67 // caller's responsibility to ensure that the end of string is not hit.
68 // If the label is NULL then we should pop a backtrack address off
69 // the stack and go to that.
68 virtual void CheckCharacters( 70 virtual void CheckCharacters(
69 Vector<const uc16> str, 71 Vector<const uc16> str,
70 int cp_offset, 72 int cp_offset,
71 Label* on_failure) = 0; 73 Label* on_failure,
72 // Check the current input position against a register. If the register is 74 bool check_eos) = 0;
73 // equal to the current position then go to the label. If the label is NULL 75 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position) = 0;
74 // then backtrack instead.
75 virtual void CheckCurrentPosition(
76 int register_index,
77 Label* on_equal) = 0;
78 virtual void CheckNotAtStart(Label* on_not_at_start) = 0; 76 virtual void CheckNotAtStart(Label* on_not_at_start) = 0;
79 virtual void CheckNotBackReference(int start_reg, Label* on_no_match) = 0; 77 virtual void CheckNotBackReference(int start_reg, Label* on_no_match) = 0;
80 virtual void CheckNotBackReferenceIgnoreCase(int start_reg, 78 virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
81 Label* on_no_match) = 0; 79 Label* on_no_match) = 0;
82 // Check the current character for a match with a literal character. If we 80 // Check the current character for a match with a literal character. If we
83 // fail to match then goto the on_failure label. End of input always 81 // fail to match then goto the on_failure label. End of input always
84 // matches. If the label is NULL then we should pop a backtrack address off 82 // matches. If the label is NULL then we should pop a backtrack address off
85 // the stack and go to that. 83 // the stack and go to that.
86 virtual void CheckNotCharacter(uc16 c, Label* on_not_equal) = 0; 84 virtual void CheckNotCharacter(uc16 c, Label* on_not_equal) = 0;
87 // Bitwise or the current character with the given constant and then 85 // Bitwise or the current character with the given constant and then
(...skipping 20 matching lines...) Expand all
108 Label* half_nibble_map, 106 Label* half_nibble_map,
109 const Vector<Label*>& destinations) = 0; 107 const Vector<Label*>& destinations) = 0;
110 // Dispatch after looking the high byte of the current character up in a byte 108 // Dispatch after looking the high byte of the current character up in a byte
111 // map. The destinations vector has up to 256 labels. 109 // map. The destinations vector has up to 256 labels.
112 virtual void DispatchHighByteMap( 110 virtual void DispatchHighByteMap(
113 byte start, 111 byte start,
114 Label* byte_map, 112 Label* byte_map,
115 const Vector<Label*>& destinations) = 0; 113 const Vector<Label*>& destinations) = 0;
116 virtual void EmitOrLink(Label* label) = 0; 114 virtual void EmitOrLink(Label* label) = 0;
117 virtual void Fail() = 0; 115 virtual void Fail() = 0;
118 virtual Handle<Object> GetCode() = 0; 116 virtual Handle<Object> GetCode(Handle<String> source) = 0;
119 virtual void GoTo(Label* label) = 0; 117 virtual void GoTo(Label* label) = 0;
120 // Check whether a register is >= a given constant and go to a label if it 118 // Check whether a register is >= a given constant and go to a label if it
121 // is. Backtracks instead if the label is NULL. 119 // is. Backtracks instead if the label is NULL.
122 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0; 120 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0;
123 // Check whether a register is < a given constant and go to a label if it is. 121 // Check whether a register is < a given constant and go to a label if it is.
124 // Backtracks instead if the label is NULL. 122 // Backtracks instead if the label is NULL.
125 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0; 123 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0;
126 virtual IrregexpImplementation Implementation() = 0; 124 virtual IrregexpImplementation Implementation() = 0;
127 virtual void LoadCurrentCharacter(int cp_offset, Label* on_end_of_input) = 0; 125 virtual void LoadCurrentCharacter(int cp_offset, Label* on_end_of_input) = 0;
126 virtual void LoadCurrentCharacterUnchecked(int cp_offset) = 0;
128 virtual void PopCurrentPosition() = 0; 127 virtual void PopCurrentPosition() = 0;
129 virtual void PopRegister(int register_index) = 0; 128 virtual void PopRegister(int register_index) = 0;
130 virtual void PushBacktrack(Label* label) = 0; 129 virtual void PushBacktrack(Label* label) = 0;
131 virtual void PushCurrentPosition() = 0; 130 virtual void PushCurrentPosition() = 0;
132 virtual void PushRegister(int register_index) = 0; 131 virtual void PushRegister(int register_index) = 0;
133 virtual void ReadCurrentPositionFromRegister(int reg) = 0; 132 virtual void ReadCurrentPositionFromRegister(int reg) = 0;
134 virtual void ReadStackPointerFromRegister(int reg) = 0; 133 virtual void ReadStackPointerFromRegister(int reg) = 0;
135 virtual void SetRegister(int register_index, int to) = 0; 134 virtual void SetRegister(int register_index, int to) = 0;
136 virtual void Succeed() = 0; 135 virtual void Succeed() = 0;
137 virtual void WriteCurrentPositionToRegister(int reg) = 0; 136 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
138 virtual void WriteStackPointerToRegister(int reg) = 0; 137 virtual void WriteStackPointerToRegister(int reg) = 0;
139 138
140 private: 139 private:
141 }; 140 };
142 141
143 142
144 struct ArraySlice { 143 struct ArraySlice {
145 public: 144 public:
146 ArraySlice(Handle<ByteArray> array, size_t offset) 145 ArraySlice(Handle<ByteArray> array, size_t offset)
147 : array_(array), offset_(offset) {} 146 : array_(array), offset_(offset) {}
(...skipping 29 matching lines...) Expand all
177 ArraySlice GetBuffer(Vector<T> values); 176 ArraySlice GetBuffer(Vector<T> values);
178 private: 177 private:
179 size_t byte_array_size_; 178 size_t byte_array_size_;
180 Handle<ByteArray> current_byte_array_; 179 Handle<ByteArray> current_byte_array_;
181 int current_byte_array_free_offset_; 180 int current_byte_array_free_offset_;
182 }; 181 };
183 182
184 } } // namespace v8::internal 183 } } // namespace v8::internal
185 184
186 #endif // V8_REGEXP_MACRO_ASSEMBLER_H_ 185 #endif // V8_REGEXP_MACRO_ASSEMBLER_H_
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