Index: base/gfx/image_operations_unittest.cc |
=================================================================== |
--- base/gfx/image_operations_unittest.cc (revision 6142) |
+++ base/gfx/image_operations_unittest.cc (working copy) |
@@ -1,148 +0,0 @@ |
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include <stdlib.h> |
- |
-#include "base/gfx/image_operations.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "SkBitmap.h" |
- |
-namespace { |
- |
-// Computes the average pixel value for the given range, inclusive. |
-uint32_t AveragePixel(const SkBitmap& bmp, |
- int x_min, int x_max, |
- int y_min, int y_max) { |
- float accum[4] = {0, 0, 0, 0}; |
- int count = 0; |
- for (int y = y_min; y <= y_max; y++) { |
- for (int x = x_min; x <= x_max; x++) { |
- uint32_t cur = *bmp.getAddr32(x, y); |
- accum[0] += SkColorGetB(cur); |
- accum[1] += SkColorGetG(cur); |
- accum[2] += SkColorGetR(cur); |
- accum[3] += SkColorGetA(cur); |
- count++; |
- } |
- } |
- |
- return SkColorSetARGB(static_cast<unsigned char>(accum[3] / count), |
- static_cast<unsigned char>(accum[2] / count), |
- static_cast<unsigned char>(accum[1] / count), |
- static_cast<unsigned char>(accum[0] / count)); |
-} |
- |
-// Returns true if each channel of the given two colors are "close." This is |
-// used for comparing colors where rounding errors may cause off-by-one. |
-bool ColorsClose(uint32_t a, uint32_t b) { |
- return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 && |
- abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 && |
- abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 && |
- abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2; |
-} |
- |
-void FillDataToBitmap(int w, int h, SkBitmap* bmp) { |
- bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h); |
- bmp->allocPixels(); |
- |
- unsigned char* src_data = |
- reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0)); |
- for (int i = 0; i < w * h; i++) { |
- src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255); |
- src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255); |
- src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255); |
- src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255); |
- } |
-} |
- |
-} // namespace |
- |
-// Makes the bitmap 50% the size as the original using a box filter. This is |
-// an easy operation that we can check the results for manually. |
-TEST(ImageOperations, Halve) { |
- // Make our source bitmap. |
- int src_w = 30, src_h = 38; |
- SkBitmap src; |
- FillDataToBitmap(src_w, src_h, &src); |
- |
- // Do a halving of the full bitmap. |
- SkBitmap actual_results = gfx::ImageOperations::Resize( |
- src, gfx::ImageOperations::RESIZE_BOX, gfx::Size(src_w / 2, src_h / 2)); |
- ASSERT_EQ(src_w / 2, actual_results.width()); |
- ASSERT_EQ(src_h / 2, actual_results.height()); |
- |
- // Compute the expected values & compare. |
- SkAutoLockPixels lock(actual_results); |
- for (int y = 0; y < actual_results.height(); y++) { |
- for (int x = 0; x < actual_results.width(); x++) { |
- int first_x = std::max(0, x * 2 - 1); |
- int last_x = std::min(src_w - 1, x * 2); |
- |
- int first_y = std::max(0, y * 2 - 1); |
- int last_y = std::min(src_h - 1, y * 2); |
- |
- uint32_t expected_color = AveragePixel(src, |
- first_x, last_x, first_y, last_y); |
- EXPECT_TRUE(ColorsClose(expected_color, *actual_results.getAddr32(x, y))); |
- } |
- } |
-} |
- |
-TEST(ImageOperations, HalveSubset) { |
- // Make our source bitmap. |
- int src_w = 16, src_h = 34; |
- SkBitmap src; |
- FillDataToBitmap(src_w, src_h, &src); |
- |
- // Do a halving of the full bitmap. |
- SkBitmap full_results = gfx::ImageOperations::Resize( |
- src, gfx::ImageOperations::RESIZE_BOX, gfx::Size(src_w / 2, src_h / 2)); |
- ASSERT_EQ(src_w / 2, full_results.width()); |
- ASSERT_EQ(src_h / 2, full_results.height()); |
- |
- // Now do a halving of a a subset, recall the destination subset is in the |
- // destination coordinate system (max = half of the original image size). |
- gfx::Rect subset_rect(2, 3, 3, 6); |
- SkBitmap subset_results = gfx::ImageOperations::Resize( |
- src, gfx::ImageOperations::RESIZE_BOX, |
- gfx::Size(src_w / 2, src_h / 2), subset_rect); |
- ASSERT_EQ(subset_rect.width(), subset_results.width()); |
- ASSERT_EQ(subset_rect.height(), subset_results.height()); |
- |
- // The computed subset and the corresponding subset of the original image |
- // should be the same. |
- SkAutoLockPixels full_lock(full_results); |
- SkAutoLockPixels subset_lock(subset_results); |
- for (int y = 0; y < subset_rect.height(); y++) { |
- for (int x = 0; x < subset_rect.width(); x++) { |
- ASSERT_EQ( |
- *full_results.getAddr32(x + subset_rect.x(), y + subset_rect.y()), |
- *subset_results.getAddr32(x, y)); |
- } |
- } |
-} |
- |
-// Resamples an iamge to the same image, it should give almost the same result. |
-TEST(ImageOperations, ResampleToSame) { |
- // Make our source bitmap. |
- int src_w = 16, src_h = 34; |
- SkBitmap src; |
- FillDataToBitmap(src_w, src_h, &src); |
- |
- // Do a resize of the full bitmap to the same size. The lanczos filter is good |
- // enough that we should get exactly the same image for output. |
- SkBitmap results = gfx::ImageOperations::Resize( |
- src, gfx::ImageOperations::RESIZE_LANCZOS3, gfx::Size(src_w, src_h)); |
- ASSERT_EQ(src_w, results.width()); |
- ASSERT_EQ(src_h, results.height()); |
- |
- SkAutoLockPixels src_lock(src); |
- SkAutoLockPixels results_lock(results); |
- for (int y = 0; y < src_h; y++) { |
- for (int x = 0; x < src_w; x++) { |
- EXPECT_EQ(*src.getAddr32(x, y), *results.getAddr32(x, y)); |
- } |
- } |
-} |
- |