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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <string.h> | 5 #include <string.h> |
| 6 #include <time.h> | 6 #include <time.h> |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/gfx/convolver.h" | 9 #include "skia/ext/convolver.h" |
| 10 |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
| 11 | 12 |
| 12 namespace gfx { | 13 namespace skia { |
| 13 | 14 |
| 14 namespace { | 15 namespace { |
| 15 | 16 |
| 16 // Fills the given filter with impulse functions for the range 0->num_entries. | 17 // Fills the given filter with impulse functions for the range 0->num_entries. |
| 17 void FillImpulseFilter(int num_entries, ConvolusionFilter1D* filter) { | 18 void FillImpulseFilter(int num_entries, ConvolusionFilter1D* filter) { |
| 18 float one = 1.0f; | 19 float one = 1.0f; |
| 19 for (int i = 0; i < num_entries; i++) | 20 for (int i = 0; i < num_entries; i++) |
| 20 filter->AddFilter(i, &one, 1); | 21 filter->AddFilter(i, &one, 1); |
| 21 } | 22 } |
| 22 | 23 |
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| 116 input[src_offset + src_row_stride] + // Lower left. | 117 input[src_offset + src_row_stride] + // Lower left. |
| 117 input[src_offset + src_row_stride + 4]; // Lower right. | 118 input[src_offset + src_row_stride + 4]; // Lower right. |
| 118 value /= 4; // Average. | 119 value /= 4; // Average. |
| 119 int difference = value - output[(y * dest_width + x) * 4 + channel]; | 120 int difference = value - output[(y * dest_width + x) * 4 + channel]; |
| 120 EXPECT_TRUE(difference >= -1 || difference <= 1); | 121 EXPECT_TRUE(difference >= -1 || difference <= 1); |
| 121 } | 122 } |
| 122 } | 123 } |
| 123 } | 124 } |
| 124 } | 125 } |
| 125 | 126 |
| 126 } // namespace gfx | 127 } // namespace skia |
| 127 | 128 |
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