Index: test/cctest/test-debug.cc |
=================================================================== |
--- test/cctest/test-debug.cc (revision 2206) |
+++ test/cctest/test-debug.cc (working copy) |
@@ -4235,57 +4235,83 @@ |
} |
+// Debugger message handler which counts the number of breaks. |
+static void SendContinueCommand(); |
+static void MessageHandlerBreakPointHitCount( |
+ const v8::Debug::Message& message) { |
+ if (message.IsEvent() && message.GetEvent() == v8::Break) { |
+ // Count the number of breaks. |
+ break_point_hit_count++; |
+ |
+ SendContinueCommand(); |
+ } |
+} |
+ |
+ |
// Test that clearing the debug event listener actually clears all break points |
// and related information. |
TEST(DebuggerUnload) { |
- v8::HandleScope scope; |
DebugLocalContext env; |
// Check debugger is unloaded before it is used. |
CheckDebuggerUnloaded(); |
- // Add debug event listener. |
+ // Set a debug event listener. |
+ break_point_hit_count = 0; |
v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount, |
v8::Undefined()); |
- // Create a couple of functions for the test. |
- v8::Local<v8::Function> foo = |
- CompileFunction(&env, "function foo(){x=1}", "foo"); |
- v8::Local<v8::Function> bar = |
- CompileFunction(&env, "function bar(){y=2}", "bar"); |
+ { |
+ v8::HandleScope scope; |
+ // Create a couple of functions for the test. |
+ v8::Local<v8::Function> foo = |
+ CompileFunction(&env, "function foo(){x=1}", "foo"); |
+ v8::Local<v8::Function> bar = |
+ CompileFunction(&env, "function bar(){y=2}", "bar"); |
- // Set some break points. |
- SetBreakPoint(foo, 0); |
- SetBreakPoint(foo, 4); |
- SetBreakPoint(bar, 0); |
- SetBreakPoint(bar, 4); |
+ // Set some break points. |
+ SetBreakPoint(foo, 0); |
+ SetBreakPoint(foo, 4); |
+ SetBreakPoint(bar, 0); |
+ SetBreakPoint(bar, 4); |
- // Make sure that the break points are there. |
- break_point_hit_count = 0; |
- foo->Call(env->Global(), 0, NULL); |
- CHECK_EQ(2, break_point_hit_count); |
- bar->Call(env->Global(), 0, NULL); |
- CHECK_EQ(4, break_point_hit_count); |
- |
- // Remove the debug event listener without clearing breakpoints. |
+ // Make sure that the break points are there. |
+ break_point_hit_count = 0; |
+ foo->Call(env->Global(), 0, NULL); |
+ CHECK_EQ(2, break_point_hit_count); |
+ bar->Call(env->Global(), 0, NULL); |
+ CHECK_EQ(4, break_point_hit_count); |
+ } |
+ |
+ // Remove the debug event listener without clearing breakpoints. Do this |
+ // outside a handle scope. |
v8::Debug::SetDebugEventListener(NULL); |
CheckDebuggerUnloaded(true); |
- // Set a new debug event listener. |
- v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount, |
- v8::Undefined()); |
- // Check that the break points was actually cleared. |
+ // Now set a debug message handler. |
break_point_hit_count = 0; |
- foo->Call(env->Global(), 0, NULL); |
- CHECK_EQ(0, break_point_hit_count); |
+ v8::Debug::SetMessageHandler2(MessageHandlerBreakPointHitCount); |
+ { |
+ v8::HandleScope scope; |
- // Set break points and run again. |
- SetBreakPoint(foo, 0); |
- SetBreakPoint(foo, 4); |
- foo->Call(env->Global(), 0, NULL); |
- CHECK_EQ(2, break_point_hit_count); |
+ // Get the test functions again. |
+ v8::Local<v8::Function> foo = |
+ v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo"))); |
+ v8::Local<v8::Function> bar = |
+ v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo"))); |
- // Remove the debug event listener without clearing breakpoints again. |
- v8::Debug::SetDebugEventListener(NULL); |
+ foo->Call(env->Global(), 0, NULL); |
+ CHECK_EQ(0, break_point_hit_count); |
+ |
+ // Set break points and run again. |
+ SetBreakPoint(foo, 0); |
+ SetBreakPoint(foo, 4); |
+ foo->Call(env->Global(), 0, NULL); |
+ CHECK_EQ(2, break_point_hit_count); |
+ } |
+ |
+ // Remove the debug message handler without clearing breakpoints. Do this |
+ // outside a handle scope. |
+ v8::Debug::SetMessageHandler2(NULL); |
CheckDebuggerUnloaded(true); |
} |