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Side by Side Diff: net/base/tcp_client_socket_pool.h

Issue 126065: Make TCPClientSocketPool own the ConnectingSockets. (Closed)
Patch Set: Merge Created 11 years, 6 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_BASE_TCP_CLIENT_SOCKET_POOL_H_ 5 #ifndef NET_BASE_TCP_CLIENT_SOCKET_POOL_H_
6 #define NET_BASE_TCP_CLIENT_SOCKET_POOL_H_ 6 #define NET_BASE_TCP_CLIENT_SOCKET_POOL_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <map> 9 #include <map>
10 #include <string> 10 #include <string>
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
147 int OnIOCompleteInternal(int result, bool synchronous); 147 int OnIOCompleteInternal(int result, bool synchronous);
148 148
149 const std::string group_name_; 149 const std::string group_name_;
150 const ClientSocketHandle* const handle_; 150 const ClientSocketHandle* const handle_;
151 ClientSocketFactory* const client_socket_factory_; 151 ClientSocketFactory* const client_socket_factory_;
152 CompletionCallbackImpl<ConnectingSocket> callback_; 152 CompletionCallbackImpl<ConnectingSocket> callback_;
153 scoped_ptr<ClientSocket> socket_; 153 scoped_ptr<ClientSocket> socket_;
154 scoped_refptr<TCPClientSocketPool> pool_; 154 scoped_refptr<TCPClientSocketPool> pool_;
155 SingleRequestHostResolver resolver_; 155 SingleRequestHostResolver resolver_;
156 AddressList addresses_; 156 AddressList addresses_;
157 bool canceled_;
158 157
159 // The time the Connect() method was called (if it got called). 158 // The time the Connect() method was called (if it got called).
160 base::Time connect_start_time_; 159 base::Time connect_start_time_;
161 160
162 DISALLOW_COPY_AND_ASSIGN(ConnectingSocket); 161 DISALLOW_COPY_AND_ASSIGN(ConnectingSocket);
163 }; 162 };
164 163
164 typedef std::map<const ClientSocketHandle*, ConnectingSocket*>
165 ConnectingSocketMap;
166
165 virtual ~TCPClientSocketPool(); 167 virtual ~TCPClientSocketPool();
166 168
167 static void InsertRequestIntoQueue(const Request& r, 169 static void InsertRequestIntoQueue(const Request& r,
168 RequestQueue* pending_requests); 170 RequestQueue* pending_requests);
169 171
170 // Closes all idle sockets if |force| is true. Else, only closes idle 172 // Closes all idle sockets if |force| is true. Else, only closes idle
171 // sockets that timed out or can't be reused. 173 // sockets that timed out or can't be reused.
172 void CleanupIdleSockets(bool force); 174 void CleanupIdleSockets(bool force);
173 175
174 // Called when the number of idle sockets changes. 176 // Called when the number of idle sockets changes.
175 void IncrementIdleCount(); 177 void IncrementIdleCount();
176 void DecrementIdleCount(); 178 void DecrementIdleCount();
177 179
178 // Called via PostTask by ReleaseSocket. 180 // Called via PostTask by ReleaseSocket.
179 void DoReleaseSocket(const std::string& group_name, ClientSocket* socket); 181 void DoReleaseSocket(const std::string& group_name, ClientSocket* socket);
180 182
181 // Called when timer_ fires. This method scans the idle sockets removing 183 // Called when timer_ fires. This method scans the idle sockets removing
182 // sockets that timed out or can't be reused. 184 // sockets that timed out or can't be reused.
183 void OnCleanupTimerFired() { 185 void OnCleanupTimerFired() {
184 CleanupIdleSockets(false); 186 CleanupIdleSockets(false);
185 } 187 }
186 188
189 // Removes the ConnectingSocket corresponding to |handle| from the
190 // |connecting_socket_map_|.
191 void RemoveConnectingSocket(const ClientSocketHandle* handle);
192
187 ClientSocketFactory* const client_socket_factory_; 193 ClientSocketFactory* const client_socket_factory_;
188 194
189 GroupMap group_map_; 195 GroupMap group_map_;
190 196
191 std::map<const ClientSocketHandle*, ConnectingSocket*> connecting_socket_map_; 197 ConnectingSocketMap connecting_socket_map_;
192 198
193 // Timer used to periodically prune idle sockets that timed out or can't be 199 // Timer used to periodically prune idle sockets that timed out or can't be
194 // reused. 200 // reused.
195 base::RepeatingTimer<TCPClientSocketPool> timer_; 201 base::RepeatingTimer<TCPClientSocketPool> timer_;
196 202
197 // The total number of idle sockets in the system. 203 // The total number of idle sockets in the system.
198 int idle_socket_count_; 204 int idle_socket_count_;
199 205
200 // The maximum number of sockets kept per group. 206 // The maximum number of sockets kept per group.
201 const int max_sockets_per_group_; 207 const int max_sockets_per_group_;
202 208
203 // The host resolver that will be used to do DNS lookups for connecting 209 // The host resolver that will be used to do DNS lookups for connecting
204 // sockets. 210 // sockets.
205 HostResolver* host_resolver_; 211 HostResolver* host_resolver_;
206 212
207 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketPool); 213 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketPool);
208 }; 214 };
209 215
210 } // namespace net 216 } // namespace net
211 217
212 #endif // NET_BASE_TCP_CLIENT_SOCKET_POOL_H_ 218 #endif // NET_BASE_TCP_CLIENT_SOCKET_POOL_H_
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