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Issue 125176: Make sure to invoke valueOf methods on both operands of & and >> -- even... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 6 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 206 matching lines...) Expand 10 before | Expand all | Expand 10 after
217 if (!IS_NUMBER(y)) y = %ToNumber(y); 217 if (!IS_NUMBER(y)) y = %ToNumber(y);
218 return %NumberOr(x, y); 218 return %NumberOr(x, y);
219 } 219 }
220 220
221 221
222 // ECMA-262, section 11.10, page 57. 222 // ECMA-262, section 11.10, page 57.
223 function BIT_AND(y) { 223 function BIT_AND(y) {
224 var x; 224 var x;
225 if (IS_NUMBER(this)) { 225 if (IS_NUMBER(this)) {
226 x = this; 226 x = this;
227 if (!IS_NUMBER(y)) y = %ToNumber(y);
227 } else { 228 } else {
228 x = %ToNumber(this); 229 x = %ToNumber(this);
230 // Make sure to convert the right operand to a number before
231 // bailing out in the fast case, but after converting the
232 // left operand. This ensures that valueOf methods on the right
233 // operand are always executed.
234 if (!IS_NUMBER(y)) y = %ToNumber(y);
229 // Optimize for the case where we end up AND'ing a value 235 // Optimize for the case where we end up AND'ing a value
230 // that doesn't convert to a number. This is common in 236 // that doesn't convert to a number. This is common in
231 // certain benchmarks. 237 // certain benchmarks.
232 if (NUMBER_IS_NAN(x)) return 0; 238 if (NUMBER_IS_NAN(x)) return 0;
233 } 239 }
234 if (!IS_NUMBER(y)) y = %ToNumber(y);
235 return %NumberAnd(x, y); 240 return %NumberAnd(x, y);
236 } 241 }
237 242
238 243
239 // ECMA-262, section 11.10, page 57. 244 // ECMA-262, section 11.10, page 57.
240 function BIT_XOR(y) { 245 function BIT_XOR(y) {
241 var x = IS_NUMBER(this) ? this : %ToNumber(this); 246 var x = IS_NUMBER(this) ? this : %ToNumber(this);
242 if (!IS_NUMBER(y)) y = %ToNumber(y); 247 if (!IS_NUMBER(y)) y = %ToNumber(y);
243 return %NumberXor(x, y); 248 return %NumberXor(x, y);
244 } 249 }
(...skipping 19 matching lines...) Expand all
264 if (!IS_NUMBER(y)) y = %ToNumber(y); 269 if (!IS_NUMBER(y)) y = %ToNumber(y);
265 return %NumberShl(x, y); 270 return %NumberShl(x, y);
266 } 271 }
267 272
268 273
269 // ECMA-262, section 11.7.2, page 51. 274 // ECMA-262, section 11.7.2, page 51.
270 function SAR(y) { 275 function SAR(y) {
271 var x; 276 var x;
272 if (IS_NUMBER(this)) { 277 if (IS_NUMBER(this)) {
273 x = this; 278 x = this;
279 if (!IS_NUMBER(y)) y = %ToNumber(y);
274 } else { 280 } else {
275 x = %ToNumber(this); 281 x = %ToNumber(this);
282 // Make sure to convert the right operand to a number before
283 // bailing out in the fast case, but after converting the
284 // left operand. This ensures that valueOf methods on the right
285 // operand are always executed.
286 if (!IS_NUMBER(y)) y = %ToNumber(y);
276 // Optimize for the case where we end up shifting a value 287 // Optimize for the case where we end up shifting a value
277 // that doesn't convert to a number. This is common in 288 // that doesn't convert to a number. This is common in
278 // certain benchmarks. 289 // certain benchmarks.
279 if (NUMBER_IS_NAN(x)) return 0; 290 if (NUMBER_IS_NAN(x)) return 0;
280 } 291 }
281 if (!IS_NUMBER(y)) y = %ToNumber(y);
282 return %NumberSar(x, y); 292 return %NumberSar(x, y);
283 } 293 }
284 294
285 295
286 // ECMA-262, section 11.7.3, page 52. 296 // ECMA-262, section 11.7.3, page 52.
287 function SHR(y) { 297 function SHR(y) {
288 var x = IS_NUMBER(this) ? this : %ToNumber(this); 298 var x = IS_NUMBER(this) ? this : %ToNumber(this);
289 if (!IS_NUMBER(y)) y = %ToNumber(y); 299 if (!IS_NUMBER(y)) y = %ToNumber(y);
290 return %NumberShr(x, y); 300 return %NumberShr(x, y);
291 } 301 }
(...skipping 276 matching lines...) Expand 10 before | Expand all | Expand 10 after
568 throw %MakeTypeError('cannot_convert_to_primitive', []); 578 throw %MakeTypeError('cannot_convert_to_primitive', []);
569 } 579 }
570 580
571 581
572 // NOTE: Setting the prototype for Array must take place as early as 582 // NOTE: Setting the prototype for Array must take place as early as
573 // possible due to code generation for array literals. When 583 // possible due to code generation for array literals. When
574 // generating code for a array literal a boilerplate array is created 584 // generating code for a array literal a boilerplate array is created
575 // that is cloned when running the code. It is essiential that the 585 // that is cloned when running the code. It is essiential that the
576 // boilerplate gets the right prototype. 586 // boilerplate gets the right prototype.
577 %FunctionSetPrototype($Array, new $Array(0)); 587 %FunctionSetPrototype($Array, new $Array(0));
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