| Index: net/base/client_socket_pool.h
|
| ===================================================================
|
| --- net/base/client_socket_pool.h (revision 18360)
|
| +++ net/base/client_socket_pool.h (working copy)
|
| @@ -11,13 +11,13 @@
|
|
|
| #include "base/ref_counted.h"
|
| #include "net/base/completion_callback.h"
|
| +#include "net/base/host_resolver.h"
|
| #include "net/base/load_states.h"
|
|
|
| namespace net {
|
|
|
| class ClientSocket;
|
| class ClientSocketHandle;
|
| -class HostResolver;
|
|
|
| // A ClientSocketPool is used to restrict the number of sockets open at a time.
|
| // It also maintains a list of idle persistent sockets.
|
| @@ -47,8 +47,7 @@
|
| // client of completion.
|
| //
|
| virtual int RequestSocket(const std::string& group_name,
|
| - const std::string& host,
|
| - int port,
|
| + const HostResolver::RequestInfo& resolve_info,
|
| int priority,
|
| ClientSocketHandle* handle,
|
| CompletionCallback* callback) = 0;
|
|
|