| Index: third_party/cld/base/scoped_ptr.h
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| ===================================================================
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| --- third_party/cld/base/scoped_ptr.h	(revision 0)
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| +++ third_party/cld/base/scoped_ptr.h	(revision 0)
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| @@ -0,0 +1,428 @@
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| +// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +#ifndef BASE_SCOPED_PTR_H__
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| +#define BASE_SCOPED_PTR_H__
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| +
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| +//  This is an implementation designed to match the anticipated future TR2
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| +//  implementation of the scoped_ptr class, and its closely-related brethren,
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| +//  scoped_array, scoped_ptr_malloc, and make_scoped_ptr.
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| +//
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| +//  See http://wiki/Main/ScopedPointerInterface for the spec that drove this
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| +//  file.
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| +
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| +#include <assert.h>
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| +#include <stdlib.h>
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| +#include <cstddef>
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| +
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| +#ifdef OS_EMBEDDED_QNX
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| +// NOTE(akirmse):
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| +// The C++ standard says that <stdlib.h> declares both ::foo and std::foo
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| +// But this isn't done in QNX version 6.3.2 200709062316.
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| +using std::free;
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| +using std::malloc;
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| +using std::realloc;
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| +#endif
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| +
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| +template <class C> class scoped_ptr;
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| +template <class C, class Free> class scoped_ptr_malloc;
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| +template <class C> class scoped_array;
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| +
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| +template <class C>
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| +scoped_ptr<C> make_scoped_ptr(C *);
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| +
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| +// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
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| +// automatically deletes the pointer it holds (if any).
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| +// That is, scoped_ptr<T> owns the T object that it points to.
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| +// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
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| +// Also like T*, scoped_ptr<T> is thread-compatible, and once you
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| +// dereference it, you get the threadsafety guarantees of T.
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| +//
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| +// The size of a scoped_ptr is small:
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| +// sizeof(scoped_ptr<C>) == sizeof(C*)
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| +template <class C>
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| +class scoped_ptr {
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| + public:
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| +
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| +  // The element type
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| +  typedef C element_type;
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| +
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| +  // Constructor.  Defaults to intializing with NULL.
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| +  // There is no way to create an uninitialized scoped_ptr.
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| +  // The input parameter must be allocated with new.
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| +  explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
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| +
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| +  // Destructor.  If there is a C object, delete it.
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| +  // We don't need to test ptr_ == NULL because C++ does that for us.
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| +  ~scoped_ptr() {
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| +    enum { type_must_be_complete = sizeof(C) };
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| +    delete ptr_;
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| +  }
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| +
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| +  // Reset.  Deletes the current owned object, if any.
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| +  // Then takes ownership of a new object, if given.
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| +  // this->reset(this->get()) works.
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| +  void reset(C* p = NULL) {
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| +    if (p != ptr_) {
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| +      enum { type_must_be_complete = sizeof(C) };
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| +      delete ptr_;
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| +      ptr_ = p;
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| +    }
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| +  }
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| +
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| +  // Accessors to get the owned object.
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| +  // operator* and operator-> will assert() if there is no current object.
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| +  C& operator*() const {
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| +    assert(ptr_ != NULL);
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| +    return *ptr_;
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| +  }
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| +  C* operator->() const  {
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| +    assert(ptr_ != NULL);
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| +    return ptr_;
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| +  }
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| +  C* get() const { return ptr_; }
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| +
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| +  // Comparison operators.
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| +  // These return whether a scoped_ptr and a raw pointer refer to
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| +  // the same object, not just to two different but equal objects.
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| +  bool operator==(const C* p) const { return ptr_ == p; }
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| +  bool operator!=(const C* p) const { return ptr_ != p; }
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| +
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| +  // Swap two scoped pointers.
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| +  void swap(scoped_ptr& p2) {
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| +    C* tmp = ptr_;
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| +    ptr_ = p2.ptr_;
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| +    p2.ptr_ = tmp;
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| +  }
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| +
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| +  // Release a pointer.
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| +  // The return value is the current pointer held by this object.
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| +  // If this object holds a NULL pointer, the return value is NULL.
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| +  // After this operation, this object will hold a NULL pointer,
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| +  // and will not own the object any more.
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| +  C* release() {
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| +    C* retVal = ptr_;
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| +    ptr_ = NULL;
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| +    return retVal;
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| +  }
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| +
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| + private:
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| +  C* ptr_;
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| +
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| +  // google3 friend class that can access copy ctor (although if it actually
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| +  // calls a copy ctor, there will be a problem) see below
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| +  friend scoped_ptr<C> make_scoped_ptr<C>(C *p);
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| +
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| +  // Forbid comparison of scoped_ptr types.  If C2 != C, it totally doesn't
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| +  // make sense, and if C2 == C, it still doesn't make sense because you should
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| +  // never have the same object owned by two different scoped_ptrs.
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| +  template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
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| +  template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
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| +
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| +  // Disallow evil constructors
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| +  scoped_ptr(const scoped_ptr&);
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| +  void operator=(const scoped_ptr&);
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| +};
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| +
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| +// Free functions
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| +template <class C>
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| +inline void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) {
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| +  p1.swap(p2);
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| +}
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| +
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| +template <class C>
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| +inline bool operator==(const C* p1, const scoped_ptr<C>& p2) {
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| +  return p1 == p2.get();
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| +}
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| +
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| +template <class C>
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| +inline bool operator==(const C* p1, const scoped_ptr<const C>& p2) {
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| +  return p1 == p2.get();
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| +}
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| +
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| +template <class C>
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| +inline bool operator!=(const C* p1, const scoped_ptr<C>& p2) {
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| +  return p1 != p2.get();
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| +}
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| +
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| +template <class C>
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| +inline bool operator!=(const C* p1, const scoped_ptr<const C>& p2) {
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| +  return p1 != p2.get();
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| +}
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| +
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| +template <class C>
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| +scoped_ptr<C> make_scoped_ptr(C *p) {
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| +  // This does nothing but to return a scoped_ptr of the type that the passed
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| +  // pointer is of.  (This eliminates the need to specify the name of T when
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| +  // making a scoped_ptr that is used anonymously/temporarily.)  From an
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| +  // access control point of view, we construct an unnamed scoped_ptr here
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| +  // which we return and thus copy-construct.  Hence, we need to have access
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| +  // to scoped_ptr::scoped_ptr(scoped_ptr const &).  However, it is guaranteed
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| +  // that we never actually call the copy constructor, which is a good thing
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| +  // as we would call the temporary's object destructor (and thus delete p)
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| +  // if we actually did copy some object, here.
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| +  return scoped_ptr<C>(p);
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| +}
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| +
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| +// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate
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| +// with new [] and the destructor deletes objects with delete [].
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| +//
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| +// As with scoped_ptr<C>, a scoped_array<C> either points to an object
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| +// or is NULL.  A scoped_array<C> owns the object that it points to.
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| +// scoped_array<T> is thread-compatible, and once you index into it,
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| +// the returned objects have only the threadsafety guarantees of T.
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| +//
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| +// Size: sizeof(scoped_array<C>) == sizeof(C*)
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| +template <class C>
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| +class scoped_array {
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| + public:
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| +
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| +  // The element type
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| +  typedef C element_type;
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| +
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| +  // Constructor.  Defaults to intializing with NULL.
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| +  // There is no way to create an uninitialized scoped_array.
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| +  // The input parameter must be allocated with new [].
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| +  explicit scoped_array(C* p = NULL) : array_(p) { }
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| +
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| +  // Destructor.  If there is a C object, delete it.
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| +  // We don't need to test ptr_ == NULL because C++ does that for us.
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| +  ~scoped_array() {
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| +    enum { type_must_be_complete = sizeof(C) };
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| +    delete[] array_;
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| +  }
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| +
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| +  // Reset.  Deletes the current owned object, if any.
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| +  // Then takes ownership of a new object, if given.
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| +  // this->reset(this->get()) works.
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| +  void reset(C* p = NULL) {
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| +    if (p != array_) {
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| +      enum { type_must_be_complete = sizeof(C) };
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| +      delete[] array_;
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| +      array_ = p;
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| +    }
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| +  }
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| +
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| +  // Get one element of the current object.
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| +  // Will assert() if there is no current object, or index i is negative.
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| +  C& operator[](std::ptrdiff_t i) const {
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| +    assert(i >= 0);
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| +    assert(array_ != NULL);
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| +    return array_[i];
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| +  }
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| +
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| +  // Get a pointer to the zeroth element of the current object.
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| +  // If there is no current object, return NULL.
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| +  C* get() const {
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| +    return array_;
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| +  }
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| +
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| +  // Comparison operators.
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| +  // These return whether a scoped_array and a raw pointer refer to
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| +  // the same array, not just to two different but equal arrays.
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| +  bool operator==(const C* p) const { return array_ == p; }
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| +  bool operator!=(const C* p) const { return array_ != p; }
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| +
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| +  // Swap two scoped arrays.
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| +  void swap(scoped_array& p2) {
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| +    C* tmp = array_;
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| +    array_ = p2.array_;
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| +    p2.array_ = tmp;
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| +  }
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| +
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| +  // Release an array.
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| +  // The return value is the current pointer held by this object.
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| +  // If this object holds a NULL pointer, the return value is NULL.
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| +  // After this operation, this object will hold a NULL pointer,
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| +  // and will not own the object any more.
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| +  C* release() {
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| +    C* retVal = array_;
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| +    array_ = NULL;
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| +    return retVal;
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| +  }
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| +
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| + private:
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| +  C* array_;
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| +
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| +  // Forbid comparison of different scoped_array types.
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| +  template <class C2> bool operator==(scoped_array<C2> const& p2) const;
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| +  template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
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| +
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| +  // Disallow evil constructors
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| +  scoped_array(const scoped_array&);
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| +  void operator=(const scoped_array&);
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| +};
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| +
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| +// Free functions
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| +template <class C>
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| +inline void swap(scoped_array<C>& p1, scoped_array<C>& p2) {
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| +  p1.swap(p2);
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| +}
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| +
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| +template <class C>
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| +inline bool operator==(const C* p1, const scoped_array<C>& p2) {
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| +  return p1 == p2.get();
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| +}
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| +
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| +template <class C>
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| +inline bool operator==(const C* p1, const scoped_array<const C>& p2) {
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| +  return p1 == p2.get();
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| +}
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| +
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| +template <class C>
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| +inline bool operator!=(const C* p1, const scoped_array<C>& p2) {
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| +  return p1 != p2.get();
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| +}
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| +
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| +template <class C>
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| +inline bool operator!=(const C* p1, const scoped_array<const C>& p2) {
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| +  return p1 != p2.get();
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| +}
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| +
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| +// This class wraps the c library function free() in a class that can be
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| +// passed as a template argument to scoped_ptr_malloc below.
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| +class ScopedPtrMallocFree {
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| + public:
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| +  inline void operator()(void* x) const {
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| +    free(x);
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| +  }
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| +};
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| +
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| +// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a
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| +// second template argument, the functor used to free the object.
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| +
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| +template<class C, class FreeProc = ScopedPtrMallocFree>
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| +class scoped_ptr_malloc {
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| + public:
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| +
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| +  // The element type
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| +  typedef C element_type;
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| +
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| +  // Construction with no arguments sets ptr_ to NULL.
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| +  // There is no way to create an uninitialized scoped_ptr.
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| +  // The input parameter must be allocated with an allocator that matches the
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| +  // Free functor.  For the default Free functor, this is malloc, calloc, or
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| +  // realloc.
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| +  explicit scoped_ptr_malloc(): ptr_(NULL) { }
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| +
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| +  // Construct with a C*, and provides an error with a D*.
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| +  template<class must_be_C>
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| +  explicit scoped_ptr_malloc(must_be_C* p): ptr_(p) { }
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| +
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| +  // Construct with a void*, such as you get from malloc.
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| +  explicit scoped_ptr_malloc(void *p): ptr_(static_cast<C*>(p)) { }
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| +
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| +  // Destructor.  If there is a C object, call the Free functor.
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| +  ~scoped_ptr_malloc() {
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| +    free_(ptr_);
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| +  }
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| +
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| +  // Reset.  Calls the Free functor on the current owned object, if any.
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| +  // Then takes ownership of a new object, if given.
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| +  // this->reset(this->get()) works.
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| +  void reset(C* p = NULL) {
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| +    if (ptr_ != p) {
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| +      free_(ptr_);
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| +      ptr_ = p;
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| +    }
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| +  }
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| +
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| +  // Reallocates the existing pointer, and returns 'true' if
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| +  // the reallcation is succesfull.  If the reallocation failed, then
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| +  // the pointer remains in its previous state.
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| +  //
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| +  // Note: this calls realloc() directly, even if an alternate 'free'
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| +  // functor is provided in the template instantiation.
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| +  bool try_realloc(size_t new_size) {
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| +    C* new_ptr = static_cast<C*>(realloc(ptr_, new_size));
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| +    if (new_ptr == NULL) {
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| +      return false;
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| +    }
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| +    ptr_ = new_ptr;
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| +    return true;
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| +  }
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| +
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| +  // Get the current object.
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| +  // operator* and operator-> will cause an assert() failure if there is
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| +  // no current object.
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| +  C& operator*() const {
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| +    assert(ptr_ != NULL);
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| +    return *ptr_;
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| +  }
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| +
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| +  C* operator->() const {
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| +    assert(ptr_ != NULL);
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| +    return ptr_;
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| +  }
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| +
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| +  C* get() const {
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| +    return ptr_;
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| +  }
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| +
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| +  // Comparison operators.
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| +  // These return whether a scoped_ptr_malloc and a plain pointer refer
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| +  // to the same object, not just to two different but equal objects.
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| +  // For compatibility with the boost-derived implementation, these
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| +  // take non-const arguments.
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| +  bool operator==(C* p) const {
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| +    return ptr_ == p;
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| +  }
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| +
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| +  bool operator!=(C* p) const {
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| +    return ptr_ != p;
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| +  }
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| +
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| +  // Swap two scoped pointers.
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| +  void swap(scoped_ptr_malloc & b) {
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| +    C* tmp = b.ptr_;
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| +    b.ptr_ = ptr_;
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| +    ptr_ = tmp;
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| +  }
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| +
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| +  // Release a pointer.
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| +  // The return value is the current pointer held by this object.
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| +  // If this object holds a NULL pointer, the return value is NULL.
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| +  // After this operation, this object will hold a NULL pointer,
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| +  // and will not own the object any more.
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| +  C* release() {
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| +    C* tmp = ptr_;
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| +    ptr_ = NULL;
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| +    return tmp;
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| +  }
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| +
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| + private:
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| +  C* ptr_;
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| +
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| +  // no reason to use these: each scoped_ptr_malloc should have its own object
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| +  template <class C2, class GP>
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| +  bool operator==(scoped_ptr_malloc<C2, GP> const& p) const;
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| +  template <class C2, class GP>
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| +  bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const;
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| +
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| +  static FreeProc const free_;
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| +
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| +  // Disallow evil constructors
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| +  scoped_ptr_malloc(const scoped_ptr_malloc&);
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| +  void operator=(const scoped_ptr_malloc&);
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| +};
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| +
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| +template<class C, class FP>
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| +FP const scoped_ptr_malloc<C, FP>::free_ = FP();
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| +
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| +template<class C, class FP> inline
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| +void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) {
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| +  a.swap(b);
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| +}
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| +
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| +template<class C, class FP> inline
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| +bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) {
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| +  return p == b.get();
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| +}
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| +
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| +template<class C, class FP> inline
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| +bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) {
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| +  return p != b.get();
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| +}
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| +
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| +#endif  // BASE_SCOPED_PTR_H__
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| 
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| Property changes on: third_party\cld\base\scoped_ptr.h
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| ___________________________________________________________________
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| Added: svn:eol-style
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|    + LF
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| 
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| 
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