| Index: third_party/cld/base/scoped_ptr.h
|
| ===================================================================
|
| --- third_party/cld/base/scoped_ptr.h (revision 0)
|
| +++ third_party/cld/base/scoped_ptr.h (revision 0)
|
| @@ -0,0 +1,428 @@
|
| +// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BASE_SCOPED_PTR_H__
|
| +#define BASE_SCOPED_PTR_H__
|
| +
|
| +// This is an implementation designed to match the anticipated future TR2
|
| +// implementation of the scoped_ptr class, and its closely-related brethren,
|
| +// scoped_array, scoped_ptr_malloc, and make_scoped_ptr.
|
| +//
|
| +// See http://wiki/Main/ScopedPointerInterface for the spec that drove this
|
| +// file.
|
| +
|
| +#include <assert.h>
|
| +#include <stdlib.h>
|
| +#include <cstddef>
|
| +
|
| +#ifdef OS_EMBEDDED_QNX
|
| +// NOTE(akirmse):
|
| +// The C++ standard says that <stdlib.h> declares both ::foo and std::foo
|
| +// But this isn't done in QNX version 6.3.2 200709062316.
|
| +using std::free;
|
| +using std::malloc;
|
| +using std::realloc;
|
| +#endif
|
| +
|
| +template <class C> class scoped_ptr;
|
| +template <class C, class Free> class scoped_ptr_malloc;
|
| +template <class C> class scoped_array;
|
| +
|
| +template <class C>
|
| +scoped_ptr<C> make_scoped_ptr(C *);
|
| +
|
| +// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
|
| +// automatically deletes the pointer it holds (if any).
|
| +// That is, scoped_ptr<T> owns the T object that it points to.
|
| +// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
|
| +// Also like T*, scoped_ptr<T> is thread-compatible, and once you
|
| +// dereference it, you get the threadsafety guarantees of T.
|
| +//
|
| +// The size of a scoped_ptr is small:
|
| +// sizeof(scoped_ptr<C>) == sizeof(C*)
|
| +template <class C>
|
| +class scoped_ptr {
|
| + public:
|
| +
|
| + // The element type
|
| + typedef C element_type;
|
| +
|
| + // Constructor. Defaults to intializing with NULL.
|
| + // There is no way to create an uninitialized scoped_ptr.
|
| + // The input parameter must be allocated with new.
|
| + explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
|
| +
|
| + // Destructor. If there is a C object, delete it.
|
| + // We don't need to test ptr_ == NULL because C++ does that for us.
|
| + ~scoped_ptr() {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete ptr_;
|
| + }
|
| +
|
| + // Reset. Deletes the current owned object, if any.
|
| + // Then takes ownership of a new object, if given.
|
| + // this->reset(this->get()) works.
|
| + void reset(C* p = NULL) {
|
| + if (p != ptr_) {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete ptr_;
|
| + ptr_ = p;
|
| + }
|
| + }
|
| +
|
| + // Accessors to get the owned object.
|
| + // operator* and operator-> will assert() if there is no current object.
|
| + C& operator*() const {
|
| + assert(ptr_ != NULL);
|
| + return *ptr_;
|
| + }
|
| + C* operator->() const {
|
| + assert(ptr_ != NULL);
|
| + return ptr_;
|
| + }
|
| + C* get() const { return ptr_; }
|
| +
|
| + // Comparison operators.
|
| + // These return whether a scoped_ptr and a raw pointer refer to
|
| + // the same object, not just to two different but equal objects.
|
| + bool operator==(const C* p) const { return ptr_ == p; }
|
| + bool operator!=(const C* p) const { return ptr_ != p; }
|
| +
|
| + // Swap two scoped pointers.
|
| + void swap(scoped_ptr& p2) {
|
| + C* tmp = ptr_;
|
| + ptr_ = p2.ptr_;
|
| + p2.ptr_ = tmp;
|
| + }
|
| +
|
| + // Release a pointer.
|
| + // The return value is the current pointer held by this object.
|
| + // If this object holds a NULL pointer, the return value is NULL.
|
| + // After this operation, this object will hold a NULL pointer,
|
| + // and will not own the object any more.
|
| + C* release() {
|
| + C* retVal = ptr_;
|
| + ptr_ = NULL;
|
| + return retVal;
|
| + }
|
| +
|
| + private:
|
| + C* ptr_;
|
| +
|
| + // google3 friend class that can access copy ctor (although if it actually
|
| + // calls a copy ctor, there will be a problem) see below
|
| + friend scoped_ptr<C> make_scoped_ptr<C>(C *p);
|
| +
|
| + // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't
|
| + // make sense, and if C2 == C, it still doesn't make sense because you should
|
| + // never have the same object owned by two different scoped_ptrs.
|
| + template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
|
| + template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
|
| +
|
| + // Disallow evil constructors
|
| + scoped_ptr(const scoped_ptr&);
|
| + void operator=(const scoped_ptr&);
|
| +};
|
| +
|
| +// Free functions
|
| +template <class C>
|
| +inline void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) {
|
| + p1.swap(p2);
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator==(const C* p1, const scoped_ptr<C>& p2) {
|
| + return p1 == p2.get();
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator==(const C* p1, const scoped_ptr<const C>& p2) {
|
| + return p1 == p2.get();
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator!=(const C* p1, const scoped_ptr<C>& p2) {
|
| + return p1 != p2.get();
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator!=(const C* p1, const scoped_ptr<const C>& p2) {
|
| + return p1 != p2.get();
|
| +}
|
| +
|
| +template <class C>
|
| +scoped_ptr<C> make_scoped_ptr(C *p) {
|
| + // This does nothing but to return a scoped_ptr of the type that the passed
|
| + // pointer is of. (This eliminates the need to specify the name of T when
|
| + // making a scoped_ptr that is used anonymously/temporarily.) From an
|
| + // access control point of view, we construct an unnamed scoped_ptr here
|
| + // which we return and thus copy-construct. Hence, we need to have access
|
| + // to scoped_ptr::scoped_ptr(scoped_ptr const &). However, it is guaranteed
|
| + // that we never actually call the copy constructor, which is a good thing
|
| + // as we would call the temporary's object destructor (and thus delete p)
|
| + // if we actually did copy some object, here.
|
| + return scoped_ptr<C>(p);
|
| +}
|
| +
|
| +// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate
|
| +// with new [] and the destructor deletes objects with delete [].
|
| +//
|
| +// As with scoped_ptr<C>, a scoped_array<C> either points to an object
|
| +// or is NULL. A scoped_array<C> owns the object that it points to.
|
| +// scoped_array<T> is thread-compatible, and once you index into it,
|
| +// the returned objects have only the threadsafety guarantees of T.
|
| +//
|
| +// Size: sizeof(scoped_array<C>) == sizeof(C*)
|
| +template <class C>
|
| +class scoped_array {
|
| + public:
|
| +
|
| + // The element type
|
| + typedef C element_type;
|
| +
|
| + // Constructor. Defaults to intializing with NULL.
|
| + // There is no way to create an uninitialized scoped_array.
|
| + // The input parameter must be allocated with new [].
|
| + explicit scoped_array(C* p = NULL) : array_(p) { }
|
| +
|
| + // Destructor. If there is a C object, delete it.
|
| + // We don't need to test ptr_ == NULL because C++ does that for us.
|
| + ~scoped_array() {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete[] array_;
|
| + }
|
| +
|
| + // Reset. Deletes the current owned object, if any.
|
| + // Then takes ownership of a new object, if given.
|
| + // this->reset(this->get()) works.
|
| + void reset(C* p = NULL) {
|
| + if (p != array_) {
|
| + enum { type_must_be_complete = sizeof(C) };
|
| + delete[] array_;
|
| + array_ = p;
|
| + }
|
| + }
|
| +
|
| + // Get one element of the current object.
|
| + // Will assert() if there is no current object, or index i is negative.
|
| + C& operator[](std::ptrdiff_t i) const {
|
| + assert(i >= 0);
|
| + assert(array_ != NULL);
|
| + return array_[i];
|
| + }
|
| +
|
| + // Get a pointer to the zeroth element of the current object.
|
| + // If there is no current object, return NULL.
|
| + C* get() const {
|
| + return array_;
|
| + }
|
| +
|
| + // Comparison operators.
|
| + // These return whether a scoped_array and a raw pointer refer to
|
| + // the same array, not just to two different but equal arrays.
|
| + bool operator==(const C* p) const { return array_ == p; }
|
| + bool operator!=(const C* p) const { return array_ != p; }
|
| +
|
| + // Swap two scoped arrays.
|
| + void swap(scoped_array& p2) {
|
| + C* tmp = array_;
|
| + array_ = p2.array_;
|
| + p2.array_ = tmp;
|
| + }
|
| +
|
| + // Release an array.
|
| + // The return value is the current pointer held by this object.
|
| + // If this object holds a NULL pointer, the return value is NULL.
|
| + // After this operation, this object will hold a NULL pointer,
|
| + // and will not own the object any more.
|
| + C* release() {
|
| + C* retVal = array_;
|
| + array_ = NULL;
|
| + return retVal;
|
| + }
|
| +
|
| + private:
|
| + C* array_;
|
| +
|
| + // Forbid comparison of different scoped_array types.
|
| + template <class C2> bool operator==(scoped_array<C2> const& p2) const;
|
| + template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
|
| +
|
| + // Disallow evil constructors
|
| + scoped_array(const scoped_array&);
|
| + void operator=(const scoped_array&);
|
| +};
|
| +
|
| +// Free functions
|
| +template <class C>
|
| +inline void swap(scoped_array<C>& p1, scoped_array<C>& p2) {
|
| + p1.swap(p2);
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator==(const C* p1, const scoped_array<C>& p2) {
|
| + return p1 == p2.get();
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator==(const C* p1, const scoped_array<const C>& p2) {
|
| + return p1 == p2.get();
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator!=(const C* p1, const scoped_array<C>& p2) {
|
| + return p1 != p2.get();
|
| +}
|
| +
|
| +template <class C>
|
| +inline bool operator!=(const C* p1, const scoped_array<const C>& p2) {
|
| + return p1 != p2.get();
|
| +}
|
| +
|
| +// This class wraps the c library function free() in a class that can be
|
| +// passed as a template argument to scoped_ptr_malloc below.
|
| +class ScopedPtrMallocFree {
|
| + public:
|
| + inline void operator()(void* x) const {
|
| + free(x);
|
| + }
|
| +};
|
| +
|
| +// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a
|
| +// second template argument, the functor used to free the object.
|
| +
|
| +template<class C, class FreeProc = ScopedPtrMallocFree>
|
| +class scoped_ptr_malloc {
|
| + public:
|
| +
|
| + // The element type
|
| + typedef C element_type;
|
| +
|
| + // Construction with no arguments sets ptr_ to NULL.
|
| + // There is no way to create an uninitialized scoped_ptr.
|
| + // The input parameter must be allocated with an allocator that matches the
|
| + // Free functor. For the default Free functor, this is malloc, calloc, or
|
| + // realloc.
|
| + explicit scoped_ptr_malloc(): ptr_(NULL) { }
|
| +
|
| + // Construct with a C*, and provides an error with a D*.
|
| + template<class must_be_C>
|
| + explicit scoped_ptr_malloc(must_be_C* p): ptr_(p) { }
|
| +
|
| + // Construct with a void*, such as you get from malloc.
|
| + explicit scoped_ptr_malloc(void *p): ptr_(static_cast<C*>(p)) { }
|
| +
|
| + // Destructor. If there is a C object, call the Free functor.
|
| + ~scoped_ptr_malloc() {
|
| + free_(ptr_);
|
| + }
|
| +
|
| + // Reset. Calls the Free functor on the current owned object, if any.
|
| + // Then takes ownership of a new object, if given.
|
| + // this->reset(this->get()) works.
|
| + void reset(C* p = NULL) {
|
| + if (ptr_ != p) {
|
| + free_(ptr_);
|
| + ptr_ = p;
|
| + }
|
| + }
|
| +
|
| + // Reallocates the existing pointer, and returns 'true' if
|
| + // the reallcation is succesfull. If the reallocation failed, then
|
| + // the pointer remains in its previous state.
|
| + //
|
| + // Note: this calls realloc() directly, even if an alternate 'free'
|
| + // functor is provided in the template instantiation.
|
| + bool try_realloc(size_t new_size) {
|
| + C* new_ptr = static_cast<C*>(realloc(ptr_, new_size));
|
| + if (new_ptr == NULL) {
|
| + return false;
|
| + }
|
| + ptr_ = new_ptr;
|
| + return true;
|
| + }
|
| +
|
| + // Get the current object.
|
| + // operator* and operator-> will cause an assert() failure if there is
|
| + // no current object.
|
| + C& operator*() const {
|
| + assert(ptr_ != NULL);
|
| + return *ptr_;
|
| + }
|
| +
|
| + C* operator->() const {
|
| + assert(ptr_ != NULL);
|
| + return ptr_;
|
| + }
|
| +
|
| + C* get() const {
|
| + return ptr_;
|
| + }
|
| +
|
| + // Comparison operators.
|
| + // These return whether a scoped_ptr_malloc and a plain pointer refer
|
| + // to the same object, not just to two different but equal objects.
|
| + // For compatibility with the boost-derived implementation, these
|
| + // take non-const arguments.
|
| + bool operator==(C* p) const {
|
| + return ptr_ == p;
|
| + }
|
| +
|
| + bool operator!=(C* p) const {
|
| + return ptr_ != p;
|
| + }
|
| +
|
| + // Swap two scoped pointers.
|
| + void swap(scoped_ptr_malloc & b) {
|
| + C* tmp = b.ptr_;
|
| + b.ptr_ = ptr_;
|
| + ptr_ = tmp;
|
| + }
|
| +
|
| + // Release a pointer.
|
| + // The return value is the current pointer held by this object.
|
| + // If this object holds a NULL pointer, the return value is NULL.
|
| + // After this operation, this object will hold a NULL pointer,
|
| + // and will not own the object any more.
|
| + C* release() {
|
| + C* tmp = ptr_;
|
| + ptr_ = NULL;
|
| + return tmp;
|
| + }
|
| +
|
| + private:
|
| + C* ptr_;
|
| +
|
| + // no reason to use these: each scoped_ptr_malloc should have its own object
|
| + template <class C2, class GP>
|
| + bool operator==(scoped_ptr_malloc<C2, GP> const& p) const;
|
| + template <class C2, class GP>
|
| + bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const;
|
| +
|
| + static FreeProc const free_;
|
| +
|
| + // Disallow evil constructors
|
| + scoped_ptr_malloc(const scoped_ptr_malloc&);
|
| + void operator=(const scoped_ptr_malloc&);
|
| +};
|
| +
|
| +template<class C, class FP>
|
| +FP const scoped_ptr_malloc<C, FP>::free_ = FP();
|
| +
|
| +template<class C, class FP> inline
|
| +void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) {
|
| + a.swap(b);
|
| +}
|
| +
|
| +template<class C, class FP> inline
|
| +bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) {
|
| + return p == b.get();
|
| +}
|
| +
|
| +template<class C, class FP> inline
|
| +bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) {
|
| + return p != b.get();
|
| +}
|
| +
|
| +#endif // BASE_SCOPED_PTR_H__
|
|
|
| Property changes on: third_party\cld\base\scoped_ptr.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|