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Unified Diff: webkit/port/platform/graphics/skia/public/PlatformCanvasLinux.h

Issue 11808: Move port/.../skia/public to skia/ext for Linux. Windows & Mac already moved ... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 12 years, 1 month ago
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Index: webkit/port/platform/graphics/skia/public/PlatformCanvasLinux.h
===================================================================
--- webkit/port/platform/graphics/skia/public/PlatformCanvasLinux.h (revision 5858)
+++ webkit/port/platform/graphics/skia/public/PlatformCanvasLinux.h (working copy)
@@ -1,52 +0,0 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef PlatformCanvasLinux_h
-#define PlatformCanvasLinux_h
-
-#include "PlatformDeviceLinux.h"
-
-namespace gfx {
-
-// This class is a specialization of the regular SkCanvas that is designed to
-// work with a gfx::PlatformDevice to manage platform-specific drawing. It
-// allows using both Skia operations and platform-specific operations.
-class PlatformCanvasLinux : public SkCanvas {
- public:
- // Set is_opaque if you are going to erase the bitmap and not use
- // tranparency: this will enable some optimizations. The shared_section
- // parameter is passed to gfx::PlatformDevice::create. See it for details.
- //
- // If you use the version with no arguments, you MUST call initialize()
- PlatformCanvasLinux();
- PlatformCanvasLinux(int width, int height, bool is_opaque);
- virtual ~PlatformCanvasLinux();
-
- // For two-part init, call if you use the no-argument constructor above
- bool initialize(int width, int height, bool is_opaque);
-
- // Returns the platform device pointer of the topmost rect with a non-empty
- // clip. Both the windows and mac versions have an equivalent of this method;
- // a Linux version is added for compatibility.
- PlatformDeviceLinux& getTopPlatformDevice() const;
-
- protected:
- // Creates a device store for use by the canvas. We override this so that
- // the device is always our own so we know that we can use GDI operations
- // on it. Simply calls into createPlatformDevice().
- virtual SkDevice* createDevice(SkBitmap::Config, int width, int height,
- bool is_opaque, bool isForLayer);
-
- // Creates a device store for use by the canvas. By default, it creates a
- // BitmapPlatformDevice object. Can be overridden to change the object type.
- virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque);
-
- // Disallow copy and assign.
- PlatformCanvasLinux(const PlatformCanvasLinux&);
- PlatformCanvasLinux& operator=(const PlatformCanvasLinux&);
-};
-
-} // namespace gfx
-
-#endif // PlatformCanvasLinux_h

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