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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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2037 auto_continue, | 2037 auto_continue, |
2038 Handle<JSObject>::cast(exec_state), | 2038 Handle<JSObject>::cast(exec_state), |
2039 Handle<JSObject>::cast(event_data)); | 2039 Handle<JSObject>::cast(event_data)); |
2040 InvokeMessageHandler(message); | 2040 InvokeMessageHandler(message); |
2041 } | 2041 } |
2042 | 2042 |
2043 // If auto continue don't make the event cause a break, but process messages | 2043 // If auto continue don't make the event cause a break, but process messages |
2044 // in the queue if any. For script collected events don't even process | 2044 // in the queue if any. For script collected events don't even process |
2045 // messages in the queue as the execution state might not be what is expected | 2045 // messages in the queue as the execution state might not be what is expected |
2046 // by the client. | 2046 // by the client. |
2047 if (auto_continue && !HasCommands() || event == v8::ScriptCollected) { | 2047 if ((auto_continue && !HasCommands()) || event == v8::ScriptCollected) { |
2048 return; | 2048 return; |
2049 } | 2049 } |
2050 | 2050 |
2051 // Get the DebugCommandProcessor. | 2051 // Get the DebugCommandProcessor. |
2052 v8::Local<v8::Object> api_exec_state = | 2052 v8::Local<v8::Object> api_exec_state = |
2053 v8::Utils::ToLocal(Handle<JSObject>::cast(exec_state)); | 2053 v8::Utils::ToLocal(Handle<JSObject>::cast(exec_state)); |
2054 v8::Local<v8::String> fun_name = | 2054 v8::Local<v8::String> fun_name = |
2055 v8::String::New("debugCommandProcessor"); | 2055 v8::String::New("debugCommandProcessor"); |
2056 v8::Local<v8::Function> fun = | 2056 v8::Local<v8::Function> fun = |
2057 v8::Function::Cast(*api_exec_state->Get(fun_name)); | 2057 v8::Function::Cast(*api_exec_state->Get(fun_name)); |
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2534 | 2534 |
2535 | 2535 |
2536 void LockingCommandMessageQueue::Clear() { | 2536 void LockingCommandMessageQueue::Clear() { |
2537 ScopedLock sl(lock_); | 2537 ScopedLock sl(lock_); |
2538 queue_.Clear(); | 2538 queue_.Clear(); |
2539 } | 2539 } |
2540 | 2540 |
2541 #endif // ENABLE_DEBUGGER_SUPPORT | 2541 #endif // ENABLE_DEBUGGER_SUPPORT |
2542 | 2542 |
2543 } } // namespace v8::internal | 2543 } } // namespace v8::internal |
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