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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_NATIVE_LIBRARY_H_ | 5 #ifndef BASE_NATIVE_LIBRARY_H_ |
6 #define BASE_NATIVE_LIBRARY_H_ | 6 #define BASE_NATIVE_LIBRARY_H_ |
7 | 7 |
8 // This file defines a cross-platform "NativeLibrary" type which represents | 8 // This file defines a cross-platform "NativeLibrary" type which represents |
9 // a loadable module. | 9 // a loadable module. |
10 | 10 |
11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
12 | 12 |
13 #if defined(OS_WIN) | 13 #if defined(OS_WIN) |
14 #include <windows.h> | 14 #include <windows.h> |
15 #elif defined(OS_MACOSX) | 15 #elif defined(OS_MACOSX) |
16 #import <Carbon/Carbon.h> | 16 #import <Carbon/Carbon.h> |
17 #endif // OS_* | 17 #endif // OS_* |
18 | 18 |
| 19 #include "base/string16.h" |
| 20 |
| 21 // Macro usefull for writing cross-platform function pointers. |
| 22 #if defined(OS_WIN) && !defined(CDECL) |
| 23 #define CDECL __cdecl |
| 24 #else |
| 25 #define CDECL |
| 26 #endif |
| 27 |
19 class FilePath; | 28 class FilePath; |
20 | 29 |
21 namespace base { | 30 namespace base { |
22 | 31 |
23 #if defined(OS_WIN) | 32 #if defined(OS_WIN) |
24 typedef HMODULE NativeLibrary; | 33 typedef HMODULE NativeLibrary; |
25 typedef char* NativeLibraryFunctionNameType; | |
26 #elif defined(OS_MACOSX) | 34 #elif defined(OS_MACOSX) |
27 typedef CFBundleRef NativeLibrary; | 35 enum NativeLibraryType { |
28 typedef CFStringRef NativeLibraryFunctionNameType; | 36 BUNDLE, |
| 37 DYNAMIC_LIB |
| 38 }; |
| 39 struct NativeLibraryStruct { |
| 40 NativeLibraryType type; |
| 41 union { |
| 42 CFBundleRef bundle; |
| 43 void* dylib; |
| 44 }; |
| 45 }; |
| 46 typedef NativeLibraryStruct* NativeLibrary; |
29 #elif defined(OS_LINUX) | 47 #elif defined(OS_LINUX) |
30 typedef void* NativeLibrary; | 48 typedef void* NativeLibrary; |
31 typedef const char* NativeLibraryFunctionNameType; | |
32 #endif // OS_* | 49 #endif // OS_* |
33 | 50 |
34 // Loads a native library from disk. Release it with UnloadNativeLibrary when | 51 // Loads a native library from disk. Release it with UnloadNativeLibrary when |
35 // you're done. | 52 // you're done. |
36 NativeLibrary LoadNativeLibrary(const FilePath& library_path); | 53 NativeLibrary LoadNativeLibrary(const FilePath& library_path); |
37 | 54 |
38 // Unloads a native library. | 55 // Unloads a native library. |
39 void UnloadNativeLibrary(NativeLibrary library); | 56 void UnloadNativeLibrary(NativeLibrary library); |
40 | 57 |
41 // Gets a function pointer from a native library. | 58 // Gets a function pointer from a native library. |
42 void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, | 59 void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, |
43 NativeLibraryFunctionNameType name); | 60 const char* name); |
| 61 |
| 62 // Returns the full platform specific name for a native library. |
| 63 // For example: |
| 64 // "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux, |
| 65 // "mylib.dylib" on Mac. |
| 66 string16 GetNativeLibraryName(const string16& name); |
44 | 67 |
45 } // namespace base | 68 } // namespace base |
46 | 69 |
47 #endif // BASE_NATIVE_LIBRARY_H_ | 70 #endif // BASE_NATIVE_LIBRARY_H_ |
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