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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/views/status_bubble_views.h" | 5 #include "chrome/browser/views/status_bubble_views.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "app/gfx/canvas.h" | 9 #include "app/gfx/canvas.h" |
| 10 #include "app/gfx/text_elider.h" | 10 #include "app/gfx/text_elider.h" |
| 11 #include "app/l10n_util.h" | 11 #include "app/l10n_util.h" |
| 12 #if defined(OS_WIN) | 12 #if defined(OS_WIN) |
| 13 #include "app/l10n_util_win.h" | 13 #include "app/l10n_util_win.h" |
| 14 #endif | 14 #endif |
| 15 #include "app/animation.h" | 15 #include "app/animation.h" |
| 16 #include "app/resource_bundle.h" | 16 #include "app/resource_bundle.h" |
| 17 #include "base/message_loop.h" |
| 17 #include "base/string_util.h" | 18 #include "base/string_util.h" |
| 18 #include "googleurl/src/gurl.h" | 19 #include "googleurl/src/gurl.h" |
| 19 #include "grit/generated_resources.h" | 20 #include "grit/generated_resources.h" |
| 20 #include "grit/theme_resources.h" | 21 #include "grit/theme_resources.h" |
| 21 #include "net/base/net_util.h" | 22 #include "net/base/net_util.h" |
| 22 #include "third_party/skia/include/core/SkPaint.h" | 23 #include "third_party/skia/include/core/SkPaint.h" |
| 23 #include "third_party/skia/include/core/SkPath.h" | 24 #include "third_party/skia/include/core/SkPath.h" |
| 24 #include "third_party/skia/include/core/SkRect.h" | 25 #include "third_party/skia/include/core/SkRect.h" |
| 25 #include "views/controls/label.h" | 26 #include "views/controls/label.h" |
| 26 #include "views/widget/root_view.h" | 27 #include "views/widget/root_view.h" |
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| 665 frame_->GetBounds(&frame_bounds, false); | 666 frame_->GetBounds(&frame_bounds, false); |
| 666 int mirrored_x = frame_bounds.width() - x - w; | 667 int mirrored_x = frame_bounds.width() - x - w; |
| 667 position_.SetPoint(mirrored_x, y); | 668 position_.SetPoint(mirrored_x, y); |
| 668 } else { | 669 } else { |
| 669 position_.SetPoint(x, y); | 670 position_.SetPoint(x, y); |
| 670 } | 671 } |
| 671 | 672 |
| 672 size_.SetSize(w, h); | 673 size_.SetSize(w, h); |
| 673 Reposition(); | 674 Reposition(); |
| 674 } | 675 } |
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