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Issue 115756: Split nested namespaces declaration in two lines in accordance with C++ Style Guide. (Closed)
Patch Set: Created 11 years, 7 months ago
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1 // Copyright 2007-2008 the V8 project authors. All rights reserved. 1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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364 364
365 365
366 // Prepare to step to next break location. 366 // Prepare to step to next break location.
367 static void PrepareStep(StepAction step_action) { 367 static void PrepareStep(StepAction step_action) {
368 Debug::PrepareStep(step_action, 1); 368 Debug::PrepareStep(step_action, 1);
369 } 369 }
370 370
371 371
372 // This function is in namespace v8::internal to be friend with class 372 // This function is in namespace v8::internal to be friend with class
373 // v8::internal::Debug. 373 // v8::internal::Debug.
374 namespace v8 { namespace internal { // NOLINT 374 namespace v8 {
375 namespace internal {
375 376
376 // Collect the currently debugged functions. 377 // Collect the currently debugged functions.
377 Handle<FixedArray> GetDebuggedFunctions() { 378 Handle<FixedArray> GetDebuggedFunctions() {
378 v8::internal::DebugInfoListNode* node = Debug::debug_info_list_; 379 v8::internal::DebugInfoListNode* node = Debug::debug_info_list_;
379 380
380 // Find the number of debugged functions. 381 // Find the number of debugged functions.
381 int count = 0; 382 int count = 0;
382 while (node) { 383 while (node) {
383 count++; 384 count++;
384 node = node->next(); 385 node = node->next();
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4990 v8::Local<v8::Function> f = 4991 v8::Local<v8::Function> f =
4991 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f"))); 4992 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
4992 f->Call(env->Global(), 0, NULL); 4993 f->Call(env->Global(), 0, NULL);
4993 4994
4994 // Setting message handler to NULL should cause debugger unload. 4995 // Setting message handler to NULL should cause debugger unload.
4995 v8::Debug::SetMessageHandler2(NULL); 4996 v8::Debug::SetMessageHandler2(NULL);
4996 CheckDebuggerUnloaded(); 4997 CheckDebuggerUnloaded();
4997 4998
4998 CHECK_EQ(1, exception_event_count); 4999 CHECK_EQ(1, exception_event_count);
4999 } 5000 }
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