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Issue 115756: Split nested namespaces declaration in two lines in accordance with C++ Style Guide. (Closed)
Patch Set: Created 11 years, 7 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 14 matching lines...) Expand all
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 // 27 //
28 // A simple interactive shell. Enable with --shell. 28 // A simple interactive shell. Enable with --shell.
29 29
30 #ifndef V8_SHELL_H_ 30 #ifndef V8_SHELL_H_
31 #define V8_SHELL_H_ 31 #define V8_SHELL_H_
32 32
33 #include "../public/debug.h" 33 #include "../public/debug.h"
34 34
35 namespace v8 { namespace internal { 35 namespace v8 {
36 namespace internal {
36 37
37 // Debug event handler for interactive debugging. 38 // Debug event handler for interactive debugging.
38 void handle_debug_event(v8::DebugEvent event, 39 void handle_debug_event(v8::DebugEvent event,
39 v8::Handle<v8::Object> exec_state, 40 v8::Handle<v8::Object> exec_state,
40 v8::Handle<v8::Object> event_data, 41 v8::Handle<v8::Object> event_data,
41 v8::Handle<Value> data); 42 v8::Handle<Value> data);
42 43
43 44
44 class Shell { 45 class Shell {
45 public: 46 public:
46 static void PrintObject(v8::Handle<v8::Value> obj); 47 static void PrintObject(v8::Handle<v8::Value> obj);
47 // Run the read-eval loop, executing code in the specified 48 // Run the read-eval loop, executing code in the specified
48 // environment. 49 // environment.
49 static void Run(v8::Handle<v8::Context> context); 50 static void Run(v8::Handle<v8::Context> context);
50 }; 51 };
51 52
52 } } // namespace v8::internal 53 } } // namespace v8::internal
53 54
54 #endif // V8_SHELL_H_ 55 #endif // V8_SHELL_H_
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