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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 | 29 |
| 30 #include "codegen-inl.h" | 30 #include "codegen-inl.h" |
| 31 #include "jump-target-inl.h" | 31 #include "jump-target-inl.h" |
| 32 #include "register-allocator-inl.h" | 32 #include "register-allocator-inl.h" |
| 33 | 33 |
| 34 namespace v8 { namespace internal { | 34 namespace v8 { |
| 35 namespace internal { |
| 35 | 36 |
| 36 // ------------------------------------------------------------------------- | 37 // ------------------------------------------------------------------------- |
| 37 // JumpTarget implementation. | 38 // JumpTarget implementation. |
| 38 | 39 |
| 39 bool JumpTarget::compiling_deferred_code_ = false; | 40 bool JumpTarget::compiling_deferred_code_ = false; |
| 40 | 41 |
| 41 | 42 |
| 42 void JumpTarget::Unuse() { | 43 void JumpTarget::Unuse() { |
| 43 reaching_frames_.Clear(); | 44 reaching_frames_.Clear(); |
| 44 merge_labels_.Clear(); | 45 merge_labels_.Clear(); |
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| 602 temp.CopyTo(this); | 603 temp.CopyTo(this); |
| 603 temp.Unuse(); | 604 temp.Unuse(); |
| 604 | 605 |
| 605 #ifdef DEBUG | 606 #ifdef DEBUG |
| 606 is_shadowing_ = false; | 607 is_shadowing_ = false; |
| 607 #endif | 608 #endif |
| 608 } | 609 } |
| 609 | 610 |
| 610 | 611 |
| 611 } } // namespace v8::internal | 612 } } // namespace v8::internal |
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