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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include "v8.h" | 28 #include "v8.h" |
29 | 29 |
30 #include "frames-inl.h" | 30 #include "frames-inl.h" |
31 | 31 |
32 namespace v8 { namespace internal { | 32 namespace v8 { |
| 33 namespace internal { |
33 | 34 |
34 | 35 |
35 StackFrame::Type StackFrame::ComputeType(State* state) { | 36 StackFrame::Type StackFrame::ComputeType(State* state) { |
36 ASSERT(state->fp != NULL); | 37 ASSERT(state->fp != NULL); |
37 if (StandardFrame::IsArgumentsAdaptorFrame(state->fp)) { | 38 if (StandardFrame::IsArgumentsAdaptorFrame(state->fp)) { |
38 return ARGUMENTS_ADAPTOR; | 39 return ARGUMENTS_ADAPTOR; |
39 } | 40 } |
40 // The marker and function offsets overlap. If the marker isn't a | 41 // The marker and function offsets overlap. If the marker isn't a |
41 // smi then the frame is a JavaScript frame -- and the marker is | 42 // smi then the frame is a JavaScript frame -- and the marker is |
42 // really the function. | 43 // really the function. |
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106 | 107 |
107 | 108 |
108 Address InternalFrame::GetCallerStackPointer() const { | 109 Address InternalFrame::GetCallerStackPointer() const { |
109 // Internal frames have no arguments. The stack pointer of the | 110 // Internal frames have no arguments. The stack pointer of the |
110 // caller is at a fixed offset from the frame pointer. | 111 // caller is at a fixed offset from the frame pointer. |
111 return fp() + StandardFrameConstants::kCallerSPOffset; | 112 return fp() + StandardFrameConstants::kCallerSPOffset; |
112 } | 113 } |
113 | 114 |
114 | 115 |
115 } } // namespace v8::internal | 116 } } // namespace v8::internal |
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