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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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36 #include "ia32/simulator-ia32.h" | 36 #include "ia32/simulator-ia32.h" |
37 #elif V8_TARGET_ARCH_X64 | 37 #elif V8_TARGET_ARCH_X64 |
38 #include "x64/simulator-x64.h" | 38 #include "x64/simulator-x64.h" |
39 #elif V8_TARGET_ARCH_ARM | 39 #elif V8_TARGET_ARCH_ARM |
40 #include "arm/simulator-arm.h" | 40 #include "arm/simulator-arm.h" |
41 #endif | 41 #endif |
42 | 42 |
43 #include "debug.h" | 43 #include "debug.h" |
44 #include "v8threads.h" | 44 #include "v8threads.h" |
45 | 45 |
46 namespace v8 { namespace internal { | 46 namespace v8 { |
| 47 namespace internal { |
47 | 48 |
48 | 49 |
49 static Handle<Object> Invoke(bool construct, | 50 static Handle<Object> Invoke(bool construct, |
50 Handle<JSFunction> func, | 51 Handle<JSFunction> func, |
51 Handle<Object> receiver, | 52 Handle<Object> receiver, |
52 int argc, | 53 int argc, |
53 Object*** args, | 54 Object*** args, |
54 bool* has_pending_exception) { | 55 bool* has_pending_exception) { |
55 // Make sure we have a real function, not a boilerplate function. | 56 // Make sure we have a real function, not a boilerplate function. |
56 ASSERT(!func->IsBoilerplate()); | 57 ASSERT(!func->IsBoilerplate()); |
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658 // All allocation spaces other than NEW_SPACE have the same effect. | 659 // All allocation spaces other than NEW_SPACE have the same effect. |
659 Heap::CollectAllGarbage(); | 660 Heap::CollectAllGarbage(); |
660 return v8::Undefined(); | 661 return v8::Undefined(); |
661 } | 662 } |
662 | 663 |
663 | 664 |
664 static GCExtension kGCExtension; | 665 static GCExtension kGCExtension; |
665 v8::DeclareExtension kGCExtensionDeclaration(&kGCExtension); | 666 v8::DeclareExtension kGCExtensionDeclaration(&kGCExtension); |
666 | 667 |
667 } } // namespace v8::internal | 668 } } // namespace v8::internal |
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