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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 37 #include "execution.h" | 37 #include "execution.h" |
| 38 #include "global-handles.h" | 38 #include "global-handles.h" |
| 39 #include "ic.h" | 39 #include "ic.h" |
| 40 #include "ic-inl.h" | 40 #include "ic-inl.h" |
| 41 #include "natives.h" | 41 #include "natives.h" |
| 42 #include "stub-cache.h" | 42 #include "stub-cache.h" |
| 43 #include "log.h" | 43 #include "log.h" |
| 44 | 44 |
| 45 #include "../include/v8-debug.h" | 45 #include "../include/v8-debug.h" |
| 46 | 46 |
| 47 namespace v8 { namespace internal { | 47 namespace v8 { |
| 48 namespace internal { |
| 48 | 49 |
| 49 #ifdef ENABLE_DEBUGGER_SUPPORT | 50 #ifdef ENABLE_DEBUGGER_SUPPORT |
| 50 static void PrintLn(v8::Local<v8::Value> value) { | 51 static void PrintLn(v8::Local<v8::Value> value) { |
| 51 v8::Local<v8::String> s = value->ToString(); | 52 v8::Local<v8::String> s = value->ToString(); |
| 52 char* data = NewArray<char>(s->Length() + 1); | 53 char* data = NewArray<char>(s->Length() + 1); |
| 53 if (data == NULL) { | 54 if (data == NULL) { |
| 54 V8::FatalProcessOutOfMemory("PrintLn"); | 55 V8::FatalProcessOutOfMemory("PrintLn"); |
| 55 return; | 56 return; |
| 56 } | 57 } |
| 57 s->WriteAscii(data); | 58 s->WriteAscii(data); |
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| 2523 | 2524 |
| 2524 | 2525 |
| 2525 void LockingCommandMessageQueue::Clear() { | 2526 void LockingCommandMessageQueue::Clear() { |
| 2526 ScopedLock sl(lock_); | 2527 ScopedLock sl(lock_); |
| 2527 queue_.Clear(); | 2528 queue_.Clear(); |
| 2528 } | 2529 } |
| 2529 | 2530 |
| 2530 #endif // ENABLE_DEBUGGER_SUPPORT | 2531 #endif // ENABLE_DEBUGGER_SUPPORT |
| 2531 | 2532 |
| 2532 } } // namespace v8::internal | 2533 } } // namespace v8::internal |
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