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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 27 | 27 |
| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 | 29 |
| 30 #include "accessors.h" | 30 #include "accessors.h" |
| 31 #include "execution.h" | 31 #include "execution.h" |
| 32 #include "factory.h" | 32 #include "factory.h" |
| 33 #include "scopeinfo.h" | 33 #include "scopeinfo.h" |
| 34 #include "top.h" | 34 #include "top.h" |
| 35 #include "zone-inl.h" | 35 #include "zone-inl.h" |
| 36 | 36 |
| 37 namespace v8 { namespace internal { | 37 namespace v8 { |
| 38 namespace internal { |
| 38 | 39 |
| 39 | 40 |
| 40 template <class C> | 41 template <class C> |
| 41 static C* FindInPrototypeChain(Object* obj, bool* found_it) { | 42 static C* FindInPrototypeChain(Object* obj, bool* found_it) { |
| 42 ASSERT(!*found_it); | 43 ASSERT(!*found_it); |
| 43 while (!Is<C>(obj)) { | 44 while (!Is<C>(obj)) { |
| 44 if (obj == Heap::null_value()) return NULL; | 45 if (obj == Heap::null_value()) return NULL; |
| 45 obj = obj->GetPrototype(); | 46 obj = obj->GetPrototype(); |
| 46 } | 47 } |
| 47 *found_it = true; | 48 *found_it = true; |
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| 576 } | 577 } |
| 577 | 578 |
| 578 | 579 |
| 579 const AccessorDescriptor Accessors::ObjectPrototype = { | 580 const AccessorDescriptor Accessors::ObjectPrototype = { |
| 580 ObjectGetPrototype, | 581 ObjectGetPrototype, |
| 581 ObjectSetPrototype, | 582 ObjectSetPrototype, |
| 582 0 | 583 0 |
| 583 }; | 584 }; |
| 584 | 585 |
| 585 } } // namespace v8::internal | 586 } } // namespace v8::internal |
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