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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1582 } | 1582 } |
1583 | 1583 |
1584 | 1584 |
1585 Mutex* Debugger::debugger_access_ = OS::CreateMutex(); | 1585 Mutex* Debugger::debugger_access_ = OS::CreateMutex(); |
1586 Handle<Object> Debugger::event_listener_ = Handle<Object>(); | 1586 Handle<Object> Debugger::event_listener_ = Handle<Object>(); |
1587 Handle<Object> Debugger::event_listener_data_ = Handle<Object>(); | 1587 Handle<Object> Debugger::event_listener_data_ = Handle<Object>(); |
1588 bool Debugger::compiling_natives_ = false; | 1588 bool Debugger::compiling_natives_ = false; |
1589 bool Debugger::is_loading_debugger_ = false; | 1589 bool Debugger::is_loading_debugger_ = false; |
1590 bool Debugger::never_unload_debugger_ = false; | 1590 bool Debugger::never_unload_debugger_ = false; |
1591 v8::Debug::MessageHandler2 Debugger::message_handler_ = NULL; | 1591 v8::Debug::MessageHandler2 Debugger::message_handler_ = NULL; |
1592 bool Debugger::message_handler_cleared_ = false; | 1592 bool Debugger::debugger_unload_pending_ = false; |
1593 v8::Debug::HostDispatchHandler Debugger::host_dispatch_handler_ = NULL; | 1593 v8::Debug::HostDispatchHandler Debugger::host_dispatch_handler_ = NULL; |
1594 int Debugger::host_dispatch_micros_ = 100 * 1000; | 1594 int Debugger::host_dispatch_micros_ = 100 * 1000; |
1595 DebuggerAgent* Debugger::agent_ = NULL; | 1595 DebuggerAgent* Debugger::agent_ = NULL; |
1596 LockingCommandMessageQueue Debugger::command_queue_(kQueueInitialSize); | 1596 LockingCommandMessageQueue Debugger::command_queue_(kQueueInitialSize); |
1597 Semaphore* Debugger::command_received_ = OS::CreateSemaphore(0); | 1597 Semaphore* Debugger::command_received_ = OS::CreateSemaphore(0); |
1598 | 1598 |
1599 | 1599 |
1600 Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name, | 1600 Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name, |
1601 int argc, Object*** argv, | 1601 int argc, Object*** argv, |
1602 bool* caught_exception) { | 1602 bool* caught_exception) { |
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1974 | 1974 |
1975 void Debugger::UnloadDebugger() { | 1975 void Debugger::UnloadDebugger() { |
1976 // Make sure that there are no breakpoints left. | 1976 // Make sure that there are no breakpoints left. |
1977 Debug::ClearAllBreakPoints(); | 1977 Debug::ClearAllBreakPoints(); |
1978 | 1978 |
1979 // Unload the debugger if feasible. | 1979 // Unload the debugger if feasible. |
1980 if (!never_unload_debugger_) { | 1980 if (!never_unload_debugger_) { |
1981 Debug::Unload(); | 1981 Debug::Unload(); |
1982 } | 1982 } |
1983 | 1983 |
1984 // Clear the flag indicating that the message handler was recently cleared. | 1984 // Clear the flag indicating that the debugger should be unloaded. |
1985 message_handler_cleared_ = false; | 1985 debugger_unload_pending_ = false; |
1986 } | 1986 } |
1987 | 1987 |
1988 | 1988 |
1989 void Debugger::NotifyMessageHandler(v8::DebugEvent event, | 1989 void Debugger::NotifyMessageHandler(v8::DebugEvent event, |
1990 Handle<JSObject> exec_state, | 1990 Handle<JSObject> exec_state, |
1991 Handle<JSObject> event_data, | 1991 Handle<JSObject> event_data, |
1992 bool auto_continue) { | 1992 bool auto_continue) { |
1993 HandleScope scope; | 1993 HandleScope scope; |
1994 | 1994 |
1995 if (!Debug::Load()) return; | 1995 if (!Debug::Load()) return; |
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2162 // If there is a new debug event listener register it together with its data | 2162 // If there is a new debug event listener register it together with its data |
2163 // object. | 2163 // object. |
2164 if (!callback->IsUndefined() && !callback->IsNull()) { | 2164 if (!callback->IsUndefined() && !callback->IsNull()) { |
2165 event_listener_ = Handle<Object>::cast(GlobalHandles::Create(*callback)); | 2165 event_listener_ = Handle<Object>::cast(GlobalHandles::Create(*callback)); |
2166 if (data.is_null()) { | 2166 if (data.is_null()) { |
2167 data = Factory::undefined_value(); | 2167 data = Factory::undefined_value(); |
2168 } | 2168 } |
2169 event_listener_data_ = Handle<Object>::cast(GlobalHandles::Create(*data)); | 2169 event_listener_data_ = Handle<Object>::cast(GlobalHandles::Create(*data)); |
2170 } | 2170 } |
2171 | 2171 |
2172 // Unload the debugger if event listener cleared. | 2172 ListenersChanged(); |
2173 if (callback->IsUndefined()) { | |
2174 UnloadDebugger(); | |
2175 } | |
2176 | |
2177 // Disable the compilation cache when the debugger is active. | |
2178 if (IsDebuggerActive()) { | |
2179 CompilationCache::Disable(); | |
2180 } else { | |
2181 CompilationCache::Enable(); | |
2182 } | |
2183 } | 2173 } |
2184 | 2174 |
2185 | 2175 |
2186 void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) { | 2176 void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) { |
2187 ScopedLock with(debugger_access_); | 2177 ScopedLock with(debugger_access_); |
2188 | 2178 |
2189 message_handler_ = handler; | 2179 message_handler_ = handler; |
| 2180 ListenersChanged(); |
2190 if (handler == NULL) { | 2181 if (handler == NULL) { |
2191 // Indicate that the message handler was recently cleared. | |
2192 message_handler_cleared_ = true; | |
2193 | |
2194 // Send an empty command to the debugger if in a break to make JavaScript | 2182 // Send an empty command to the debugger if in a break to make JavaScript |
2195 // run again if the debugger is closed. | 2183 // run again if the debugger is closed. |
2196 if (Debug::InDebugger()) { | 2184 if (Debug::InDebugger()) { |
2197 ProcessCommand(Vector<const uint16_t>::empty()); | 2185 ProcessCommand(Vector<const uint16_t>::empty()); |
2198 } | 2186 } |
2199 } | 2187 } |
| 2188 } |
2200 | 2189 |
2201 // Disable the compilation cache when the debugger is active. | 2190 |
| 2191 void Debugger::ListenersChanged() { |
2202 if (IsDebuggerActive()) { | 2192 if (IsDebuggerActive()) { |
| 2193 // Disable the compilation cache when the debugger is active. |
2203 CompilationCache::Disable(); | 2194 CompilationCache::Disable(); |
2204 } else { | 2195 } else { |
2205 CompilationCache::Enable(); | 2196 CompilationCache::Enable(); |
| 2197 |
| 2198 // Unload the debugger if event listener and message handler cleared. |
| 2199 if (Debug::InDebugger()) { |
| 2200 // If we are in debugger set the flag to unload the debugger when last |
| 2201 // EnterDebugger on the current stack is destroyed. |
| 2202 debugger_unload_pending_ = true; |
| 2203 } else { |
| 2204 UnloadDebugger(); |
| 2205 } |
2206 } | 2206 } |
2207 } | 2207 } |
2208 | 2208 |
2209 | 2209 |
2210 void Debugger::SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler, | 2210 void Debugger::SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler, |
2211 int period) { | 2211 int period) { |
2212 host_dispatch_handler_ = handler; | 2212 host_dispatch_handler_ = handler; |
2213 host_dispatch_micros_ = period * 1000; | 2213 host_dispatch_micros_ = period * 1000; |
2214 } | 2214 } |
2215 | 2215 |
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2523 | 2523 |
2524 | 2524 |
2525 void LockingCommandMessageQueue::Clear() { | 2525 void LockingCommandMessageQueue::Clear() { |
2526 ScopedLock sl(lock_); | 2526 ScopedLock sl(lock_); |
2527 queue_.Clear(); | 2527 queue_.Clear(); |
2528 } | 2528 } |
2529 | 2529 |
2530 #endif // ENABLE_DEBUGGER_SUPPORT | 2530 #endif // ENABLE_DEBUGGER_SUPPORT |
2531 | 2531 |
2532 } } // namespace v8::internal | 2532 } } // namespace v8::internal |
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