OLD | NEW |
1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 336 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
347 | 347 |
348 static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize; | 348 static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize; |
349 static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots. | 349 static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots. |
350 | 350 |
351 CodeGenerator* cgen_; | 351 CodeGenerator* cgen_; |
352 MacroAssembler* masm_; | 352 MacroAssembler* masm_; |
353 | 353 |
354 ZoneList<FrameElement> elements_; | 354 ZoneList<FrameElement> elements_; |
355 | 355 |
356 // The number of frame-allocated locals and parameters respectively. | 356 // The number of frame-allocated locals and parameters respectively. |
357 int16_t parameter_count_; | 357 int parameter_count_; |
358 int16_t local_count_; | 358 int local_count_; |
359 | 359 |
360 // The index of the element that is at the processor's stack pointer | 360 // The index of the element that is at the processor's stack pointer |
361 // (the sp register). | 361 // (the sp register). |
362 int16_t stack_pointer_; | 362 int stack_pointer_; |
363 | 363 |
364 // The index of the element that is at the processor's frame pointer | 364 // The index of the element that is at the processor's frame pointer |
365 // (the fp register). | 365 // (the fp register). |
366 int16_t frame_pointer_; | 366 int frame_pointer_; |
367 | 367 |
368 // The index of the register frame element using each register, or | 368 // The index of the register frame element using each register, or |
369 // kIllegalIndex if a register is not on the frame. | 369 // kIllegalIndex if a register is not on the frame. |
370 int16_t register_locations_[kNumRegisters]; | 370 int register_locations_[kNumRegisters]; |
371 | 371 |
372 // The index of the first parameter. The receiver lies below the first | 372 // The index of the first parameter. The receiver lies below the first |
373 // parameter. | 373 // parameter. |
374 int param0_index() const { return 1; } | 374 int param0_index() const { return 1; } |
375 | 375 |
376 // The index of the context slot in the frame. | 376 // The index of the context slot in the frame. |
377 int context_index() const { | 377 int context_index() const { |
378 ASSERT(frame_pointer_ != kIllegalIndex); | 378 ASSERT(frame_pointer_ != kIllegalIndex); |
379 return frame_pointer_ - 1; | 379 return frame_pointer_ - 1; |
380 } | 380 } |
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
487 | 487 |
488 bool Equals(VirtualFrame* other); | 488 bool Equals(VirtualFrame* other); |
489 | 489 |
490 friend class JumpTarget; | 490 friend class JumpTarget; |
491 }; | 491 }; |
492 | 492 |
493 | 493 |
494 } } // namespace v8::internal | 494 } } // namespace v8::internal |
495 | 495 |
496 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ | 496 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ |
OLD | NEW |