Index: chrome/browser/views/tabs/hwnd_photobooth.cc |
=================================================================== |
--- chrome/browser/views/tabs/hwnd_photobooth.cc (revision 16306) |
+++ chrome/browser/views/tabs/hwnd_photobooth.cc (working copy) |
@@ -1,159 +0,0 @@ |
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "app/gfx/canvas.h" |
-#include "base/gfx/point.h" |
-#include "chrome/browser/tab_contents/tab_contents.h" |
-#include "chrome/browser/views/tabs/hwnd_photobooth.h" |
-#include "third_party/skia/include/core/SkBitmap.h" |
-#include "views/widget/widget_win.h" |
- |
-namespace { |
- |
-static BOOL CALLBACK MonitorEnumProc(HMONITOR monitor, HDC monitor_dc, |
- RECT* monitor_rect, LPARAM data) { |
- gfx::Point* point = reinterpret_cast<gfx::Point*>(data); |
- if (monitor_rect->right > point->x() && monitor_rect->bottom > point->y()) { |
- point->set_x(monitor_rect->right); |
- point->set_y(monitor_rect->bottom); |
- } |
- return TRUE; |
-} |
- |
-gfx::Point GetCaptureWindowPosition() { |
- // Since the capture window must be visible to be painted, it must be opened |
- // off screen to avoid flashing. But if it is opened completely off-screen |
- // (e.g. at 0xFFFFx0xFFFF) then on Windows Vista it will not paint even if it |
- // _is_ visible. So we need to find the right/bottommost monitor, and |
- // position it so that 1x1 pixel is on-screen on that monitor which is enough |
- // to convince Vista to paint it. Don't ask why this is so - this appears to |
- // be a regression over XP. |
- gfx::Point point(0, 0); |
- EnumDisplayMonitors(NULL, NULL, &MonitorEnumProc, |
- reinterpret_cast<LPARAM>(&point)); |
- return gfx::Point(point.x() - 1, point.y() - 1); |
-} |
- |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
-// HWNDPhotobooth, public: |
- |
-HWNDPhotobooth::HWNDPhotobooth(HWND initial_hwnd) |
- : capture_window_(NULL), |
- current_hwnd_(initial_hwnd) { |
- DCHECK(IsWindow(current_hwnd_)); |
- CreateCaptureWindow(initial_hwnd); |
-} |
- |
-HWNDPhotobooth::~HWNDPhotobooth() { |
- // Detach the attached HWND. The creator of the photo-booth is responsible |
- // for destroying it. |
- ReplaceHWND(NULL); |
- capture_window_->Close(); |
-} |
- |
-void HWNDPhotobooth::ReplaceHWND(HWND new_hwnd) { |
- if (IsWindow(current_hwnd_) && |
- GetParent(current_hwnd_) == capture_window_->GetNativeView()) { |
- // We need to hide the window too, so it doesn't show up in the TaskBar or |
- // be parented to the desktop. |
- ShowWindow(current_hwnd_, SW_HIDE); |
- SetParent(current_hwnd_, NULL); |
- } |
- current_hwnd_ = new_hwnd; |
- |
- if (IsWindow(new_hwnd)) { |
- // Insert the TabContents into the capture window. |
- SetParent(current_hwnd_, capture_window_->GetNativeView()); |
- |
- // Show the window (it may not be visible). This is the only safe way of |
- // doing this. ShowWindow does not work. |
- SetWindowPos(current_hwnd_, NULL, 0, 0, 0, 0, |
- SWP_DEFERERASE | SWP_NOACTIVATE | SWP_NOCOPYBITS | |
- SWP_NOOWNERZORDER | SWP_NOSENDCHANGING | SWP_NOZORDER | |
- SWP_SHOWWINDOW | SWP_NOSIZE); |
- } |
-} |
- |
-void HWNDPhotobooth::PaintScreenshotIntoCanvas( |
- gfx::Canvas* canvas, |
- const gfx::Rect& target_bounds) { |
- // Our contained window may have been re-parented. Make sure it belongs to |
- // us until someone calls ReplaceHWND(NULL). |
- if (IsWindow(current_hwnd_) && |
- GetParent(current_hwnd_) != capture_window_->GetNativeView()) { |
- ReplaceHWND(current_hwnd_); |
- } |
- |
- // We compel the contained HWND to paint now, synchronously. We do this to |
- // populate the device context with valid and current data. |
- RedrawWindow(current_hwnd_, NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); |
- |
- // Transfer the contents of the layered capture window to the screen-shot |
- // canvas' DIB. |
- HDC target_dc = canvas->beginPlatformPaint(); |
- HDC source_dc = GetDC(current_hwnd_); |
- RECT window_rect = {0}; |
- GetWindowRect(current_hwnd_, &window_rect); |
- BitBlt(target_dc, target_bounds.x(), target_bounds.y(), |
- target_bounds.width(), target_bounds.height(), source_dc, 0, 0, |
- SRCCOPY); |
- // Windows screws up the alpha channel on all text it draws, and so we need |
- // to call makeOpaque _after_ the blit to correct for this. |
- canvas->getTopPlatformDevice().makeOpaque(target_bounds.x(), |
- target_bounds.y(), |
- target_bounds.width(), |
- target_bounds.height()); |
- ReleaseDC(current_hwnd_, source_dc); |
- canvas->endPlatformPaint(); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
-// HWNDPhotobooth, private: |
- |
-void HWNDPhotobooth::CreateCaptureWindow(HWND initial_hwnd) { |
- // Snapshotting a HWND is tricky - if the HWND is clipped (e.g. positioned |
- // partially off-screen) then just blitting from the HWND' DC to the capture |
- // bitmap would be incorrect, since the capture bitmap would show only the |
- // visible area of the HWND. |
- // |
- // The approach turns out to be to create a second layered window in |
- // hyperspace the to act as a "photo booth." The window is created with the |
- // size of the unclipped HWND, and we attach the HWND as a child, refresh the |
- // HWND' by calling |Paint| on it, and then blitting from the HWND's DC to |
- // the capture bitmap. This results in the entire unclipped HWND display |
- // bitmap being captured. |
- // |
- // The capture window must be layered so that Windows generates a backing |
- // store for it, so that blitting from a child window's DC produces data. If |
- // the window is not layered, because it is off-screen Windows does not |
- // retain its contents and blitting results in blank data. The capture window |
- // is a "basic" (1 level of alpha) layered window because that is the mode |
- // that supports having child windows (variable alpha layered windows do not |
- // support child HWNDs). |
- // |
- // This function sets up the off-screen capture window, and attaches the |
- // associated HWND to it. Note that the details are important here, see below |
- // for further comments. |
- // |
- CRect contents_rect; |
- GetClientRect(initial_hwnd, &contents_rect); |
- gfx::Point window_position = GetCaptureWindowPosition(); |
- gfx::Rect capture_bounds(window_position.x(), window_position.y(), |
- contents_rect.Width(), contents_rect.Height()); |
- capture_window_ = new views::WidgetWin; |
- capture_window_->set_window_style(WS_POPUP); |
- // WS_EX_TOOLWINDOW ensures the capture window doesn't produce a Taskbar |
- // button. |
- capture_window_->set_window_ex_style(WS_EX_LAYERED | WS_EX_TOOLWINDOW); |
- capture_window_->Init(NULL, capture_bounds, false); |
- // If the capture window isn't visible, blitting from the TabContents' |
- // HWND's DC to the capture bitmap produces blankness. |
- capture_window_->Show(); |
- SetLayeredWindowAttributes( |
- capture_window_->GetNativeView(), RGB(0xFF, 0xFF, 0xFF), 0xFF, LWA_ALPHA); |
- |
- ReplaceHWND(initial_hwnd); |
-} |