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Issue 115348: Removed the delete calls to ZoneObjects. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 7 months ago
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1 // Copyright 2006-2009 the V8 project authors. All rights reserved. 1 // Copyright 2006-2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1522 node->break_target()->Jump(); 1522 node->break_target()->Jump();
1523 } 1523 }
1524 setup_default.Bind(); 1524 setup_default.Bind();
1525 frame_->MergeTo(start_frame); 1525 frame_->MergeTo(start_frame);
1526 __ b(default_label); 1526 __ b(default_label);
1527 DeleteFrame(); 1527 DeleteFrame();
1528 } 1528 }
1529 if (node->break_target()->is_linked()) { 1529 if (node->break_target()->is_linked()) {
1530 node->break_target()->Bind(); 1530 node->break_target()->Bind();
1531 } 1531 }
1532
1533 delete start_frame;
1534 } 1532 }
1535 1533
1536 1534
1537 void CodeGenerator::VisitSwitchStatement(SwitchStatement* node) { 1535 void CodeGenerator::VisitSwitchStatement(SwitchStatement* node) {
1538 #ifdef DEBUG 1536 #ifdef DEBUG
1539 int original_height = frame_->height(); 1537 int original_height = frame_->height();
1540 #endif 1538 #endif
1541 VirtualFrame::SpilledScope spilled_scope(this); 1539 VirtualFrame::SpilledScope spilled_scope(this);
1542 Comment cmnt(masm_, "[ SwitchStatement"); 1540 Comment cmnt(masm_, "[ SwitchStatement");
1543 CodeForStatementPosition(node); 1541 CodeForStatementPosition(node);
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2125 __ ldr(r1, frame_->ElementAt(kNextIndex - 1)); 2123 __ ldr(r1, frame_->ElementAt(kNextIndex - 1));
2126 __ str(r1, MemOperand(r3)); 2124 __ str(r1, MemOperand(r3));
2127 // The code slot has already been dropped from the handler. 2125 // The code slot has already been dropped from the handler.
2128 frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1); 2126 frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
2129 2127
2130 if (!function_return_is_shadowed_ && i == kReturnShadowIndex) { 2128 if (!function_return_is_shadowed_ && i == kReturnShadowIndex) {
2131 frame_->PrepareForReturn(); 2129 frame_->PrepareForReturn();
2132 } 2130 }
2133 shadows[i]->other_target()->Jump(); 2131 shadows[i]->other_target()->Jump();
2134 } 2132 }
2135 delete shadows[i];
2136 } 2133 }
2137 2134
2138 exit.Bind(); 2135 exit.Bind();
2139 ASSERT(!has_valid_frame() || frame_->height() == original_height); 2136 ASSERT(!has_valid_frame() || frame_->height() == original_height);
2140 } 2137 }
2141 2138
2142 2139
2143 void CodeGenerator::VisitTryFinally(TryFinally* node) { 2140 void CodeGenerator::VisitTryFinally(TryFinally* node) {
2144 #ifdef DEBUG 2141 #ifdef DEBUG
2145 int original_height = frame_->height(); 2142 int original_height = frame_->height();
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2301 if (!function_return_is_shadowed_ && i == kReturnShadowIndex) { 2298 if (!function_return_is_shadowed_ && i == kReturnShadowIndex) {
2302 JumpTarget skip(this); 2299 JumpTarget skip(this);
2303 skip.Branch(ne); 2300 skip.Branch(ne);
2304 frame_->PrepareForReturn(); 2301 frame_->PrepareForReturn();
2305 original->Jump(); 2302 original->Jump();
2306 skip.Bind(); 2303 skip.Bind();
2307 } else { 2304 } else {
2308 original->Branch(eq); 2305 original->Branch(eq);
2309 } 2306 }
2310 } 2307 }
2311 delete shadows[i];
2312 } 2308 }
2313 2309
2314 if (has_valid_frame()) { 2310 if (has_valid_frame()) {
2315 // Check if we need to rethrow the exception. 2311 // Check if we need to rethrow the exception.
2316 JumpTarget exit(this); 2312 JumpTarget exit(this);
2317 __ cmp(r2, Operand(Smi::FromInt(THROWING))); 2313 __ cmp(r2, Operand(Smi::FromInt(THROWING)));
2318 exit.Branch(ne); 2314 exit.Branch(ne);
2319 2315
2320 // Rethrow exception. 2316 // Rethrow exception.
2321 frame_->EmitPush(r0); 2317 frame_->EmitPush(r0);
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5184 __ mov(r2, Operand(0)); 5180 __ mov(r2, Operand(0));
5185 __ GetBuiltinEntry(r3, Builtins::CALL_NON_FUNCTION); 5181 __ GetBuiltinEntry(r3, Builtins::CALL_NON_FUNCTION);
5186 __ Jump(Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)), 5182 __ Jump(Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)),
5187 RelocInfo::CODE_TARGET); 5183 RelocInfo::CODE_TARGET);
5188 } 5184 }
5189 5185
5190 5186
5191 #undef __ 5187 #undef __
5192 5188
5193 } } // namespace v8::internal 5189 } } // namespace v8::internal
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