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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 154 int mergable_elements = kAllElements); | 154 int mergable_elements = kAllElements); |
| 155 | 155 |
| 156 // Emit a call to a jump target. There must be a current frame at | 156 // Emit a call to a jump target. There must be a current frame at |
| 157 // the call. The frame at the target is the same as the current | 157 // the call. The frame at the target is the same as the current |
| 158 // frame except for an extra return address on top of it. The frame | 158 // frame except for an extra return address on top of it. The frame |
| 159 // after the call is the same as the frame before the call. | 159 // after the call is the same as the frame before the call. |
| 160 void Call(); | 160 void Call(); |
| 161 | 161 |
| 162 static const int kAllElements = -1; // Not a valid number of elements. | 162 static const int kAllElements = -1; // Not a valid number of elements. |
| 163 | 163 |
| 164 static void set_compiling_deferred_code(bool flag) { |
| 165 compiling_deferred_code_ = flag; |
| 166 } |
| 167 |
| 164 protected: | 168 protected: |
| 165 // The code generator gives access to its current frame. | 169 // The code generator gives access to its current frame. |
| 166 CodeGenerator* cgen_; | 170 CodeGenerator* cgen_; |
| 167 | 171 |
| 168 // Used to emit code. | 172 // Used to emit code. |
| 169 MacroAssembler* masm_; | 173 MacroAssembler* masm_; |
| 170 | 174 |
| 171 // Directionality flag set at initialization time. | 175 // Directionality flag set at initialization time. |
| 172 Directionality direction_; | 176 Directionality direction_; |
| 173 | 177 |
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| 191 bool is_bound_; | 195 bool is_bound_; |
| 192 bool is_linked_; | 196 bool is_linked_; |
| 193 | 197 |
| 194 // Implementations of Jump, Branch, and Bind with all arguments and | 198 // Implementations of Jump, Branch, and Bind with all arguments and |
| 195 // return values using the virtual frame. | 199 // return values using the virtual frame. |
| 196 void DoJump(); | 200 void DoJump(); |
| 197 void DoBranch(Condition cc, Hint hint); | 201 void DoBranch(Condition cc, Hint hint); |
| 198 void DoBind(int mergable_elements); | 202 void DoBind(int mergable_elements); |
| 199 | 203 |
| 200 private: | 204 private: |
| 201 // Add a virtual frame reaching this labeled block via a forward | 205 static bool compiling_deferred_code_; |
| 202 // jump, and a fresh label for its merge code. | 206 |
| 207 // Add a virtual frame reaching this labeled block via a forward jump, |
| 208 // and a corresponding merge code label. |
| 203 void AddReachingFrame(VirtualFrame* frame); | 209 void AddReachingFrame(VirtualFrame* frame); |
| 204 | 210 |
| 205 // Compute a frame to use for entry to this block. Mergable | 211 // Compute a frame to use for entry to this block. Mergable elements |
| 206 // elements is as described for the Bind function. | 212 // is as described for the Bind function. |
| 207 void ComputeEntryFrame(int mergable_elements); | 213 void ComputeEntryFrame(int mergable_elements); |
| 208 | 214 |
| 209 DISALLOW_COPY_AND_ASSIGN(JumpTarget); | 215 DISALLOW_COPY_AND_ASSIGN(JumpTarget); |
| 210 }; | 216 }; |
| 211 | 217 |
| 212 | 218 |
| 213 // ------------------------------------------------------------------------- | 219 // ------------------------------------------------------------------------- |
| 214 // Break targets | 220 // Break targets |
| 215 // | 221 // |
| 216 // A break target is a jump target that can be used to break out of a | 222 // A break target is a jump target that can be used to break out of a |
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| 312 bool is_shadowing_; | 318 bool is_shadowing_; |
| 313 #endif | 319 #endif |
| 314 | 320 |
| 315 DISALLOW_COPY_AND_ASSIGN(ShadowTarget); | 321 DISALLOW_COPY_AND_ASSIGN(ShadowTarget); |
| 316 }; | 322 }; |
| 317 | 323 |
| 318 | 324 |
| 319 } } // namespace v8::internal | 325 } } // namespace v8::internal |
| 320 | 326 |
| 321 #endif // V8_JUMP_TARGET_H_ | 327 #endif // V8_JUMP_TARGET_H_ |
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