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Issue 11524: Explicitly change a floating point division with a constant into a... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 12 years, 1 month ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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3156 // 0 but less than 1, chosen randomly. 3156 // 0 but less than 1, chosen randomly.
3157 static Object* Runtime_Math_random(Arguments args) { 3157 static Object* Runtime_Math_random(Arguments args) {
3158 NoHandleAllocation ha; 3158 NoHandleAllocation ha;
3159 ASSERT(args.length() == 0); 3159 ASSERT(args.length() == 0);
3160 3160
3161 // To get much better precision, we combine the results of two 3161 // To get much better precision, we combine the results of two
3162 // invocations of random(). The result is computed by normalizing a 3162 // invocations of random(). The result is computed by normalizing a
3163 // double in the range [0, RAND_MAX + 1) obtained by adding the 3163 // double in the range [0, RAND_MAX + 1) obtained by adding the
3164 // high-order bits in the range [0, RAND_MAX] with the low-order 3164 // high-order bits in the range [0, RAND_MAX] with the low-order
3165 // bits in the range [0, 1). 3165 // bits in the range [0, 1).
3166 double lo = static_cast<double>(random()) / (RAND_MAX + 1.0); 3166 double lo = static_cast<double>(random()) * (1.0 / (RAND_MAX + 1.0));
3167 double hi = static_cast<double>(random()); 3167 double hi = static_cast<double>(random());
3168 double result = (hi + lo) / (RAND_MAX + 1.0); 3168 double result = (hi + lo) * (1.0 / (RAND_MAX + 1.0));
3169 ASSERT(result >= 0 && result < 1); 3169 ASSERT(result >= 0 && result < 1);
3170 return Heap::AllocateHeapNumber(result); 3170 return Heap::AllocateHeapNumber(result);
3171 } 3171 }
3172 3172
3173 3173
3174 static Object* Runtime_Math_round(Arguments args) { 3174 static Object* Runtime_Math_round(Arguments args) {
3175 NoHandleAllocation ha; 3175 NoHandleAllocation ha;
3176 ASSERT(args.length() == 1); 3176 ASSERT(args.length() == 1);
3177 3177
3178 CONVERT_DOUBLE_CHECKED(x, args[0]); 3178 CONVERT_DOUBLE_CHECKED(x, args[0]);
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5872 } else { 5872 } else {
5873 // Handle last resort GC and make sure to allow future allocations 5873 // Handle last resort GC and make sure to allow future allocations
5874 // to grow the heap without causing GCs (if possible). 5874 // to grow the heap without causing GCs (if possible).
5875 Counters::gc_last_resort_from_js.Increment(); 5875 Counters::gc_last_resort_from_js.Increment();
5876 Heap::CollectAllGarbage(); 5876 Heap::CollectAllGarbage();
5877 } 5877 }
5878 } 5878 }
5879 5879
5880 5880
5881 } } // namespace v8::internal 5881 } } // namespace v8::internal
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