Index: src/x64/macro-assembler-x64.h |
=================================================================== |
--- src/x64/macro-assembler-x64.h (revision 1881) |
+++ src/x64/macro-assembler-x64.h (working copy) |
@@ -1,4 +1,4 @@ |
-// Copyright 2009 the V8 project authors. All rights reserved. |
+// Copyright 2006-2008 the V8 project authors. All rights reserved. |
Kevin Millikin (Chromium)
2009/05/06 13:15:43
Not sure why you changed this.
|
// Redistribution and use in source and binary forms, with or without |
// modification, are permitted provided that the following conditions are |
// met: |
@@ -25,3 +25,347 @@ |
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+#ifndef V8_X64_MACRO_ASSEMBLER_X64_H_ |
+#define V8_X64_MACRO_ASSEMBLER_X64_H_ |
+ |
+#include "assembler.h" |
+ |
+namespace v8 { namespace internal { |
+ |
+// Forward declaration. |
+class JumpTarget; |
+ |
+ |
+// Helper types to make flags easier to read at call sites. |
+enum InvokeFlag { |
+ CALL_FUNCTION, |
+ JUMP_FUNCTION |
+}; |
+ |
+enum CodeLocation { |
+ IN_JAVASCRIPT, |
+ IN_JS_ENTRY, |
+ IN_C_ENTRY |
+}; |
+ |
+enum HandlerType { |
+ TRY_CATCH_HANDLER, |
+ TRY_FINALLY_HANDLER, |
+ JS_ENTRY_HANDLER |
+}; |
+ |
+ |
+// MacroAssembler implements a collection of frequently used macros. |
+class MacroAssembler: public Assembler { |
+ public: |
+ MacroAssembler(void* buffer, int size); |
+ |
+ // --------------------------------------------------------------------------- |
+ // GC Support |
+ |
+ // Set the remembered set bit for [object+offset]. |
+ // object is the object being stored into, value is the object being stored. |
+ // If offset is zero, then the scratch register contains the array index into |
+ // the elements array represented as a Smi. |
+ // All registers are clobbered by the operation. |
+ void RecordWrite(Register object, |
+ int offset, |
+ Register value, |
+ Register scratch); |
+ |
+#ifdef ENABLE_DEBUGGER_SUPPORT |
+ // --------------------------------------------------------------------------- |
+ // Debugger Support |
+ |
+ void SaveRegistersToMemory(RegList regs); |
+ void RestoreRegistersFromMemory(RegList regs); |
+ void PushRegistersFromMemory(RegList regs); |
+ void PopRegistersToMemory(RegList regs); |
+ void CopyRegistersFromStackToMemory(Register base, |
+ Register scratch, |
+ RegList regs); |
+#endif |
+ |
+ // --------------------------------------------------------------------------- |
+ // Activation frames |
+ |
+ void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); } |
+ void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); } |
+ |
+ void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); } |
+ void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); } |
+ |
+ // Enter specific kind of exit frame; either EXIT or |
+ // EXIT_DEBUG. Expects the number of arguments in register eax and |
+ // sets up the number of arguments in register edi and the pointer |
+ // to the first argument in register esi. |
+ void EnterExitFrame(StackFrame::Type type); |
+ |
+ // Leave the current exit frame. Expects the return value in |
+ // register eax:edx (untouched) and the pointer to the first |
+ // argument in register esi. |
+ void LeaveExitFrame(StackFrame::Type type); |
+ |
+ |
+ // --------------------------------------------------------------------------- |
+ // JavaScript invokes |
+ |
+ // Invoke the JavaScript function code by either calling or jumping. |
+ void InvokeCode(const Operand& code, |
+ const ParameterCount& expected, |
+ const ParameterCount& actual, |
+ InvokeFlag flag); |
+ |
+ void InvokeCode(Handle<Code> code, |
+ const ParameterCount& expected, |
+ const ParameterCount& actual, |
+ RelocInfo::Mode rmode, |
+ InvokeFlag flag); |
+ |
+ // Invoke the JavaScript function in the given register. Changes the |
+ // current context to the context in the function before invoking. |
+ void InvokeFunction(Register function, |
+ const ParameterCount& actual, |
+ InvokeFlag flag); |
+ |
+ // Invoke specified builtin JavaScript function. Adds an entry to |
+ // the unresolved list if the name does not resolve. |
+ void InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag); |
+ |
+ // Store the code object for the given builtin in the target register. |
+ void GetBuiltinEntry(Register target, Builtins::JavaScript id); |
+ |
+ // Expression support |
+ void Set(Register dst, const Immediate& x); |
+ void Set(const Operand& dst, const Immediate& x); |
+ |
+ // Compare object type for heap object. |
+ // Incoming register is heap_object and outgoing register is map. |
+ void CmpObjectType(Register heap_object, InstanceType type, Register map); |
+ |
+ // Compare instance type for map. |
+ void CmpInstanceType(Register map, InstanceType type); |
+ |
+ // FCmp is similar to integer cmp, but requires unsigned |
+ // jcc instructions (je, ja, jae, jb, jbe, je, and jz). |
+ void FCmp(); |
+ |
+ // --------------------------------------------------------------------------- |
+ // Exception handling |
+ |
+ // Push a new try handler and link into try handler chain. |
+ // The return address must be pushed before calling this helper. |
+ // On exit, eax contains TOS (next_sp). |
+ void PushTryHandler(CodeLocation try_location, HandlerType type); |
+ |
+ |
+ // --------------------------------------------------------------------------- |
+ // Inline caching support |
+ |
+ // Generates code that verifies that the maps of objects in the |
+ // prototype chain of object hasn't changed since the code was |
+ // generated and branches to the miss label if any map has. If |
+ // necessary the function also generates code for security check |
+ // in case of global object holders. The scratch and holder |
+ // registers are always clobbered, but the object register is only |
+ // clobbered if it the same as the holder register. The function |
+ // returns a register containing the holder - either object_reg or |
+ // holder_reg. |
+ Register CheckMaps(JSObject* object, Register object_reg, |
+ JSObject* holder, Register holder_reg, |
+ Register scratch, Label* miss); |
+ |
+ // Generate code for checking access rights - used for security checks |
+ // on access to global objects across environments. The holder register |
+ // is left untouched, but the scratch register is clobbered. |
+ void CheckAccessGlobalProxy(Register holder_reg, |
+ Register scratch, |
+ Label* miss); |
+ |
+ |
+ // --------------------------------------------------------------------------- |
+ // Support functions. |
+ |
+ // Check if result is zero and op is negative. |
+ void NegativeZeroTest(Register result, Register op, Label* then_label); |
+ |
+ // Check if result is zero and op is negative in code using jump targets. |
+ void NegativeZeroTest(CodeGenerator* cgen, |
+ Register result, |
+ Register op, |
+ JumpTarget* then_target); |
+ |
+ // Check if result is zero and any of op1 and op2 are negative. |
+ // Register scratch is destroyed, and it must be different from op2. |
+ void NegativeZeroTest(Register result, Register op1, Register op2, |
+ Register scratch, Label* then_label); |
+ |
+ // Try to get function prototype of a function and puts the value in |
+ // the result register. Checks that the function really is a |
+ // function and jumps to the miss label if the fast checks fail. The |
+ // function register will be untouched; the other registers may be |
+ // clobbered. |
+ void TryGetFunctionPrototype(Register function, |
+ Register result, |
+ Register scratch, |
+ Label* miss); |
+ |
+ // Generates code for reporting that an illegal operation has |
+ // occurred. |
+ void IllegalOperation(int num_arguments); |
+ |
+ // --------------------------------------------------------------------------- |
+ // Runtime calls |
+ |
+ // Call a code stub. |
+ void CallStub(CodeStub* stub); |
+ |
+ // Return from a code stub after popping its arguments. |
+ void StubReturn(int argc); |
+ |
+ // Call a runtime routine. |
+ // Eventually this should be used for all C calls. |
+ void CallRuntime(Runtime::Function* f, int num_arguments); |
+ |
+ // Convenience function: Same as above, but takes the fid instead. |
+ void CallRuntime(Runtime::FunctionId id, int num_arguments); |
+ |
+ // Tail call of a runtime routine (jump). |
+ // Like JumpToBuiltin, but also takes care of passing the number |
+ // of arguments. |
+ void TailCallRuntime(const ExternalReference& ext, int num_arguments); |
+ |
+ // Jump to the builtin routine. |
+ void JumpToBuiltin(const ExternalReference& ext); |
+ |
+ |
+ // --------------------------------------------------------------------------- |
+ // Utilities |
+ |
+ void Ret(); |
+ |
+ struct Unresolved { |
+ int pc; |
+ uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders. |
+ const char* name; |
+ }; |
+ List<Unresolved>* unresolved() { return &unresolved_; } |
+ |
+ Handle<Object> CodeObject() { return code_object_; } |
+ |
+ |
+ // --------------------------------------------------------------------------- |
+ // StatsCounter support |
+ |
+ void SetCounter(StatsCounter* counter, int value); |
+ void IncrementCounter(StatsCounter* counter, int value); |
+ void DecrementCounter(StatsCounter* counter, int value); |
+ |
+ |
+ // --------------------------------------------------------------------------- |
+ // Debugging |
+ |
+ // Calls Abort(msg) if the condition cc is not satisfied. |
+ // Use --debug_code to enable. |
+ void Assert(Condition cc, const char* msg); |
+ |
+ // Like Assert(), but always enabled. |
+ void Check(Condition cc, const char* msg); |
+ |
+ // Print a message to stdout and abort execution. |
+ void Abort(const char* msg); |
+ |
+ // Verify restrictions about code generated in stubs. |
+ void set_generating_stub(bool value) { generating_stub_ = value; } |
+ bool generating_stub() { return generating_stub_; } |
+ void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; } |
+ bool allow_stub_calls() { return allow_stub_calls_; } |
+ |
+ private: |
+ List<Unresolved> unresolved_; |
+ bool generating_stub_; |
+ bool allow_stub_calls_; |
+ Handle<Object> code_object_; // This handle will be patched with the code |
+ // code object on installation. |
+ |
+ // Helper functions for generating invokes. |
+ void InvokePrologue(const ParameterCount& expected, |
+ const ParameterCount& actual, |
+ Handle<Code> code_constant, |
+ const Operand& code_operand, |
+ Label* done, |
+ InvokeFlag flag); |
+ |
+ // Get the code for the given builtin. Returns if able to resolve |
+ // the function in the 'resolved' flag. |
+ Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved); |
+ |
+ // Activation support. |
+ void EnterFrame(StackFrame::Type type); |
+ void LeaveFrame(StackFrame::Type type); |
+}; |
+ |
+ |
+// The code patcher is used to patch (typically) small parts of code e.g. for |
+// debugging and other types of instrumentation. When using the code patcher |
+// the exact number of bytes specified must be emitted. Is not legal to emit |
+// relocation information. If any of these constraints are violated it causes |
+// an assertion. |
+class CodePatcher { |
+ public: |
+ CodePatcher(byte* address, int size); |
+ virtual ~CodePatcher(); |
+ |
+ // Macro assembler to emit code. |
+ MacroAssembler* masm() { return &masm_; } |
+ |
+ private: |
+ byte* address_; // The address of the code being patched. |
+ int size_; // Number of bytes of the expected patch size. |
+ MacroAssembler masm_; // Macro assembler used to generate the code. |
+}; |
+ |
+ |
+// ----------------------------------------------------------------------------- |
+// Static helper functions. |
+ |
+// Generate an Operand for loading a field from an object. |
+static inline Operand FieldOperand(Register object, int offset) { |
+ return Operand(object, offset - kHeapObjectTag); |
+} |
+ |
+ |
+// Generate an Operand for loading an indexed field from an object. |
+static inline Operand FieldOperand(Register object, |
+ Register index, |
+ ScaleFactor scale, |
+ int offset) { |
+ return Operand(object, index, scale, offset - kHeapObjectTag); |
+} |
+ |
+ |
+#ifdef GENERATED_CODE_COVERAGE |
+extern void LogGeneratedCodeCoverage(const char* file_line); |
+#define CODE_COVERAGE_STRINGIFY(x) #x |
+#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x) |
+#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__) |
+#define ACCESS_MASM(masm) { \ |
+ byte* x64_coverage_function = \ |
+ reinterpret_cast<byte*>(FUNCTION_ADDR(LogGeneratedCodeCoverage)); \ |
+ masm->pushfd(); \ |
+ masm->pushad(); \ |
+ masm->push(Immediate(reinterpret_cast<int>(&__FILE_LINE__))); \ |
+ masm->call(x64_coverage_function, RelocInfo::RUNTIME_ENTRY); \ |
+ masm->pop(rax); \ |
+ masm->popad(); \ |
+ masm->popfd(); \ |
+ } \ |
+ masm-> |
+#else |
+#define ACCESS_MASM(masm) masm-> |
+#endif |
+ |
+ |
+} } // namespace v8::internal |
+ |
+#endif // V8_X64_MACRO_ASSEMBLER_X64_H_ |