| Index: ui/ui_controls/ui_controls_aura.h | 
| diff --git a/ui/ui_controls/ui_controls_aura.h b/ui/ui_controls/ui_controls_aura.h | 
| deleted file mode 100644 | 
| index 90778fd7bc70b81d8ba266979884813efeba2648..0000000000000000000000000000000000000000 | 
| --- a/ui/ui_controls/ui_controls_aura.h | 
| +++ /dev/null | 
| @@ -1,58 +0,0 @@ | 
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#ifndef UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ | 
| -#define UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ | 
| - | 
| -#include "base/callback_forward.h" | 
| -#include "ui/base/keycodes/keyboard_codes.h" | 
| -#include "ui/base/ui_export.h" | 
| -#include "ui/gfx/native_widget_types.h" | 
| -#include "ui/ui_controls/ui_controls.h" | 
| - | 
| -namespace ui_controls { | 
| - | 
| -// An interface to provide Aura implementation of UI control. | 
| -class UI_EXPORT UIControlsAura { | 
| - public: | 
| -  UIControlsAura(); | 
| -  virtual ~UIControlsAura(); | 
| - | 
| -  virtual bool SendKeyPress(gfx::NativeWindow window, | 
| -                            ui::KeyboardCode key, | 
| -                            bool control, | 
| -                            bool shift, | 
| -                            bool alt, | 
| -                            bool command) = 0; | 
| -  virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, | 
| -                                          ui::KeyboardCode key, | 
| -                                          bool control, | 
| -                                          bool shift, | 
| -                                          bool alt, | 
| -                                          bool command, | 
| -                                          const base::Closure& task) = 0; | 
| - | 
| -  // Simulate a mouse move. (x,y) are absolute screen coordinates. | 
| -  virtual bool SendMouseMove(long x, long y) = 0; | 
| -  virtual bool SendMouseMoveNotifyWhenDone(long x, | 
| -                                           long y, | 
| -                                           const base::Closure& task) = 0; | 
| - | 
| -  // Sends a mouse down and/or up message. The click will be sent to wherever | 
| -  // the cursor currently is, so be sure to move the cursor before calling this | 
| -  // (and be sure the cursor has arrived!). | 
| -  virtual bool SendMouseEvents(MouseButton type, int state) =0; | 
| -  virtual bool SendMouseEventsNotifyWhenDone(MouseButton type, int state, | 
| -                                             const base::Closure& task) = 0; | 
| -  // Same as SendMouseEvents with BUTTON_UP | BUTTON_DOWN. | 
| -  virtual bool SendMouseClick(MouseButton type) = 0; | 
| - | 
| -  // Runs |closure| after processing all pending ui events. | 
| -  virtual void RunClosureAfterAllPendingUIEvents( | 
| -      const base::Closure& closure) = 0; | 
| -}; | 
| - | 
| -}  // namespace ui_controls | 
| - | 
| -#endif  // UI_UI_CONTROLS_UI_CONTROLS_AURA_H_ | 
|  |