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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 122 static Object* DebugBreakHelper(); | 122 static Object* DebugBreakHelper(); |
| 123 #endif | 123 #endif |
| 124 | 124 |
| 125 // If the stack guard is triggered, but it is not an actual | 125 // If the stack guard is triggered, but it is not an actual |
| 126 // stack overflow, then handle the interruption accordingly. | 126 // stack overflow, then handle the interruption accordingly. |
| 127 static Object* HandleStackGuardInterrupt(); | 127 static Object* HandleStackGuardInterrupt(); |
| 128 | 128 |
| 129 // Get a function delegate (or undefined) for the given non-function | 129 // Get a function delegate (or undefined) for the given non-function |
| 130 // object. Used for support calling objects as functions. | 130 // object. Used for support calling objects as functions. |
| 131 static Handle<Object> GetFunctionDelegate(Handle<Object> object); | 131 static Handle<Object> GetFunctionDelegate(Handle<Object> object); |
| 132 |
| 133 // Get a function delegate (or undefined) for the given non-function |
| 134 // object. Used for support calling objects as constructors. |
| 135 static Handle<Object> GetConstructorDelegate(Handle<Object> object); |
| 132 }; | 136 }; |
| 133 | 137 |
| 134 | 138 |
| 135 class ExecutionAccess; | 139 class ExecutionAccess; |
| 136 | 140 |
| 137 | 141 |
| 138 // Stack guards are used to limit the number of nested invocations of | 142 // Stack guards are used to limit the number of nested invocations of |
| 139 // JavaScript and the stack size used in each invocation. | 143 // JavaScript and the stack size used in each invocation. |
| 140 class StackGuard BASE_EMBEDDED { | 144 class StackGuard BASE_EMBEDDED { |
| 141 public: | 145 public: |
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| 270 v8::Handle<v8::String> name); | 274 v8::Handle<v8::String> name); |
| 271 static v8::Handle<v8::Value> GC(const v8::Arguments& args); | 275 static v8::Handle<v8::Value> GC(const v8::Arguments& args); |
| 272 private: | 276 private: |
| 273 static const char* kSource; | 277 static const char* kSource; |
| 274 }; | 278 }; |
| 275 | 279 |
| 276 | 280 |
| 277 } } // namespace v8::internal | 281 } } // namespace v8::internal |
| 278 | 282 |
| 279 #endif // V8_EXECUTION_H_ | 283 #endif // V8_EXECUTION_H_ |
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