| Index: cc/layer_tree_host_common.cc
|
| diff --git a/cc/layer_tree_host_common.cc b/cc/layer_tree_host_common.cc
|
| index a119b89979cb8aea377c4e92aa57fcfce2fb375f..ee91bac15ec8fe082e9367134da3fb49bbe2fff5 100644
|
| --- a/cc/layer_tree_host_common.cc
|
| +++ b/cc/layer_tree_host_common.cc
|
| @@ -13,6 +13,7 @@
|
| #include "cc/math_util.h"
|
| #include "cc/render_surface.h"
|
| #include "cc/render_surface_impl.h"
|
| +#include "ui/gfx/point_conversions.h"
|
| #include "ui/gfx/rect_conversions.h"
|
| #include <algorithm>
|
| #include <public/WebTransformationMatrix.h>
|
| @@ -876,6 +877,24 @@ static bool pointHitsRect(const gfx::PointF& screenSpacePoint, const WebTransfor
|
| return localSpaceRect.Contains(hitTestPointInLocalSpace);
|
| }
|
|
|
| +static bool pointHitsRegion(gfx::PointF screenSpacePoint, const WebTransformationMatrix& screenSpaceTransform, const Region& layerSpaceRegion, float layerContentScaleX, float layerContentScaleY)
|
| +{
|
| + // If the transform is not invertible, then assume that this point doesn't hit this region.
|
| + if (!screenSpaceTransform.isInvertible())
|
| + return false;
|
| +
|
| + // Transform the hit test point from screen space to the local space of the given region.
|
| + bool clipped = false;
|
| + gfx::PointF hitTestPointInContentSpace = MathUtil::projectPoint(screenSpaceTransform.inverse(), screenSpacePoint, clipped);
|
| + gfx::PointF hitTestPointInLayerSpace = hitTestPointInContentSpace.Scale(1 / layerContentScaleX, 1 / layerContentScaleY);
|
| +
|
| + // If projectPoint could not project to a valid value, then we assume that this point doesn't hit this region.
|
| + if (clipped)
|
| + return false;
|
| +
|
| + return layerSpaceRegion.Contains(gfx::ToRoundedPoint(hitTestPointInLayerSpace));
|
| +}
|
| +
|
| static bool pointIsClippedBySurfaceOrClipRect(const gfx::PointF& screenSpacePoint, LayerImpl* layer)
|
| {
|
| LayerImpl* currentLayer = layer;
|
| @@ -930,4 +949,38 @@ LayerImpl* LayerTreeHostCommon::findLayerThatIsHitByPoint(const gfx::PointF& scr
|
| return foundLayer;
|
| }
|
|
|
| +LayerImpl* LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(const gfx::PointF& screenSpacePoint, std::vector<LayerImpl*>& renderSurfaceLayerList)
|
| +{
|
| + LayerImpl* foundLayer = 0;
|
| +
|
| + typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> LayerIteratorType;
|
| + LayerIteratorType end = LayerIteratorType::end(&renderSurfaceLayerList);
|
| +
|
| + for (LayerIteratorType it = LayerIteratorType::begin(&renderSurfaceLayerList); it != end; ++it) {
|
| + // We don't want to consider renderSurfaces for hit testing.
|
| + if (!it.representsItself())
|
| + continue;
|
| +
|
| + LayerImpl* currentLayer = (*it);
|
| +
|
| + if (currentLayer->touchEventHandlerRegion().IsEmpty())
|
| + continue;
|
| +
|
| + if (!pointHitsRegion(screenSpacePoint, currentLayer->screenSpaceTransform(), currentLayer->touchEventHandlerRegion(), currentLayer->contentsScaleX(), currentLayer->contentsScaleY()))
|
| + continue;
|
| +
|
| + // At this point, we think the point does hit the touch event handler region on the layer, but we need to walk up
|
| + // the parents to ensure that the layer was not clipped in such a way that the
|
| + // hit point actually should not hit the layer.
|
| + if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, currentLayer))
|
| + continue;
|
| +
|
| + foundLayer = currentLayer;
|
| + break;
|
| + }
|
| +
|
| + // This can potentially return 0, which means the screenSpacePoint did not successfully hit test any layers, not even the root layer.
|
| + return foundLayer;
|
| +}
|
| +
|
| } // namespace cc
|
|
|