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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/layer_tree_host_impl.h" | 7 #include "cc/layer_tree_host_impl.h" |
| 8 | 8 |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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| 313 | 313 |
| 314 m_client->setNeedsRedrawOnImplThread(); | 314 m_client->setNeedsRedrawOnImplThread(); |
| 315 m_client->setNeedsCommitOnImplThread(); | 315 m_client->setNeedsCommitOnImplThread(); |
| 316 } | 316 } |
| 317 | 317 |
| 318 void LayerTreeHostImpl::scheduleAnimation() | 318 void LayerTreeHostImpl::scheduleAnimation() |
| 319 { | 319 { |
| 320 m_client->setNeedsRedrawOnImplThread(); | 320 m_client->setNeedsRedrawOnImplThread(); |
| 321 } | 321 } |
| 322 | 322 |
| 323 bool LayerTreeHostImpl::checkTouchEventHandlerRegionHit(const gfx::Point& viewpo
rtPoint) |
| 324 { |
| 325 |
| 326 gfx::PointF deviceViewportPoint = viewportPoint.Scale(m_deviceScaleFactor); |
| 327 |
| 328 // First find out which layer was hit from the saved list of visible layers |
| 329 // in the most recent frame. |
| 330 LayerImpl* layerImplHitByPointInTouchHandlerRegion = LayerTreeHostCommon::fi
ndLayerThatIsHitByPointInTouchHandlerRegion(deviceViewportPoint, m_renderSurface
LayerList); |
| 331 |
| 332 if (layerImplHitByPointInTouchHandlerRegion) |
| 333 return true; |
| 334 |
| 335 return false; |
| 336 } |
| 337 |
| 323 void LayerTreeHostImpl::trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, cons
t LayerList& renderSurfaceLayerList) | 338 void LayerTreeHostImpl::trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, cons
t LayerList& renderSurfaceLayerList) |
| 324 { | 339 { |
| 325 // For now, we use damage tracking to compute a global scissor. To do this,
we must | 340 // For now, we use damage tracking to compute a global scissor. To do this,
we must |
| 326 // compute all damage tracking before drawing anything, so that we know the
root | 341 // compute all damage tracking before drawing anything, so that we know the
root |
| 327 // damage rect. The root damage rect is then used to scissor each surface. | 342 // damage rect. The root damage rect is then used to scissor each surface. |
| 328 | 343 |
| 329 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { | 344 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { |
| 330 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; | 345 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
| 331 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->renderSurface(); | 346 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->renderSurface(); |
| 332 DCHECK(renderSurface); | 347 DCHECK(renderSurface); |
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| 1472 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio
nController(); | 1487 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio
nController(); |
| 1473 double monotonicTime = (time - base::TimeTicks()).InSecondsF(); | 1488 double monotonicTime = (time - base::TimeTicks()).InSecondsF(); |
| 1474 if (scrollbarController && scrollbarController->animate(monotonicTime)) | 1489 if (scrollbarController && scrollbarController->animate(monotonicTime)) |
| 1475 m_client->setNeedsRedrawOnImplThread(); | 1490 m_client->setNeedsRedrawOnImplThread(); |
| 1476 | 1491 |
| 1477 for (size_t i = 0; i < layer->children().size(); ++i) | 1492 for (size_t i = 0; i < layer->children().size(); ++i) |
| 1478 animateScrollbarsRecursive(layer->children()[i], time); | 1493 animateScrollbarsRecursive(layer->children()[i], time); |
| 1479 } | 1494 } |
| 1480 | 1495 |
| 1481 } // namespace cc | 1496 } // namespace cc |
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