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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/layer_tree_host_common.h" | 7 #include "cc/layer_tree_host_common.h" |
8 | 8 |
9 #include "cc/layer.h" | 9 #include "cc/layer.h" |
10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
11 #include "cc/layer_iterator.h" | 11 #include "cc/layer_iterator.h" |
12 #include "cc/layer_sorter.h" | 12 #include "cc/layer_sorter.h" |
13 #include "cc/math_util.h" | 13 #include "cc/math_util.h" |
14 #include "cc/render_surface.h" | 14 #include "cc/render_surface.h" |
15 #include "cc/render_surface_impl.h" | 15 #include "cc/render_surface_impl.h" |
| 16 #include "ui/gfx/point_conversions.h" |
16 #include "ui/gfx/rect_conversions.h" | 17 #include "ui/gfx/rect_conversions.h" |
17 #include <algorithm> | 18 #include <algorithm> |
18 #include <public/WebTransformationMatrix.h> | 19 #include <public/WebTransformationMatrix.h> |
19 | 20 |
20 using WebKit::WebTransformationMatrix; | 21 using WebKit::WebTransformationMatrix; |
21 | 22 |
22 namespace cc { | 23 namespace cc { |
23 | 24 |
24 ScrollAndScaleSet::ScrollAndScaleSet() | 25 ScrollAndScaleSet::ScrollAndScaleSet() |
25 { | 26 { |
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869 bool clipped = false; | 870 bool clipped = false; |
870 gfx::PointF hitTestPointInLocalSpace = MathUtil::projectPoint(localSpaceToSc
reenSpaceTransform.inverse(), screenSpacePoint, clipped); | 871 gfx::PointF hitTestPointInLocalSpace = MathUtil::projectPoint(localSpaceToSc
reenSpaceTransform.inverse(), screenSpacePoint, clipped); |
871 | 872 |
872 // If projectPoint could not project to a valid value, then we assume that t
his point doesn't hit this rect. | 873 // If projectPoint could not project to a valid value, then we assume that t
his point doesn't hit this rect. |
873 if (clipped) | 874 if (clipped) |
874 return false; | 875 return false; |
875 | 876 |
876 return localSpaceRect.Contains(hitTestPointInLocalSpace); | 877 return localSpaceRect.Contains(hitTestPointInLocalSpace); |
877 } | 878 } |
878 | 879 |
| 880 static bool pointHitsRegion(gfx::PointF screenSpacePoint, const WebTransformatio
nMatrix& screenSpaceTransform, const Region& layerSpaceRegion, float layerConten
tScaleX, float layerContentScaleY) |
| 881 { |
| 882 // If the transform is not invertible, then assume that this point doesn't h
it this region. |
| 883 if (!screenSpaceTransform.isInvertible()) |
| 884 return false; |
| 885 |
| 886 // Transform the hit test point from screen space to the local space of the
given region. |
| 887 bool clipped = false; |
| 888 gfx::PointF hitTestPointInContentSpace = MathUtil::projectPoint(screenSpaceT
ransform.inverse(), screenSpacePoint, clipped); |
| 889 gfx::PointF hitTestPointInLayerSpace = hitTestPointInContentSpace.Scale(1 /
layerContentScaleX, 1 / layerContentScaleY); |
| 890 |
| 891 // If projectPoint could not project to a valid value, then we assume that t
his point doesn't hit this region. |
| 892 if (clipped) |
| 893 return false; |
| 894 |
| 895 return layerSpaceRegion.Contains(gfx::ToRoundedPoint(hitTestPointInLayerSpac
e)); |
| 896 } |
| 897 |
879 static bool pointIsClippedBySurfaceOrClipRect(const gfx::PointF& screenSpacePoin
t, LayerImpl* layer) | 898 static bool pointIsClippedBySurfaceOrClipRect(const gfx::PointF& screenSpacePoin
t, LayerImpl* layer) |
880 { | 899 { |
881 LayerImpl* currentLayer = layer; | 900 LayerImpl* currentLayer = layer; |
882 | 901 |
883 // Walk up the layer tree and hit-test any renderSurfaces and any layer clip
Rects that are active. | 902 // Walk up the layer tree and hit-test any renderSurfaces and any layer clip
Rects that are active. |
884 while (currentLayer) { | 903 while (currentLayer) { |
885 if (currentLayer->renderSurface() && !pointHitsRect(screenSpacePoint, cu
rrentLayer->renderSurface()->screenSpaceTransform(), currentLayer->renderSurface
()->contentRect())) | 904 if (currentLayer->renderSurface() && !pointHitsRect(screenSpacePoint, cu
rrentLayer->renderSurface()->screenSpaceTransform(), currentLayer->renderSurface
()->contentRect())) |
886 return true; | 905 return true; |
887 | 906 |
888 // Note that drawableContentRects are actually in targetSurface space, s
o the transform we | 907 // Note that drawableContentRects are actually in targetSurface space, s
o the transform we |
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923 continue; | 942 continue; |
924 | 943 |
925 foundLayer = currentLayer; | 944 foundLayer = currentLayer; |
926 break; | 945 break; |
927 } | 946 } |
928 | 947 |
929 // This can potentially return 0, which means the screenSpacePoint did not s
uccessfully hit test any layers, not even the root layer. | 948 // This can potentially return 0, which means the screenSpacePoint did not s
uccessfully hit test any layers, not even the root layer. |
930 return foundLayer; | 949 return foundLayer; |
931 } | 950 } |
932 | 951 |
| 952 LayerImpl* LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(co
nst gfx::PointF& screenSpacePoint, std::vector<LayerImpl*>& renderSurfaceLayerLi
st) |
| 953 { |
| 954 LayerImpl* foundLayer = 0; |
| 955 |
| 956 typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl,
LayerIteratorActions::FrontToBack> LayerIteratorType; |
| 957 LayerIteratorType end = LayerIteratorType::end(&renderSurfaceLayerList); |
| 958 |
| 959 for (LayerIteratorType it = LayerIteratorType::begin(&renderSurfaceLayerList
); it != end; ++it) { |
| 960 // We don't want to consider renderSurfaces for hit testing. |
| 961 if (!it.representsItself()) |
| 962 continue; |
| 963 |
| 964 LayerImpl* currentLayer = (*it); |
| 965 |
| 966 if (currentLayer->touchEventHandlerRegion().IsEmpty()) |
| 967 continue; |
| 968 |
| 969 if (!pointHitsRegion(screenSpacePoint, currentLayer->screenSpaceTransfor
m(), currentLayer->touchEventHandlerRegion(), currentLayer->contentsScaleX(), cu
rrentLayer->contentsScaleY())) |
| 970 continue; |
| 971 |
| 972 // At this point, we think the point does hit the touch event handler re
gion on the layer, but we need to walk up |
| 973 // the parents to ensure that the layer was not clipped in such a way th
at the |
| 974 // hit point actually should not hit the layer. |
| 975 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, currentLayer)) |
| 976 continue; |
| 977 |
| 978 foundLayer = currentLayer; |
| 979 break; |
| 980 } |
| 981 |
| 982 // This can potentially return 0, which means the screenSpacePoint did not s
uccessfully hit test any layers, not even the root layer. |
| 983 return foundLayer; |
| 984 } |
| 985 |
933 } // namespace cc | 986 } // namespace cc |
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