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Side by Side Diff: src/ia32/virtual-frame-ia32.h

Issue 1138003: Fix code generation for fast smi loops to support parameters as well.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 9 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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439 inline void Nip(int num_dropped); 439 inline void Nip(int num_dropped);
440 440
441 // Check that the frame has no elements containing untagged int32 elements. 441 // Check that the frame has no elements containing untagged int32 elements.
442 bool HasNoUntaggedInt32Elements() { 442 bool HasNoUntaggedInt32Elements() {
443 for (int i = 0; i < element_count(); ++i) { 443 for (int i = 0; i < element_count(); ++i) {
444 if (elements_[i].is_untagged_int32()) return false; 444 if (elements_[i].is_untagged_int32()) return false;
445 } 445 }
446 return true; 446 return true;
447 } 447 }
448 448
449 // Update the type information of a local variable frame element directly. 449 // Update the type information of a variable frame element directly.
450 inline void SetTypeForLocalAt(int index, NumberInfo info); 450 inline void SetTypeForLocalAt(int index, NumberInfo info);
451 inline void SetTypeForParamAt(int index, NumberInfo info);
451 452
452 private: 453 private:
453 static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset; 454 static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset;
454 static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset; 455 static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset;
455 static const int kContextOffset = StandardFrameConstants::kContextOffset; 456 static const int kContextOffset = StandardFrameConstants::kContextOffset;
456 457
457 static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize; 458 static const int kHandlerSize = StackHandlerConstants::kSize / kPointerSize;
458 static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots. 459 static const int kPreallocatedElements = 5 + 8; // 8 expression stack slots.
459 460
460 ZoneList<FrameElement> elements_; 461 ZoneList<FrameElement> elements_;
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622 inline bool Equals(VirtualFrame* other); 623 inline bool Equals(VirtualFrame* other);
623 624
624 // Classes that need raw access to the elements_ array. 625 // Classes that need raw access to the elements_ array.
625 friend class DeferredCode; 626 friend class DeferredCode;
626 friend class JumpTarget; 627 friend class JumpTarget;
627 }; 628 };
628 629
629 } } // namespace v8::internal 630 } } // namespace v8::internal
630 631
631 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ 632 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_
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