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1 // Copyright 2007-2009 the V8 project authors. All rights reserved. | 1 // Copyright 2007-2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include "v8.h" | 28 #include "v8.h" |
29 | 29 |
30 #include "api.h" | 30 #include "api.h" |
31 #include "runtime.h" | 31 #include "runtime.h" |
32 #include "cctest.h" | 32 #include "cctest.h" |
33 | 33 |
34 | 34 |
35 using ::v8::internal::CStrVector; | |
Søren Thygesen Gjesse
2009/05/25 06:38:31
I must admit that I would prefer to not use "using
Mikhail Naganov
2009/05/25 08:38:51
Honestly, me too, because when using "using" it's
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36 using ::v8::internal::Factory; | |
35 using ::v8::internal::Handle; | 37 using ::v8::internal::Handle; |
38 using ::v8::internal::Heap; | |
36 using ::v8::internal::JSFunction; | 39 using ::v8::internal::JSFunction; |
37 using ::v8::internal::Object; | 40 using ::v8::internal::Object; |
41 using ::v8::internal::Runtime; | |
38 using ::v8::internal::Script; | 42 using ::v8::internal::Script; |
43 using ::v8::internal::SmartPointer; | |
39 using ::v8::internal::SharedFunctionInfo; | 44 using ::v8::internal::SharedFunctionInfo; |
40 using ::v8::internal::String; | 45 using ::v8::internal::String; |
41 | 46 |
42 namespace i = ::v8::internal; | |
43 | |
44 | 47 |
45 static v8::Persistent<v8::Context> env; | 48 static v8::Persistent<v8::Context> env; |
46 | 49 |
47 | 50 |
48 static void InitializeVM() { | 51 static void InitializeVM() { |
49 if (env.IsEmpty()) { | 52 if (env.IsEmpty()) { |
50 v8::HandleScope scope; | 53 v8::HandleScope scope; |
51 env = v8::Context::New(); | 54 env = v8::Context::New(); |
52 } | 55 } |
53 v8::HandleScope scope; | 56 v8::HandleScope scope; |
54 env->Enter(); | 57 env->Enter(); |
55 } | 58 } |
56 | 59 |
57 | 60 |
58 static void CheckFunctionName(v8::Handle<v8::Script> script, | 61 static void CheckFunctionName(v8::Handle<v8::Script> script, |
59 const char* func_pos_src, | 62 const char* func_pos_src, |
60 const char* ref_inferred_name) { | 63 const char* ref_inferred_name) { |
61 // Get script source. | 64 // Get script source. |
62 Handle<JSFunction> fun = v8::Utils::OpenHandle(*script); | 65 Handle<JSFunction> fun = v8::Utils::OpenHandle(*script); |
63 Handle<Script> i_script(Script::cast(fun->shared()->script())); | 66 Handle<Script> i_script(Script::cast(fun->shared()->script())); |
64 CHECK(i_script->source()->IsString()); | 67 CHECK(i_script->source()->IsString()); |
65 Handle<String> script_src(String::cast(i_script->source())); | 68 Handle<String> script_src(String::cast(i_script->source())); |
66 | 69 |
67 // Find the position of a given func source substring in the source. | 70 // Find the position of a given func source substring in the source. |
68 Handle<String> func_pos_str = | 71 Handle<String> func_pos_str = |
69 i::Factory::NewStringFromAscii(i::CStrVector(func_pos_src)); | 72 Factory::NewStringFromAscii(CStrVector(func_pos_src)); |
70 int func_pos = i::Runtime::StringMatch(script_src, func_pos_str, 0); | 73 int func_pos = Runtime::StringMatch(script_src, func_pos_str, 0); |
71 CHECK_NE(0, func_pos); | 74 CHECK_NE(0, func_pos); |
72 | 75 |
73 // Obtain SharedFunctionInfo for the function. | 76 // Obtain SharedFunctionInfo for the function. |
74 Object* shared_func_info_ptr = | 77 Object* shared_func_info_ptr = |
75 i::Runtime::FindSharedFunctionInfoInScript(i_script, func_pos); | 78 Runtime::FindSharedFunctionInfoInScript(i_script, func_pos); |
76 CHECK(shared_func_info_ptr != i::Heap::undefined_value()); | 79 CHECK(shared_func_info_ptr != Heap::undefined_value()); |
77 Handle<SharedFunctionInfo> shared_func_info( | 80 Handle<SharedFunctionInfo> shared_func_info( |
78 SharedFunctionInfo::cast(shared_func_info_ptr)); | 81 SharedFunctionInfo::cast(shared_func_info_ptr)); |
79 | 82 |
80 // Verify inferred function name. | 83 // Verify inferred function name. |
81 i::SmartPointer<char> inferred_name = | 84 SmartPointer<char> inferred_name = |
82 shared_func_info->inferred_name()->ToCString(); | 85 shared_func_info->inferred_name()->ToCString(); |
83 CHECK_EQ(ref_inferred_name, *inferred_name); | 86 CHECK_EQ(ref_inferred_name, *inferred_name); |
84 } | 87 } |
85 | 88 |
86 | 89 |
87 static v8::Handle<v8::Script> Compile(const char* src) { | 90 static v8::Handle<v8::Script> Compile(const char* src) { |
88 return v8::Script::Compile(v8::String::New(src)); | 91 return v8::Script::Compile(v8::String::New(src)); |
89 } | 92 } |
90 | 93 |
91 | 94 |
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241 v8::HandleScope scope; | 244 v8::HandleScope scope; |
242 | 245 |
243 v8::Handle<v8::Script> script = Compile( | 246 v8::Handle<v8::Script> script = Compile( |
244 "function MyClass() {}\n" | 247 "function MyClass() {}\n" |
245 "MyClass.prototype = {\n" | 248 "MyClass.prototype = {\n" |
246 " method1: 0 ? function() { return 1; } :\n" | 249 " method1: 0 ? function() { return 1; } :\n" |
247 " function() { return 2; } }"); | 250 " function() { return 2; } }"); |
248 CheckFunctionName(script, "return 1", "MyClass.method1"); | 251 CheckFunctionName(script, "return 1", "MyClass.method1"); |
249 CheckFunctionName(script, "return 2", "MyClass.method1"); | 252 CheckFunctionName(script, "return 2", "MyClass.method1"); |
250 } | 253 } |
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