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Side by Side Diff: ui/views/widget/desktop_root_window_host.h

Issue 11369220: Move the desktop aura classes into a desktop subdir to make the gyp simpler. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_WIDGET_DESKTOP_ROOT_WINDOW_HOST_H_
6 #define UI_VIEWS_WIDGET_DESKTOP_ROOT_WINDOW_HOST_H_
7
8 #include "ui/base/ui_base_types.h"
9 #include "ui/views/views_export.h"
10 #include "ui/views/widget/widget.h"
11
12 namespace aura {
13 class RootWindowHost;
14 class Window;
15 }
16
17 namespace gfx {
18 class ImageSkia;
19 class Rect;
20 }
21
22 namespace ui {
23 class NativeTheme;
24 }
25
26 namespace views {
27 class DesktopNativeWidgetAura;
28 namespace internal {
29 class InputMethodDelegate;
30 class NativeWidgetDelegate;
31 }
32
33 class VIEWS_EXPORT DesktopRootWindowHost {
34 public:
35 virtual ~DesktopRootWindowHost() {}
36
37 static DesktopRootWindowHost* Create(
38 internal::NativeWidgetDelegate* native_widget_delegate,
39 DesktopNativeWidgetAura* desktop_native_widget_aura,
40 const gfx::Rect& initial_bounds);
41
42 // Return the NativeTheme to use for |window|.
43 static ui::NativeTheme* GetNativeTheme(aura::Window* window);
44
45 // Creates the aura resources associated with the native window we built.
46 // Caller takes ownership of returned RootWindow.
47 virtual aura::RootWindow* Init(aura::Window* content_window,
48 const Widget::InitParams& params) = 0;
49
50 virtual void Close() = 0;
51 virtual void CloseNow() = 0;
52
53 virtual aura::RootWindowHost* AsRootWindowHost() = 0;
54
55 virtual void ShowWindowWithState(ui::WindowShowState show_state) = 0;
56 virtual void ShowMaximizedWithBounds(const gfx::Rect& restored_bounds) = 0;
57
58 virtual bool IsVisible() const = 0;
59
60 virtual void SetSize(const gfx::Size& size) = 0;
61 virtual void CenterWindow(const gfx::Size& size) = 0;
62 virtual void GetWindowPlacement(gfx::Rect* bounds,
63 ui::WindowShowState* show_state) const = 0;
64 virtual gfx::Rect GetWindowBoundsInScreen() const = 0;
65 virtual gfx::Rect GetClientAreaBoundsInScreen() const = 0;
66 virtual gfx::Rect GetRestoredBounds() const = 0;
67
68 virtual gfx::Rect GetWorkAreaBoundsInScreen() const = 0;
69
70 virtual void SetShape(gfx::NativeRegion native_region) = 0;
71
72 virtual void Activate() = 0;
73 virtual void Deactivate() = 0;
74 virtual bool IsActive() const = 0;
75 virtual void Maximize() = 0;
76 virtual void Minimize() = 0;
77 virtual void Restore() = 0;
78 virtual bool IsMaximized() const = 0;
79 virtual bool IsMinimized() const = 0;
80
81 virtual bool HasCapture() const = 0;
82
83 virtual void SetAlwaysOnTop(bool always_on_top) = 0;
84
85 virtual InputMethod* CreateInputMethod() = 0;
86 virtual internal::InputMethodDelegate* GetInputMethodDelegate() = 0;
87
88 virtual void SetWindowTitle(const string16& title) = 0;
89
90 virtual void ClearNativeFocus() = 0;
91
92 virtual Widget::MoveLoopResult RunMoveLoop(
93 const gfx::Vector2d& drag_offset) = 0;
94 virtual void EndMoveLoop() = 0;
95
96 virtual void SetVisibilityChangedAnimationsEnabled(bool value) = 0;
97
98 virtual bool ShouldUseNativeFrame() = 0;
99 virtual void FrameTypeChanged() = 0;
100 virtual NonClientFrameView* CreateNonClientFrameView() = 0;
101
102 virtual void SetFullscreen(bool fullscreen) = 0;
103 virtual bool IsFullscreen() const = 0;
104
105 virtual void SetOpacity(unsigned char opacity) = 0;
106
107 virtual void SetWindowIcons(const gfx::ImageSkia& window_icon,
108 const gfx::ImageSkia& app_icon) = 0;
109
110 virtual void SetAccessibleName(const string16& name) = 0;
111 virtual void SetAccessibleRole(ui::AccessibilityTypes::Role role) = 0;
112 virtual void SetAccessibleState(ui::AccessibilityTypes::State state) = 0;
113
114 virtual void InitModalType(ui::ModalType modal_type) = 0;
115
116 virtual void FlashFrame(bool flash_frame) = 0;
117
118 // Called when the DesktopNativeWidgetAura's aura::Window is focused and
119 // blurred.
120 virtual void OnNativeWidgetFocus() = 0;
121 virtual void OnNativeWidgetBlur() = 0;
122 };
123
124 } // namespace views
125
126 #endif // UI_VIEWS_WIDGET_DESKTOP_ROOT_WINDOW_HOST_H_
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