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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/screen_ash.h" | 5 #include "ash/screen_ash.h" |
| 6 | 6 |
| 7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
| 8 #include "ash/display/multi_display_manager.h" | 8 #include "ash/display/display_manager.h" |
| 9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 11 #include "ash/wm/property_util.h" | 11 #include "ash/wm/property_util.h" |
| 12 #include "ash/wm/coordinate_conversion.h" | 12 #include "ash/wm/coordinate_conversion.h" |
| 13 #include "ash/wm/shelf_layout_manager.h" | 13 #include "ash/wm/shelf_layout_manager.h" |
| 14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "ui/aura/client/screen_position_client.h" | 15 #include "ui/aura/client/screen_position_client.h" |
| 16 #include "ui/aura/env.h" | 16 #include "ui/aura/env.h" |
| 17 #include "ui/aura/display_manager.h" | |
| 18 #include "ui/aura/root_window.h" | 17 #include "ui/aura/root_window.h" |
| 19 #include "ui/gfx/display.h" | 18 #include "ui/gfx/display.h" |
| 20 #include "ui/gfx/screen.h" | 19 #include "ui/gfx/screen.h" |
| 21 | 20 |
| 22 namespace ash { | 21 namespace ash { |
| 23 | 22 |
| 24 namespace { | 23 namespace { |
| 25 internal::MultiDisplayManager* GetDisplayManager() { | 24 internal::DisplayManager* GetDisplayManager() { |
| 26 return static_cast<internal::MultiDisplayManager*>( | 25 return Shell::GetInstance()->display_manager(); |
| 27 aura::Env::GetInstance()->display_manager()); | |
| 28 } | 26 } |
| 29 } // namespace | 27 } // namespace |
| 30 | 28 |
| 31 ScreenAsh::ScreenAsh() { | 29 ScreenAsh::ScreenAsh() { |
| 32 } | 30 } |
| 33 | 31 |
| 34 ScreenAsh::~ScreenAsh() { | 32 ScreenAsh::~ScreenAsh() { |
| 35 } | 33 } |
| 36 | 34 |
| 37 // static | 35 // static |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 82 // static | 80 // static |
| 83 const gfx::Display& ScreenAsh::GetSecondaryDisplay() { | 81 const gfx::Display& ScreenAsh::GetSecondaryDisplay() { |
| 84 return *(Shell::GetInstance()->display_controller()->GetSecondaryDisplay()); | 82 return *(Shell::GetInstance()->display_controller()->GetSecondaryDisplay()); |
| 85 } | 83 } |
| 86 | 84 |
| 87 // static | 85 // static |
| 88 const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) { | 86 const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) { |
| 89 return GetDisplayManager()->GetDisplayForId(display_id); | 87 return GetDisplayManager()->GetDisplayForId(display_id); |
| 90 } | 88 } |
| 91 | 89 |
| 90 void ScreenAsh::NotifyBoundsChanged(const gfx::Display& display) { |
| 91 FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, |
| 92 OnDisplayBoundsChanged(display)); |
| 93 } |
| 94 |
| 95 void ScreenAsh::NotifyDisplayAdded(const gfx::Display& display) { |
| 96 FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, OnDisplayAdded(display)); |
| 97 } |
| 98 |
| 99 void ScreenAsh::NotifyDisplayRemoved(const gfx::Display& display) { |
| 100 FOR_EACH_OBSERVER( |
| 101 gfx::DisplayObserver, observers_, OnDisplayRemoved(display)); |
| 102 } |
| 103 |
| 92 bool ScreenAsh::IsDIPEnabled() { | 104 bool ScreenAsh::IsDIPEnabled() { |
| 93 return true; | 105 return true; |
| 94 } | 106 } |
| 95 | 107 |
| 96 gfx::Point ScreenAsh::GetCursorScreenPoint() { | 108 gfx::Point ScreenAsh::GetCursorScreenPoint() { |
| 97 return aura::Env::GetInstance()->last_mouse_location(); | 109 return aura::Env::GetInstance()->last_mouse_location(); |
| 98 } | 110 } |
| 99 | 111 |
| 100 gfx::NativeWindow ScreenAsh::GetWindowAtCursorScreenPoint() { | 112 gfx::NativeWindow ScreenAsh::GetWindowAtCursorScreenPoint() { |
| 101 const gfx::Point point = Shell::GetScreen()->GetCursorScreenPoint(); | 113 const gfx::Point point = Shell::GetScreen()->GetCursorScreenPoint(); |
| (...skipping 13 matching lines...) Expand all Loading... |
| 115 } | 127 } |
| 116 | 128 |
| 117 gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const { | 129 gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const { |
| 118 return GetDisplayManager()->GetDisplayMatching(match_rect); | 130 return GetDisplayManager()->GetDisplayMatching(match_rect); |
| 119 } | 131 } |
| 120 | 132 |
| 121 gfx::Display ScreenAsh::GetPrimaryDisplay() const { | 133 gfx::Display ScreenAsh::GetPrimaryDisplay() const { |
| 122 return DisplayController::GetPrimaryDisplay(); | 134 return DisplayController::GetPrimaryDisplay(); |
| 123 } | 135 } |
| 124 | 136 |
| 137 void ScreenAsh::AddObserver(gfx::DisplayObserver* observer) { |
| 138 observers_.AddObserver(observer); |
| 139 } |
| 140 |
| 141 void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) { |
| 142 observers_.RemoveObserver(observer); |
| 143 } |
| 144 |
| 125 } // namespace ash | 145 } // namespace ash |
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