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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/damage_tracker.h" | 7 #include "cc/damage_tracker.h" |
| 8 | 8 |
| 9 #include "cc/layer_impl.h" | 9 #include "cc/layer_impl.h" |
| 10 #include "cc/layer_sorter.h" | 10 #include "cc/layer_sorter.h" |
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| 27 { | 27 { |
| 28 LayerSorter layerSorter; | 28 LayerSorter layerSorter; |
| 29 int dummyMaxTextureSize = 512; | 29 int dummyMaxTextureSize = 512; |
| 30 | 30 |
| 31 // Sanity check: The test itself should create the root layer's render surfa
ce, so | 31 // Sanity check: The test itself should create the root layer's render surfa
ce, so |
| 32 // that the surface (and its damage tracker) can persist acros
s multiple | 32 // that the surface (and its damage tracker) can persist acros
s multiple |
| 33 // calls to this function. | 33 // calls to this function. |
| 34 ASSERT_TRUE(root->renderSurface()); | 34 ASSERT_TRUE(root->renderSurface()); |
| 35 ASSERT_FALSE(renderSurfaceLayerList.size()); | 35 ASSERT_FALSE(renderSurfaceLayerList.size()); |
| 36 | 36 |
| 37 LayerTreeHostCommon::calculateDrawTransforms(root, root->bounds(), 1, 1, &la
yerSorter, dummyMaxTextureSize, renderSurfaceLayerList); | 37 LayerTreeHostCommon::calculateDrawTransforms(root, root->bounds(), 1, 1, &la
yerSorter, dummyMaxTextureSize, false, renderSurfaceLayerList); |
| 38 } | 38 } |
| 39 | 39 |
| 40 void clearDamageForAllSurfaces(LayerImpl* layer) | 40 void clearDamageForAllSurfaces(LayerImpl* layer) |
| 41 { | 41 { |
| 42 if (layer->renderSurface()) | 42 if (layer->renderSurface()) |
| 43 layer->renderSurface()->damageTracker()->didDrawDamagedArea(); | 43 layer->renderSurface()->damageTracker()->didDrawDamagedArea(); |
| 44 | 44 |
| 45 // Recursively clear damage for any existing surface. | 45 // Recursively clear damage for any existing surface. |
| 46 for (size_t i = 0; i < layer->children().size(); ++i) | 46 for (size_t i = 0; i < layer->children().size(); ++i) |
| 47 clearDamageForAllSurfaces(layer->children()[i]); | 47 clearDamageForAllSurfaces(layer->children()[i]); |
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| 1151 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1151 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 1152 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1152 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 1153 | 1153 |
| 1154 // Damage should remain empty even after one frame, since there's yet no new
damage | 1154 // Damage should remain empty even after one frame, since there's yet no new
damage |
| 1155 emulateDrawingOneFrame(root.get()); | 1155 emulateDrawingOneFrame(root.get()); |
| 1156 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1156 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 1157 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1157 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 1158 } | 1158 } |
| 1159 | 1159 |
| 1160 } // anonymous namespace | 1160 } // anonymous namespace |
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