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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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36 // this to issue cmds at a lower level for certain kinds of optimization. | 36 // this to issue cmds at a lower level for certain kinds of optimization. |
37 GLES2CmdHelper* helper() const { | 37 GLES2CmdHelper* helper() const { |
38 return helper_; | 38 return helper_; |
39 } | 39 } |
40 | 40 |
41 // Include the auto-generated part of this class. We split this because | 41 // Include the auto-generated part of this class. We split this because |
42 // it means we can easily edit the non-auto generated parts right here in | 42 // it means we can easily edit the non-auto generated parts right here in |
43 // this file instead of having to edit some template or the code generator. | 43 // this file instead of having to edit some template or the code generator. |
44 #include "../client/gles2_implementation_autogen.h" | 44 #include "../client/gles2_implementation_autogen.h" |
45 | 45 |
46 private: | |
47 // Makes a set of Ids for glGen___ functions. | 46 // Makes a set of Ids for glGen___ functions. |
48 void MakeIds(GLsizei n, GLuint* ids); | 47 void MakeIds(GLsizei n, GLuint* ids); |
49 | 48 |
50 // Frees a set of Ids for glDelete___ functions. | 49 // Frees a set of Ids for glDelete___ functions. |
51 void FreeIds(GLsizei n, const GLuint* ids); | 50 void FreeIds(GLsizei n, const GLuint* ids); |
52 | 51 |
| 52 private: |
53 // Gets the shared memory id for the result buffer. | 53 // Gets the shared memory id for the result buffer. |
54 uint32 result_shm_id() const { | 54 uint32 result_shm_id() const { |
55 return transfer_buffer_id_; | 55 return transfer_buffer_id_; |
56 } | 56 } |
57 | 57 |
58 // Gets the shared memory offset for the result buffer. | 58 // Gets the shared memory offset for the result buffer. |
59 uint32 result_shm_offset() const { | 59 uint32 result_shm_offset() const { |
60 return result_shm_offset_; | 60 return result_shm_offset_; |
61 } | 61 } |
62 | 62 |
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122 GLStringMap gl_strings_; | 122 GLStringMap gl_strings_; |
123 | 123 |
124 DISALLOW_COPY_AND_ASSIGN(GLES2Implementation); | 124 DISALLOW_COPY_AND_ASSIGN(GLES2Implementation); |
125 }; | 125 }; |
126 | 126 |
127 } // namespace gles2 | 127 } // namespace gles2 |
128 } // namespace gpu | 128 } // namespace gpu |
129 | 129 |
130 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 130 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
131 | 131 |
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