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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "config.h" | |
6 | |
7 #include <time.h> | |
8 | |
9 #include "SkMatrix.h" | |
10 #include "SkRegion.h" | |
11 #include "SkUtils.h" | |
12 | |
13 #include "base/gfx/bitmap_platform_device_mac.h" | |
14 #include "base/gfx/skia_utils_mac.h" | |
15 #include "base/logging.h" | |
16 | |
17 namespace gfx { | |
18 | |
19 namespace { | |
20 | |
21 // Constrains position and size to fit within available_size. If |size| is -1, | |
22 // all the |available_size| is used. Returns false if the position is out of | |
23 // |available_size|. | |
24 bool Constrain(int available_size, int* position, int *size) { | |
25 if (*size < -2) | |
26 return false; | |
27 | |
28 if (*position < 0) { | |
29 if (*size != -1) | |
30 *size += *position; | |
31 *position = 0; | |
32 } | |
33 if (*size == 0 || *position >= available_size) | |
34 return false; | |
35 | |
36 if (*size > 0) { | |
37 int overflow = (*position + *size) - available_size; | |
38 if (overflow > 0) { | |
39 *size -= overflow; | |
40 } | |
41 } else { | |
42 // Fill up available size. | |
43 *size = available_size - *position; | |
44 } | |
45 return true; | |
46 } | |
47 | |
48 } // namespace | |
49 | |
50 class BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData | |
51 : public base::RefCounted<BitmapPlatformDeviceMacData> { | |
52 public: | |
53 explicit BitmapPlatformDeviceMacData(CGContextRef bitmap); | |
54 | |
55 // Create/destroy CoreGraphics context for our bitmap data. | |
56 CGContextRef GetBitmapContext() { | |
57 LoadConfig(); | |
58 return bitmap_context_; | |
59 } | |
60 | |
61 void ReleaseBitmapContext() { | |
62 DCHECK(bitmap_context_); | |
63 CGContextRelease(bitmap_context_); | |
64 bitmap_context_ = NULL; | |
65 } | |
66 | |
67 // Sets the transform and clip operations. This will not update the CGContext, | |
68 // but will mark the config as dirty. The next call of LoadConfig will | |
69 // pick up these changes. | |
70 void SetMatrixClip(const SkMatrix& transform, const SkRegion& region); | |
71 | |
72 // Loads the current transform and clip into the DC. Can be called even when | |
73 // |bitmap_context_| is NULL (will be a NOP). | |
74 void LoadConfig(); | |
75 | |
76 // Lazily-created graphics context used to draw into the bitmap. | |
77 CGContextRef bitmap_context_; | |
78 | |
79 // True when there is a transform or clip that has not been set to the | |
80 // CGContext. The CGContext is retrieved for every text operation, and the | |
81 // transform and clip do not change as much. We can save time by not loading | |
82 // the clip and transform for every one. | |
83 bool config_dirty_; | |
84 | |
85 // Translation assigned to the CGContext: we need to keep track of this | |
86 // separately so it can be updated even if the CGContext isn't created yet. | |
87 SkMatrix transform_; | |
88 | |
89 // The current clipping | |
90 SkRegion clip_region_; | |
91 | |
92 private: | |
93 friend class base::RefCounted<BitmapPlatformDeviceMacData>; | |
94 ~BitmapPlatformDeviceMacData() { | |
95 if (bitmap_context_) | |
96 CGContextRelease(bitmap_context_); | |
97 } | |
98 | |
99 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDeviceMacData); | |
100 }; | |
101 | |
102 BitmapPlatformDeviceMac::\ | |
103 BitmapPlatformDeviceMacData::BitmapPlatformDeviceMacData( | |
104 CGContextRef bitmap) | |
105 : bitmap_context_(bitmap), | |
106 config_dirty_(true) { // Want to load the config next time. | |
107 DCHECK(bitmap_context_); | |
108 // Initialize the clip region to the entire bitmap. | |
109 | |
110 SkIRect rect; | |
111 rect.set(0, 0, | |
112 CGBitmapContextGetWidth(bitmap_context_), | |
113 CGBitmapContextGetHeight(bitmap_context_)); | |
114 clip_region_ = SkRegion(rect); | |
115 transform_.reset(); | |
116 CGContextRetain(bitmap_context_); | |
117 } | |
118 | |
119 void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::SetMatrixClip( | |
120 const SkMatrix& transform, | |
121 const SkRegion& region) { | |
122 transform_ = transform; | |
123 clip_region_ = region; | |
124 config_dirty_ = true; | |
125 } | |
126 | |
127 void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::LoadConfig() { | |
128 if (!config_dirty_ || !bitmap_context_) | |
129 return; // Nothing to do. | |
130 config_dirty_ = false; | |
131 | |
132 // Transform. | |
133 SkMatrix t(transform_); | |
134 LoadTransformToCGContext(bitmap_context_, t); | |
135 t.setTranslateX(-t.getTranslateX()); | |
136 t.setTranslateY(-t.getTranslateY()); | |
137 LoadClippingRegionToCGContext(bitmap_context_, clip_region_, t); | |
138 } | |
139 | |
140 | |
141 // We use this static factory function instead of the regular constructor so | |
142 // that we can create the pixel data before calling the constructor. This is | |
143 // required so that we can call the base class' constructor with the pixel | |
144 // data. | |
145 BitmapPlatformDeviceMac* BitmapPlatformDeviceMac::Create(CGContextRef context, | |
146 int width, | |
147 int height, | |
148 bool is_opaque) { | |
149 void* data = malloc(height * width * 4); | |
150 if (!data) return NULL; | |
151 | |
152 SkBitmap bitmap; | |
153 bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height); | |
154 bitmap.setPixels(data); | |
155 | |
156 // Note: The Windows implementation clears the Bitmap later on. | |
157 // This bears mentioning since removal of this line makes the | |
158 // unit tests only fail periodically (or when MallocPreScribble is set). | |
159 bitmap.eraseARGB(0, 0, 0, 0); | |
160 | |
161 bitmap.setIsOpaque(is_opaque); | |
162 | |
163 if (is_opaque) { | |
164 #ifndef NDEBUG | |
165 // To aid in finding bugs, we set the background color to something | |
166 // obviously wrong so it will be noticable when it is not cleared | |
167 bitmap.eraseARGB(255, 0, 255, 128); // bright bluish green | |
168 #endif | |
169 } | |
170 | |
171 CGColorSpaceRef color_space = | |
172 CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); | |
173 // allocate a bitmap context with 4 components per pixel (RGBA): | |
174 CGContextRef bitmap_context = | |
175 CGBitmapContextCreate(data, width, height, 8, width*4, | |
176 color_space, kCGImageAlphaPremultipliedLast); | |
177 | |
178 // Change the coordinate system to match WebCore's | |
179 CGContextTranslateCTM(bitmap_context, 0, height); | |
180 CGContextScaleCTM(bitmap_context, 1.0, -1.0); | |
181 CGColorSpaceRelease(color_space); | |
182 | |
183 // The device object will take ownership of the graphics context. | |
184 return new BitmapPlatformDeviceMac( | |
185 new BitmapPlatformDeviceMacData(bitmap_context), bitmap); | |
186 } | |
187 | |
188 // The device will own the bitmap, which corresponds to also owning the pixel | |
189 // data. Therefore, we do not transfer ownership to the SkDevice's bitmap. | |
190 BitmapPlatformDeviceMac::BitmapPlatformDeviceMac( | |
191 BitmapPlatformDeviceMacData* data, const SkBitmap& bitmap) | |
192 : PlatformDeviceMac(bitmap), | |
193 data_(data) { | |
194 } | |
195 | |
196 // The copy constructor just adds another reference to the underlying data. | |
197 // We use a const cast since the default Skia definitions don't define the | |
198 // proper constedness that we expect (accessBitmap should really be const). | |
199 BitmapPlatformDeviceMac::BitmapPlatformDeviceMac( | |
200 const BitmapPlatformDeviceMac& other) | |
201 : PlatformDeviceMac( | |
202 const_cast<BitmapPlatformDeviceMac&>(other).accessBitmap(true)), | |
203 data_(other.data_) { | |
204 } | |
205 | |
206 BitmapPlatformDeviceMac::~BitmapPlatformDeviceMac() { | |
207 } | |
208 | |
209 BitmapPlatformDeviceMac& BitmapPlatformDeviceMac::operator=( | |
210 const BitmapPlatformDeviceMac& other) { | |
211 data_ = other.data_; | |
212 return *this; | |
213 } | |
214 | |
215 CGContextRef BitmapPlatformDeviceMac::GetBitmapContext() { | |
216 return data_->GetBitmapContext(); | |
217 } | |
218 | |
219 void BitmapPlatformDeviceMac::setMatrixClip(const SkMatrix& transform, | |
220 const SkRegion& region) { | |
221 data_->SetMatrixClip(transform, region); | |
222 } | |
223 | |
224 void BitmapPlatformDeviceMac::DrawToContext(CGContextRef context, int x, int y, | |
225 const CGRect* src_rect) { | |
226 bool created_dc = false; | |
227 if (!data_->bitmap_context_) { | |
228 created_dc = true; | |
229 GetBitmapContext(); | |
230 } | |
231 | |
232 // this should not make a copy of the bits, since we're not doing | |
233 // anything to trigger copy on write | |
234 CGImageRef image = CGBitmapContextCreateImage(data_->bitmap_context_); | |
235 CGRect bounds; | |
236 if (src_rect) { | |
237 bounds = *src_rect; | |
238 bounds.origin.x = x; | |
239 bounds.origin.y = y; | |
240 CGImageRef sub_image = CGImageCreateWithImageInRect(image, *src_rect); | |
241 CGContextDrawImage(context, bounds, sub_image); | |
242 CGImageRelease(sub_image); | |
243 } else { | |
244 bounds.origin.x = 0; | |
245 bounds.origin.y = 0; | |
246 bounds.size.width = width(); | |
247 bounds.size.height = height(); | |
248 CGContextDrawImage(context, bounds, image); | |
249 } | |
250 CGImageRelease(image); | |
251 | |
252 if (created_dc) | |
253 data_->ReleaseBitmapContext(); | |
254 } | |
255 | |
256 // Returns the color value at the specified location. | |
257 SkColor BitmapPlatformDeviceMac::getColorAt(int x, int y) { | |
258 const SkBitmap& bitmap = accessBitmap(true); | |
259 SkAutoLockPixels lock(bitmap); | |
260 uint32_t* data = bitmap.getAddr32(0, 0); | |
261 return static_cast<SkColor>(data[x + y * width()]); | |
262 } | |
263 | |
264 void BitmapPlatformDeviceMac::onAccessBitmap(SkBitmap*) { | |
265 // Not needed in CoreGraphics | |
266 } | |
267 | |
268 void BitmapPlatformDeviceMac::processPixels(int x, int y, | |
269 int width, int height, | |
270 adjustAlpha adjustor) { | |
271 const SkBitmap& bitmap = accessBitmap(true); | |
272 SkMatrix& matrix = data_->transform_; | |
273 int bitmap_start_x = SkScalarRound(matrix.getTranslateX()) + x; | |
274 int bitmap_start_y = SkScalarRound(matrix.getTranslateY()) + y; | |
275 | |
276 SkAutoLockPixels lock(bitmap); | |
277 if (Constrain(bitmap.width(), &bitmap_start_x, &width) && | |
278 Constrain(bitmap.height(), &bitmap_start_y, &height)) { | |
279 uint32_t* data = bitmap.getAddr32(0, 0); | |
280 size_t row_words = bitmap.rowBytes() / 4; | |
281 for (int i = 0; i < height; i++) { | |
282 size_t offset = (i + bitmap_start_y) * row_words + bitmap_start_x; | |
283 for (int j = 0; j < width; j++) { | |
284 adjustor(data + offset + j); | |
285 } | |
286 } | |
287 } | |
288 } | |
289 | |
290 } // namespace gfx | |
291 | |
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