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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/base/client_socket_pool.h" | 5 #include "net/base/client_socket_pool.h" |
6 | 6 |
7 #include "base/compiler_specific.h" | |
8 #include "base/field_trial.h" | |
9 #include "base/message_loop.h" | 7 #include "base/message_loop.h" |
10 #include "base/time.h" | 8 #include "net/base/client_socket.h" |
11 #include "base/stl_util-inl.h" | |
12 #include "net/base/client_socket_factory.h" | |
13 #include "net/base/client_socket_handle.h" | 9 #include "net/base/client_socket_handle.h" |
14 #include "net/base/dns_resolution_observer.h" | |
15 #include "net/base/net_errors.h" | 10 #include "net/base/net_errors.h" |
16 #include "net/base/tcp_client_socket.h" | |
17 | 11 |
18 using base::TimeDelta; | 12 using base::TimeDelta; |
19 | 13 |
20 namespace { | 14 namespace { |
21 | 15 |
22 // The timeout value, in seconds, used to clean up idle sockets that can't be | 16 // The timeout value, in seconds, used to clean up idle sockets that can't be |
23 // reused. | 17 // reused. |
24 // | 18 // |
25 // Note: It's important to close idle sockets that have received data as soon | 19 // Note: It's important to close idle sockets that have received data as soon |
26 // as possible because the received data may cause BSOD on Windows XP under | 20 // as possible because the received data may cause BSOD on Windows XP under |
27 // some conditions. See http://crbug.com/4606. | 21 // some conditions. See http://crbug.com/4606. |
28 const int kCleanupInterval = 10; // DO NOT INCREASE THIS TIMEOUT. | 22 const int kCleanupInterval = 10; // DO NOT INCREASE THIS TIMEOUT. |
29 | 23 |
30 // The maximum duration, in seconds, to keep idle persistent sockets alive. | 24 // The maximum duration, in seconds, to keep idle persistent sockets alive. |
31 const int kIdleTimeout = 300; // 5 minutes. | 25 const int kIdleTimeout = 300; // 5 minutes. |
32 | 26 |
33 } // namespace | 27 } // namespace |
34 | 28 |
35 namespace net { | 29 namespace net { |
36 | 30 |
37 ClientSocketPool::ConnectingSocket::ConnectingSocket( | 31 ClientSocketPool::ClientSocketPool(int max_sockets_per_group) |
38 const std::string& group_name, | 32 : idle_socket_count_(0), |
39 const ClientSocketHandle* handle, | |
40 ClientSocketFactory* client_socket_factory, | |
41 ClientSocketPool* pool) | |
42 : group_name_(group_name), | |
43 handle_(handle), | |
44 client_socket_factory_(client_socket_factory), | |
45 ALLOW_THIS_IN_INITIALIZER_LIST( | |
46 callback_(this, | |
47 &ClientSocketPool::ConnectingSocket::OnIOComplete)), | |
48 pool_(pool) {} | |
49 | |
50 ClientSocketPool::ConnectingSocket::~ConnectingSocket() {} | |
51 | |
52 int ClientSocketPool::ConnectingSocket::Connect( | |
53 const std::string& host, | |
54 int port, | |
55 CompletionCallback* callback) { | |
56 DidStartDnsResolution(host, this); | |
57 int rv = resolver_.Resolve(host, port, &addresses_, &callback_); | |
58 if (rv == OK) { | |
59 // TODO(willchan): This code is broken. It should be fixed, but the code | |
60 // path is impossible in the current implementation since the host resolver | |
61 // always dumps the request to a worker pool, so it cannot complete | |
62 // synchronously. | |
63 connect_start_time_ = base::Time::Now(); | |
64 rv = socket_->Connect(&callback_); | |
65 } | |
66 return rv; | |
67 } | |
68 | |
69 ClientSocket* ClientSocketPool::ConnectingSocket::ReleaseSocket() { | |
70 return socket_.release(); | |
71 } | |
72 | |
73 void ClientSocketPool::ConnectingSocket::OnIOComplete(int result) { | |
74 DCHECK_NE(result, ERR_IO_PENDING); | |
75 | |
76 GroupMap::iterator group_it = pool_->group_map_.find(group_name_); | |
77 if (group_it == pool_->group_map_.end()) { | |
78 // The request corresponding to this ConnectingSocket has been canceled. | |
79 // Stop bothering with it. | |
80 delete this; | |
81 return; | |
82 } | |
83 | |
84 Group& group = group_it->second; | |
85 | |
86 RequestMap* request_map = &group.connecting_requests; | |
87 RequestMap::iterator it = request_map->find(handle_); | |
88 if (it == request_map->end()) { | |
89 // The request corresponding to this ConnectingSocket has been canceled. | |
90 // Stop bothering with it. | |
91 group.active_socket_count--; | |
92 | |
93 // Delete group if no longer needed. | |
94 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { | |
95 DCHECK(group.pending_requests.empty()); | |
96 DCHECK(group.connecting_requests.empty()); | |
97 pool_->group_map_.erase(group_it); | |
98 } | |
99 delete this; | |
100 return; | |
101 } | |
102 | |
103 if (result == OK) { | |
104 if (it->second.load_state == LOAD_STATE_RESOLVING_HOST) { | |
105 it->second.load_state = LOAD_STATE_CONNECTING; | |
106 socket_.reset(client_socket_factory_->CreateTCPClientSocket(addresses_)); | |
107 connect_start_time_ = base::Time::Now(); | |
108 result = socket_->Connect(&callback_); | |
109 if (result == ERR_IO_PENDING) | |
110 return; | |
111 } else { | |
112 DCHECK(connect_start_time_ != base::Time()); | |
113 base::TimeDelta connect_duration = | |
114 base::Time::Now() - connect_start_time_; | |
115 | |
116 UMA_HISTOGRAM_CLIPPED_TIMES( | |
117 FieldTrial::MakeName( | |
118 "Net.TCP_Connection_Latency", "DnsImpact").data(), | |
119 connect_duration, | |
120 base::TimeDelta::FromMilliseconds(1), | |
121 base::TimeDelta::FromMinutes(10), | |
122 100); | |
123 } | |
124 } | |
125 | |
126 // Now, we either succeeded at Connect()'ing, or we failed at host resolution | |
127 // or Connect()'ing. Either way, we'll run the callback to alert the client. | |
128 | |
129 Request request = it->second; | |
130 request_map->erase(it); | |
131 | |
132 if (result == OK) { | |
133 request.handle->set_socket(socket_.release()); | |
134 request.handle->set_is_reused(false); | |
135 } else { | |
136 group.active_socket_count--; | |
137 | |
138 // Delete group if no longer needed. | |
139 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { | |
140 DCHECK(group.pending_requests.empty()); | |
141 DCHECK(group.connecting_requests.empty()); | |
142 pool_->group_map_.erase(group_it); | |
143 } | |
144 } | |
145 | |
146 request.callback->Run(result); | |
147 delete this; | |
148 } | |
149 | |
150 ClientSocketPool::ClientSocketPool(int max_sockets_per_group, | |
151 ClientSocketFactory* client_socket_factory) | |
152 : client_socket_factory_(client_socket_factory), | |
153 idle_socket_count_(0), | |
154 max_sockets_per_group_(max_sockets_per_group) { | 33 max_sockets_per_group_(max_sockets_per_group) { |
155 } | 34 } |
156 | 35 |
157 ClientSocketPool::~ClientSocketPool() { | 36 ClientSocketPool::~ClientSocketPool() { |
158 // Clean up any idle sockets. Assert that we have no remaining active | 37 // Clean up any idle sockets. Assert that we have no remaining active |
159 // sockets or pending requests. They should have all been cleaned up prior | 38 // sockets or pending requests. They should have all been cleaned up prior |
160 // to the manager being destroyed. | 39 // to the manager being destroyed. |
161 CloseIdleSockets(); | 40 CloseIdleSockets(); |
162 DCHECK(group_map_.empty()); | 41 DCHECK(group_map_.empty()); |
163 } | 42 } |
164 | 43 |
165 // InsertRequestIntoQueue inserts the request into the queue based on | 44 // InsertRequestIntoQueue inserts the request into the queue based on |
166 // priority. Highest priorities are closest to the front. Older requests are | 45 // priority. Highest priorities are closest to the front. Older requests are |
167 // prioritized over requests of equal priority. | 46 // prioritized over requests of equal priority. |
168 // | 47 // |
169 // static | 48 // static |
170 void ClientSocketPool::InsertRequestIntoQueue(const Request& r, | 49 void ClientSocketPool::InsertRequestIntoQueue(const Request& r, |
171 RequestQueue* pending_requests) { | 50 RequestQueue* pending_requests) { |
172 RequestQueue::iterator it = pending_requests->begin(); | 51 RequestQueue::iterator it = pending_requests->begin(); |
173 while (it != pending_requests->end() && r.priority <= it->priority) | 52 while (it != pending_requests->end() && r.priority <= it->priority) |
174 ++it; | 53 ++it; |
175 pending_requests->insert(it, r); | 54 pending_requests->insert(it, r); |
176 } | 55 } |
177 | 56 |
178 int ClientSocketPool::RequestSocket(const std::string& group_name, | 57 int ClientSocketPool::RequestSocket(ClientSocketHandle* handle, |
179 const std::string& host, | |
180 int port, | |
181 int priority, | 58 int priority, |
182 ClientSocketHandle* handle, | |
183 CompletionCallback* callback) { | 59 CompletionCallback* callback) { |
184 DCHECK(!host.empty()); | 60 Group& group = group_map_[handle->group_name_]; |
185 DCHECK_GE(priority, 0); | |
186 Group& group = group_map_[group_name]; | |
187 | 61 |
188 // Can we make another active socket now? | 62 // Can we make another active socket now? |
189 if (group.active_socket_count == max_sockets_per_group_) { | 63 if (group.active_socket_count == max_sockets_per_group_) { |
190 Request r; | 64 Request r; |
191 r.handle = handle; | 65 r.handle = handle; |
192 DCHECK(callback); | 66 DCHECK(callback); |
193 r.callback = callback; | 67 r.callback = callback; |
194 r.priority = priority; | 68 r.priority = priority; |
195 r.host = host; | |
196 r.port = port; | |
197 r.load_state = LOAD_STATE_IDLE; | |
198 InsertRequestIntoQueue(r, &group.pending_requests); | 69 InsertRequestIntoQueue(r, &group.pending_requests); |
199 return ERR_IO_PENDING; | 70 return ERR_IO_PENDING; |
200 } | 71 } |
201 | 72 |
202 // OK, we are going to activate one. | 73 // OK, we are going to activate one. |
203 group.active_socket_count++; | 74 group.active_socket_count++; |
204 | 75 |
| 76 // Use idle sockets in LIFO order because they're more likely to be |
| 77 // still reusable. |
205 while (!group.idle_sockets.empty()) { | 78 while (!group.idle_sockets.empty()) { |
206 IdleSocket idle_socket = group.idle_sockets.back(); | 79 IdleSocket idle_socket = group.idle_sockets.back(); |
207 group.idle_sockets.pop_back(); | 80 group.idle_sockets.pop_back(); |
208 DecrementIdleCount(); | 81 DecrementIdleCount(); |
209 if (idle_socket.socket->IsConnectedAndIdle()) { | 82 if ((*idle_socket.ptr)->IsConnectedAndIdle()) { |
210 // We found one we can reuse! | 83 // We found one we can reuse! |
211 handle->set_socket(idle_socket.socket); | 84 handle->socket_ = idle_socket.ptr; |
212 handle->set_is_reused(true); | |
213 return OK; | 85 return OK; |
214 } | 86 } |
215 delete idle_socket.socket; | 87 delete idle_socket.ptr; |
216 } | 88 } |
217 | 89 |
218 // We couldn't find a socket to reuse, so allocate and connect a new one. | 90 handle->socket_ = new ClientSocketPtr(); |
219 scoped_ptr<ConnectingSocket> connecting_socket( | 91 return OK; |
220 new ConnectingSocket(group_name, handle, client_socket_factory_, this)); | |
221 int rv = connecting_socket->Connect(host, port, callback); | |
222 if (rv == OK) { | |
223 handle->set_socket(connecting_socket->ReleaseSocket()); | |
224 handle->set_is_reused(false); | |
225 } else if (rv == ERR_IO_PENDING) { | |
226 // The ConnectingSocket will delete itself. | |
227 connecting_socket.release(); | |
228 Request r; | |
229 r.handle = handle; | |
230 DCHECK(callback); | |
231 r.callback = callback; | |
232 r.priority = priority; | |
233 r.host = host; | |
234 r.port = port; | |
235 r.load_state = LOAD_STATE_RESOLVING_HOST; | |
236 group_map_[group_name].connecting_requests[handle] = r; | |
237 } else { | |
238 group.active_socket_count--; | |
239 | |
240 // Delete group if no longer needed. | |
241 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { | |
242 DCHECK(group.pending_requests.empty()); | |
243 DCHECK(group.connecting_requests.empty()); | |
244 group_map_.erase(group_name); | |
245 } | |
246 } | |
247 | |
248 return rv; | |
249 } | 92 } |
250 | 93 |
251 void ClientSocketPool::CancelRequest(const std::string& group_name, | 94 void ClientSocketPool::CancelRequest(ClientSocketHandle* handle) { |
252 const ClientSocketHandle* handle) { | 95 Group& group = group_map_[handle->group_name_]; |
253 DCHECK(ContainsKey(group_map_, group_name)); | |
254 | 96 |
255 Group& group = group_map_[group_name]; | 97 // In order for us to be canceling a pending request, we must have active |
| 98 // sockets equaling the limit. NOTE: The correctness of the code doesn't |
| 99 // require this assertion. |
| 100 DCHECK(group.active_socket_count == max_sockets_per_group_); |
256 | 101 |
257 // Search pending_requests for matching handle. | 102 // Search pending_requests for matching handle. |
258 RequestQueue::iterator it = group.pending_requests.begin(); | 103 std::deque<Request>::iterator it = group.pending_requests.begin(); |
259 for (; it != group.pending_requests.end(); ++it) { | 104 for (; it != group.pending_requests.end(); ++it) { |
260 if (it->handle == handle) { | 105 if (it->handle == handle) { |
261 group.pending_requests.erase(it); | 106 group.pending_requests.erase(it); |
262 return; | 107 break; |
263 } | |
264 } | |
265 | |
266 // It's invalid to cancel a non-existent request. | |
267 DCHECK(ContainsKey(group.connecting_requests, handle)); | |
268 | |
269 RequestMap::iterator map_it = group.connecting_requests.find(handle); | |
270 if (map_it != group.connecting_requests.end()) { | |
271 group.connecting_requests.erase(map_it); | |
272 group.active_socket_count--; | |
273 | |
274 // Delete group if no longer needed. | |
275 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { | |
276 DCHECK(group.pending_requests.empty()); | |
277 DCHECK(group.connecting_requests.empty()); | |
278 group_map_.erase(group_name); | |
279 } | 108 } |
280 } | 109 } |
281 } | 110 } |
282 | 111 |
283 void ClientSocketPool::ReleaseSocket(const std::string& group_name, | 112 void ClientSocketPool::ReleaseSocket(ClientSocketHandle* handle) { |
284 ClientSocket* socket) { | |
285 // Run this asynchronously to allow the caller to finish before we let | 113 // Run this asynchronously to allow the caller to finish before we let |
286 // another to begin doing work. This also avoids nasty recursion issues. | 114 // another to begin doing work. This also avoids nasty recursion issues. |
287 // NOTE: We cannot refer to the handle argument after this method returns. | 115 // NOTE: We cannot refer to the handle argument after this method returns. |
288 MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( | 116 MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( |
289 this, &ClientSocketPool::DoReleaseSocket, group_name, socket)); | 117 this, &ClientSocketPool::DoReleaseSocket, handle->group_name_, |
| 118 handle->socket_)); |
290 } | 119 } |
291 | 120 |
292 void ClientSocketPool::CloseIdleSockets() { | 121 void ClientSocketPool::CloseIdleSockets() { |
293 CleanupIdleSockets(true); | 122 CleanupIdleSockets(true); |
294 } | 123 } |
295 | 124 |
296 int ClientSocketPool::IdleSocketCountInGroup( | 125 int ClientSocketPool::IdleSocketCountInGroup( |
297 const std::string& group_name) const { | 126 const std::string& group_name) const { |
298 GroupMap::const_iterator i = group_map_.find(group_name); | 127 GroupMap::const_iterator i = group_map_.find(group_name); |
299 DCHECK(i != group_map_.end()); | 128 DCHECK(i != group_map_.end()); |
300 | 129 |
301 return i->second.idle_sockets.size(); | 130 return i->second.idle_sockets.size(); |
302 } | 131 } |
303 | 132 |
304 LoadState ClientSocketPool::GetLoadState( | |
305 const std::string& group_name, | |
306 const ClientSocketHandle* handle) const { | |
307 DCHECK(ContainsKey(group_map_, group_name)) << group_name; | |
308 | |
309 // Can't use operator[] since it is non-const. | |
310 const Group& group = group_map_.find(group_name)->second; | |
311 | |
312 // Search connecting_requests for matching handle. | |
313 RequestMap::const_iterator map_it = group.connecting_requests.find(handle); | |
314 if (map_it != group.connecting_requests.end()) { | |
315 const LoadState load_state = map_it->second.load_state; | |
316 DCHECK(load_state == LOAD_STATE_RESOLVING_HOST || | |
317 load_state == LOAD_STATE_CONNECTING); | |
318 return load_state; | |
319 } | |
320 | |
321 // Search pending_requests for matching handle. | |
322 RequestQueue::const_iterator it = group.pending_requests.begin(); | |
323 for (; it != group.pending_requests.end(); ++it) { | |
324 if (it->handle == handle) { | |
325 DCHECK_EQ(LOAD_STATE_IDLE, it->load_state); | |
326 // TODO(wtc): Add a state for being on the wait list. | |
327 // See http://www.crbug.com/5077. | |
328 return LOAD_STATE_IDLE; | |
329 } | |
330 } | |
331 | |
332 NOTREACHED(); | |
333 return LOAD_STATE_IDLE; | |
334 } | |
335 | |
336 bool ClientSocketPool::IdleSocket::ShouldCleanup(base::TimeTicks now) const { | 133 bool ClientSocketPool::IdleSocket::ShouldCleanup(base::TimeTicks now) const { |
337 bool timed_out = (now - start_time) >= | 134 bool timed_out = (now - start_time) >= |
338 base::TimeDelta::FromSeconds(kIdleTimeout); | 135 base::TimeDelta::FromSeconds(kIdleTimeout); |
339 return timed_out || !socket->IsConnectedAndIdle(); | 136 return timed_out || !(*ptr)->IsConnectedAndIdle(); |
340 } | 137 } |
341 | 138 |
342 void ClientSocketPool::CleanupIdleSockets(bool force) { | 139 void ClientSocketPool::CleanupIdleSockets(bool force) { |
343 if (idle_socket_count_ == 0) | 140 if (idle_socket_count_ == 0) |
344 return; | 141 return; |
345 | 142 |
346 // Current time value. Retrieving it once at the function start rather than | 143 // Current time value. Retrieving it once at the function start rather than |
347 // inside the inner loop, since it shouldn't change by any meaningful amount. | 144 // inside the inner loop, since it shouldn't change by any meaningful amount. |
348 base::TimeTicks now = base::TimeTicks::Now(); | 145 base::TimeTicks now = base::TimeTicks::Now(); |
349 | 146 |
350 GroupMap::iterator i = group_map_.begin(); | 147 GroupMap::iterator i = group_map_.begin(); |
351 while (i != group_map_.end()) { | 148 while (i != group_map_.end()) { |
352 Group& group = i->second; | 149 Group& group = i->second; |
353 | 150 |
354 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); | 151 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); |
355 while (j != group.idle_sockets.end()) { | 152 while (j != group.idle_sockets.end()) { |
356 if (force || j->ShouldCleanup(now)) { | 153 if (force || j->ShouldCleanup(now)) { |
357 delete j->socket; | 154 delete j->ptr; |
358 j = group.idle_sockets.erase(j); | 155 j = group.idle_sockets.erase(j); |
359 DecrementIdleCount(); | 156 DecrementIdleCount(); |
360 } else { | 157 } else { |
361 ++j; | 158 ++j; |
362 } | 159 } |
363 } | 160 } |
364 | 161 |
365 // Delete group if no longer needed. | 162 // Delete group if no longer needed. |
366 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { | 163 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { |
367 DCHECK(group.pending_requests.empty()); | 164 DCHECK(group.pending_requests.empty()); |
368 DCHECK(group.connecting_requests.empty()); | |
369 group_map_.erase(i++); | 165 group_map_.erase(i++); |
370 } else { | 166 } else { |
371 ++i; | 167 ++i; |
372 } | 168 } |
373 } | 169 } |
374 } | 170 } |
375 | 171 |
376 void ClientSocketPool::IncrementIdleCount() { | 172 void ClientSocketPool::IncrementIdleCount() { |
377 if (++idle_socket_count_ == 1) | 173 if (++idle_socket_count_ == 1) |
378 timer_.Start(TimeDelta::FromSeconds(kCleanupInterval), this, | 174 timer_.Start(TimeDelta::FromSeconds(kCleanupInterval), this, |
379 &ClientSocketPool::OnCleanupTimerFired); | 175 &ClientSocketPool::OnCleanupTimerFired); |
380 } | 176 } |
381 | 177 |
382 void ClientSocketPool::DecrementIdleCount() { | 178 void ClientSocketPool::DecrementIdleCount() { |
383 if (--idle_socket_count_ == 0) | 179 if (--idle_socket_count_ == 0) |
384 timer_.Stop(); | 180 timer_.Stop(); |
385 } | 181 } |
386 | 182 |
387 void ClientSocketPool::DoReleaseSocket(const std::string& group_name, | 183 void ClientSocketPool::DoReleaseSocket(const std::string& group_name, |
388 ClientSocket* socket) { | 184 ClientSocketPtr* ptr) { |
389 GroupMap::iterator i = group_map_.find(group_name); | 185 GroupMap::iterator i = group_map_.find(group_name); |
390 DCHECK(i != group_map_.end()); | 186 DCHECK(i != group_map_.end()); |
391 | 187 |
392 Group& group = i->second; | 188 Group& group = i->second; |
393 | 189 |
394 DCHECK_GT(group.active_socket_count, 0); | 190 DCHECK(group.active_socket_count > 0); |
395 group.active_socket_count--; | 191 group.active_socket_count--; |
396 | 192 |
397 const bool can_reuse = socket->IsConnectedAndIdle(); | 193 bool can_reuse = ptr->get() && (*ptr)->IsConnectedAndIdle(); |
398 if (can_reuse) { | 194 if (can_reuse) { |
399 IdleSocket idle_socket; | 195 IdleSocket idle_socket; |
400 idle_socket.socket = socket; | 196 idle_socket.ptr = ptr; |
401 idle_socket.start_time = base::TimeTicks::Now(); | 197 idle_socket.start_time = base::TimeTicks::Now(); |
402 | 198 |
403 group.idle_sockets.push_back(idle_socket); | 199 group.idle_sockets.push_back(idle_socket); |
404 IncrementIdleCount(); | 200 IncrementIdleCount(); |
405 } else { | 201 } else { |
406 delete socket; | 202 delete ptr; |
407 } | 203 } |
408 | 204 |
409 // Process one pending request. | 205 // Process one pending request. |
410 if (!group.pending_requests.empty()) { | 206 if (!group.pending_requests.empty()) { |
411 Request r = group.pending_requests.front(); | 207 Request r = group.pending_requests.front(); |
412 group.pending_requests.pop_front(); | 208 group.pending_requests.pop_front(); |
413 | 209 int rv = RequestSocket(r.handle, r.priority, NULL); |
414 int rv = RequestSocket( | 210 DCHECK(rv == OK); |
415 group_name, r.host, r.port, r.priority, r.handle, r.callback); | 211 r.callback->Run(rv); |
416 if (rv != ERR_IO_PENDING) | |
417 r.callback->Run(rv); | |
418 return; | 212 return; |
419 } | 213 } |
420 | 214 |
421 // Delete group if no longer needed. | 215 // Delete group if no longer needed. |
422 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { | 216 if (group.active_socket_count == 0 && group.idle_sockets.empty()) { |
423 DCHECK(group.pending_requests.empty()); | 217 DCHECK(group.pending_requests.empty()); |
424 DCHECK(group.connecting_requests.empty()); | |
425 group_map_.erase(i); | 218 group_map_.erase(i); |
426 } | 219 } |
427 } | 220 } |
428 | 221 |
429 } // namespace net | 222 } // namespace net |
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