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Unified Diff: views/view.h

Issue 113443: ChromeCanvas->gfx::Canvas (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 11 years, 7 months ago
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Index: views/view.h
===================================================================
--- views/view.h (revision 16147)
+++ views/view.h (working copy)
@@ -24,11 +24,11 @@
#endif // defined(OS_WIN)
namespace gfx {
+class Canvas;
class Insets;
class Path;
}
-class ChromeCanvas;
class OSExchangeData;
class ViewAccessibilityWrapper;
class ThemeProvider;
@@ -288,19 +288,19 @@
ui_mirroring_is_enabled_for_rtl_languages_ = enable;
}
- // This method determines whether the ChromeCanvas object passed to
+ // This method determines whether the gfx::Canvas object passed to
// View::Paint() needs to be transformed such that anything drawn on the
// canvas object during View::Paint() is flipped horizontally.
//
// By default, this function returns false (which is the initial value of
// |flip_canvas_on_paint_for_rtl_ui_|). View subclasses that need to paint on
- // a flipped ChromeCanvas when the UI layout is right-to-left need to call
+ // a flipped gfx::Canvas when the UI layout is right-to-left need to call
// EnableCanvasFlippingForRTLUI().
bool FlipCanvasOnPaintForRTLUI() const {
return flip_canvas_on_paint_for_rtl_ui_ ? UILayoutIsRightToLeft() : false;
}
- // Enables or disables flipping of the ChromeCanvas during View::Paint().
+ // Enables or disables flipping of the gfx::Canvas during View::Paint().
// Note that if canvas flipping is enabled, the canvas will be flipped only
// if the UI layout is right-to-left; that is, the canvas will be flipped
// only if UILayoutIsRightToLeft() returns true.
@@ -368,21 +368,21 @@
// Default implementation paints the background if it is defined
//
// Override this method when implementing a new control.
- virtual void Paint(ChromeCanvas* canvas);
+ virtual void Paint(gfx::Canvas* canvas);
// Paint the background if any. This method is called by Paint() and
// should rarely be invoked directly.
- virtual void PaintBackground(ChromeCanvas* canvas);
+ virtual void PaintBackground(gfx::Canvas* canvas);
// Paint the border if any. This method is called by Paint() and
// should rarely be invoked directly.
- virtual void PaintBorder(ChromeCanvas* canvas);
+ virtual void PaintBorder(gfx::Canvas* canvas);
// Paints the focus border (only if the view has the focus).
// This method is called by Paint() and should rarely be invoked directly.
// The default implementation paints a gray border around the view. Override
// it for custom focus effects.
- virtual void PaintFocusBorder(ChromeCanvas* canvas);
+ virtual void PaintFocusBorder(gfx::Canvas* canvas);
// Paint this View immediately.
virtual void PaintNow();
@@ -786,10 +786,10 @@
// inside a custom graphics.
// To customize painting override either the Paint or PaintChildren method,
// not this one.
- virtual void ProcessPaint(ChromeCanvas* canvas);
+ virtual void ProcessPaint(gfx::Canvas* canvas);
// Paint the View's child Views, in reverse order.
- virtual void PaintChildren(ChromeCanvas* canvas);
+ virtual void PaintChildren(gfx::Canvas* canvas);
// Sets the ContextMenuController. Setting this to non-null makes the View
// process mouse events.
@@ -1199,7 +1199,7 @@
// language like Arabic or Hebrew.
bool ui_mirroring_is_enabled_for_rtl_languages_;
- // Indicates whether or not the ChromeCanvas object passed to View::Paint()
+ // Indicates whether or not the gfx::Canvas object passed to View::Paint()
// is going to be flipped horizontally (using the appropriate transform) on
// right-to-left locales for this View.
bool flip_canvas_on_paint_for_rtl_ui_;
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