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Issue 113443: ChromeCanvas->gfx::Canvas (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 11 years, 7 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "app/gfx/chrome_canvas.h"
6
7 #include <limits>
8
9 #include "app/gfx/chrome_font.h"
10 #include "app/l10n_util.h"
11 #include "base/gfx/rect.h"
12 #include "third_party/skia/include/core/SkShader.h"
13
14 namespace {
15
16 // We make sure that LTR text we draw in an RTL context is modified
17 // appropriately to make sure it maintains it LTR orientation.
18 void DoDrawText(HDC hdc, const std::wstring& text,
19 RECT* text_bounds, int flags) {
20 std::wstring localized_text;
21 const wchar_t* string_ptr = text.c_str();
22 int string_size = static_cast<int>(text.length());
23 // Only adjust string directionality if both of the following are true:
24 // 1. The current locale is RTL.
25 // 2. The string itself has RTL directionality.
26 if (flags & DT_RTLREADING) {
27 if (l10n_util::AdjustStringForLocaleDirection(text, &localized_text)) {
28 string_ptr = localized_text.c_str();
29 string_size = static_cast<int>(localized_text.length());
30 }
31 }
32
33 DrawText(hdc, string_ptr, string_size, text_bounds, flags);
34 }
35
36 // Compute the windows flags necessary to implement the provided text
37 // ChromeCanvas flags.
38 int ComputeFormatFlags(int flags, const std::wstring& text) {
39 int f = 0;
40
41 // Setting the text alignment explicitly in case it hasn't already been set.
42 // This will make sure that we don't align text to the left on RTL locales
43 // just because no alignment flag was passed to DrawStringInt().
44 if (!(flags & (ChromeCanvas::TEXT_ALIGN_CENTER |
45 ChromeCanvas::TEXT_ALIGN_RIGHT |
46 ChromeCanvas::TEXT_ALIGN_LEFT))) {
47 flags |= l10n_util::DefaultCanvasTextAlignment();
48 }
49
50 if (flags & ChromeCanvas::HIDE_PREFIX)
51 f |= DT_HIDEPREFIX;
52 else if ((flags & ChromeCanvas::SHOW_PREFIX) == 0)
53 f |= DT_NOPREFIX;
54
55 if (flags & ChromeCanvas::MULTI_LINE) {
56 f |= DT_WORDBREAK;
57 if (flags & ChromeCanvas::CHARACTER_BREAK)
58 f |= DT_EDITCONTROL;
59 } else {
60 f |= DT_SINGLELINE | DT_VCENTER;
61 if (!(flags & ChromeCanvas::NO_ELLIPSIS))
62 f |= DT_END_ELLIPSIS;
63 }
64
65 // vertical alignment
66 if (flags & ChromeCanvas::TEXT_VALIGN_TOP)
67 f |= DT_TOP;
68 else if (flags & ChromeCanvas::TEXT_VALIGN_BOTTOM)
69 f |= DT_BOTTOM;
70 else
71 f |= DT_VCENTER;
72
73 // horizontal alignment
74 if (flags & ChromeCanvas::TEXT_ALIGN_CENTER)
75 f |= DT_CENTER;
76 else if (flags & ChromeCanvas::TEXT_ALIGN_RIGHT)
77 f |= DT_RIGHT;
78 else
79 f |= DT_LEFT;
80
81 // In order to make sure RTL/BiDi strings are rendered correctly, we must
82 // pass the flag DT_RTLREADING to DrawText (when the locale's language is
83 // a right-to-left language) so that Windows does the right thing.
84 //
85 // In addition to correctly displaying text containing both RTL and LTR
86 // elements (for example, a string containing a telephone number within a
87 // sentence in Hebrew, or a sentence in Hebrew that contains a word in
88 // English) this flag also makes sure that if there is not enough space to
89 // display the entire string, the ellipsis is displayed on the left hand side
90 // of the truncated string and not on the right hand side.
91 //
92 // We make a distinction between Chrome UI strings and text coming from a web
93 // page.
94 //
95 // For text coming from a web page we determine the alignment based on the
96 // first character with strong directionality. If the directionality of the
97 // first character with strong directionality in the text is LTR, the
98 // alignment is set to DT_LEFT, and the directionality should not be set as
99 // DT_RTLREADING.
100 //
101 // This heuristic doesn't work for Chrome UI strings since even in RTL
102 // locales, some of those might start with English text but we know they're
103 // localized so we always want them to be right aligned, and their
104 // directionality should be set as DT_RTLREADING.
105 //
106 // Caveat: If the string is purely LTR, don't set DTL_RTLREADING since when
107 // the flag is set, LRE-PDF don't have the desired effect of rendering
108 // multiline English-only text as LTR.
109 if (l10n_util::GetTextDirection() == l10n_util::RIGHT_TO_LEFT &&
110 (f & DT_RIGHT)) {
111 if (l10n_util::StringContainsStrongRTLChars(text)) {
112 f |= DT_RTLREADING;
113 }
114 }
115 return f;
116 }
117
118 } // anonymous namespace
119
120 ChromeCanvas::ChromeCanvas(int width, int height, bool is_opaque)
121 : skia::PlatformCanvasWin(width, height, is_opaque) {
122 }
123
124 ChromeCanvas::ChromeCanvas() : skia::PlatformCanvasWin() {
125 }
126
127 ChromeCanvas::~ChromeCanvas() {
128 }
129
130 // static
131 void ChromeCanvas::SizeStringInt(const std::wstring& text,
132 const gfx::Font& font,
133 int *width, int *height, int flags) {
134 HDC dc = GetDC(NULL);
135 HFONT old_font = static_cast<HFONT>(SelectObject(dc, font.hfont()));
136 RECT b;
137 b.left = 0;
138 b.top = 0;
139 b.right = *width;
140 if (b.right == 0 && !text.empty()) {
141 // Width needs to be at least 1 or else DoDrawText will not resize it.
142 b.right = 1;
143 }
144 b.bottom = *height;
145 DoDrawText(dc, text, &b, ComputeFormatFlags(flags, text) | DT_CALCRECT);
146
147 // Restore the old font. This way we don't have to worry if the caller
148 // deletes the font and the DC lives longer.
149 SelectObject(dc, old_font);
150 *width = b.right;
151 *height = b.bottom;
152
153 ReleaseDC(NULL, dc);
154 }
155
156 void ChromeCanvas::DrawStringInt(const std::wstring& text, HFONT font,
157 const SkColor& color, int x, int y, int w,
158 int h, int flags) {
159 if (!IntersectsClipRectInt(x, y, w, h))
160 return;
161
162 RECT text_bounds = { x, y, x + w, y + h };
163 HDC dc = beginPlatformPaint();
164 SetBkMode(dc, TRANSPARENT);
165 HFONT old_font = (HFONT)SelectObject(dc, font);
166 COLORREF brush_color = RGB(SkColorGetR(color), SkColorGetG(color),
167 SkColorGetB(color));
168 SetTextColor(dc, brush_color);
169
170 int f = ComputeFormatFlags(flags, text);
171 DoDrawText(dc, text, &text_bounds, f);
172 endPlatformPaint();
173
174 // Restore the old font. This way we don't have to worry if the caller
175 // deletes the font and the DC lives longer.
176 SelectObject(dc, old_font);
177
178 // Windows will have cleared the alpha channel of the text we drew. Assume
179 // we're drawing to an opaque surface, or at least the text rect area is
180 // opaque.
181 getTopPlatformDevice().makeOpaque(x, y, w, h);
182 }
183
184 void ChromeCanvas::DrawStringInt(const std::wstring& text,
185 const gfx::Font& font,
186 const SkColor& color,
187 int x, int y, int w, int h, int flags) {
188 DrawStringInt(text, font.hfont(), color, x, y, w, h, flags);
189 }
190
191 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If
192 // any of them are not the halo color, returns true. This defines the halo of
193 // pixels that will appear around the text. Note that we have to check each
194 // pixel against both the halo color and transparent since DrawStringWithHalo
195 // will modify the bitmap as it goes, and clears pixels shouldn't count as
196 // changed.
197 static bool pixelShouldGetHalo(const SkBitmap& bitmap, int x, int y,
198 SkColor halo_color) {
199 if (x > 0 &&
200 *bitmap.getAddr32(x - 1, y) != halo_color &&
201 *bitmap.getAddr32(x - 1, y) != 0)
202 return true; // Touched pixel to the left.
203 if (x < bitmap.width() - 1 &&
204 *bitmap.getAddr32(x + 1, y) != halo_color &&
205 *bitmap.getAddr32(x + 1, y) != 0)
206 return true; // Touched pixel to the right.
207 if (y > 0 &&
208 *bitmap.getAddr32(x, y - 1) != halo_color &&
209 *bitmap.getAddr32(x, y - 1) != 0)
210 return true; // Touched pixel above.
211 if (y < bitmap.height() - 1 &&
212 *bitmap.getAddr32(x, y + 1) != halo_color &&
213 *bitmap.getAddr32(x, y + 1) != 0)
214 return true; // Touched pixel below.
215 return false;
216 }
217
218 void ChromeCanvas::DrawStringWithHalo(const std::wstring& text,
219 const gfx::Font& font,
220 const SkColor& text_color,
221 const SkColor& halo_color_in,
222 int x, int y, int w, int h,
223 int flags) {
224 // Some callers will have semitransparent halo colors, which we don't handle
225 // (since the resulting image can have 1-bit transparency only).
226 SkColor halo_color = halo_color_in | 0xFF000000;
227
228 // Create a temporary buffer filled with the halo color. It must leave room
229 // for the 1-pixel border around the text.
230 ChromeCanvas text_canvas(w + 2, h + 2, true);
231 SkPaint bkgnd_paint;
232 bkgnd_paint.setColor(halo_color);
233 text_canvas.FillRectInt(0, 0, w + 2, h + 2, bkgnd_paint);
234
235 // Draw the text into the temporary buffer. This will have correct
236 // ClearType since the background color is the same as the halo color.
237 text_canvas.DrawStringInt(text, font, text_color, 1, 1, w, h, flags);
238
239 // Windows will have cleared the alpha channel for the pixels it drew. Make it
240 // opaque. We have to do this first since pixelShouldGetHalo will check for
241 // 0 to see if a pixel has been modified to transparent, and black text that
242 // Windows draw will look transparent to it!
243 text_canvas.getTopPlatformDevice().makeOpaque(0, 0, w + 2, h + 2);
244
245 uint32_t halo_premul = SkPreMultiplyColor(halo_color);
246 SkBitmap& text_bitmap = const_cast<SkBitmap&>(
247 text_canvas.getTopPlatformDevice().accessBitmap(true));
248 for (int cur_y = 0; cur_y < h + 2; cur_y++) {
249 uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
250 for (int cur_x = 0; cur_x < w + 2; cur_x++) {
251 if (text_row[cur_x] == halo_premul) {
252 // This pixel was not touched by the text routines. See if it borders
253 // a touched pixel in any of the 4 directions (not diagonally).
254 if (!pixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul))
255 text_row[cur_x] = 0; // Make transparent.
256 } else {
257 text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.
258 }
259 }
260 }
261
262 // Draw the halo bitmap with blur.
263 drawBitmap(text_bitmap, SkIntToScalar(x - 1), SkIntToScalar(y - 1));
264 }
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