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Side by Side Diff: cc/resource_update_controller.h

Issue 11344004: Remove WebKit::Platform dependencies from cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCResourceUpdateController_h 5 #ifndef CCResourceUpdateController_h
6 #define CCResourceUpdateController_h 6 #define CCResourceUpdateController_h
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/weak_ptr.h"
10 #include "base/time.h" 11 #include "base/time.h"
11 #include "cc/resource_update_queue.h" 12 #include "cc/resource_update_queue.h"
12 #include "cc/timer.h"
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class ResourceProvider; 16 class ResourceProvider;
17 class Thread;
17 18
18 class ResourceUpdateControllerClient { 19 class ResourceUpdateControllerClient {
19 public: 20 public:
20 virtual void readyToFinalizeTextureUpdates() = 0; 21 virtual void readyToFinalizeTextureUpdates() = 0;
21 22
22 protected: 23 protected:
23 virtual ~ResourceUpdateControllerClient() { } 24 virtual ~ResourceUpdateControllerClient() { }
24 }; 25 };
25 26
26 class ResourceUpdateController : public TimerClient { 27 class ResourceUpdateController {
27 public: 28 public:
28 static scoped_ptr<ResourceUpdateController> create(ResourceUpdateControllerC lient* client, Thread* thread, scoped_ptr<ResourceUpdateQueue> queue, ResourcePr ovider* resourceProvider) 29 static scoped_ptr<ResourceUpdateController> create(ResourceUpdateControllerC lient* client, Thread* thread, scoped_ptr<ResourceUpdateQueue> queue, ResourcePr ovider* resourceProvider)
29 { 30 {
30 return make_scoped_ptr(new ResourceUpdateController(client, thread, queu e.Pass(), resourceProvider)); 31 return make_scoped_ptr(new ResourceUpdateController(client, thread, queu e.Pass(), resourceProvider));
31 } 32 }
32 static size_t maxPartialTextureUpdates(); 33 static size_t maxPartialTextureUpdates();
33 34
34 virtual ~ResourceUpdateController(); 35 virtual ~ResourceUpdateController();
35 36
36 // Discard uploads to textures that were evicted on the impl thread. 37 // Discard uploads to textures that were evicted on the impl thread.
37 void discardUploadsToEvictedResources(); 38 void discardUploadsToEvictedResources();
38 39
39 void performMoreUpdates(base::TimeTicks timeLimit); 40 void performMoreUpdates(base::TimeTicks timeLimit);
40 void finalize(); 41 void finalize();
41 42
42 // TimerClient implementation.
43 virtual void onTimerFired() OVERRIDE;
44 43
45 // Virtual for testing. 44 // Virtual for testing.
46 virtual base::TimeTicks now() const; 45 virtual base::TimeTicks now() const;
47 virtual base::TimeDelta updateMoreTexturesTime() const; 46 virtual base::TimeDelta updateMoreTexturesTime() const;
48 virtual size_t updateMoreTexturesSize() const; 47 virtual size_t updateMoreTexturesSize() const;
49 48
50 protected: 49 protected:
51 ResourceUpdateController(ResourceUpdateControllerClient*, Thread*, scoped_pt r<ResourceUpdateQueue>, ResourceProvider*); 50 ResourceUpdateController(ResourceUpdateControllerClient*, Thread*, scoped_pt r<ResourceUpdateQueue>, ResourceProvider*);
52 51
52 private:
53 static size_t maxFullUpdatesPerTick(ResourceProvider*); 53 static size_t maxFullUpdatesPerTick(ResourceProvider*);
54 54
55 size_t maxBlockingUpdates() const; 55 size_t maxBlockingUpdates() const;
56 56
57 void updateTexture(ResourceUpdate); 57 void updateTexture(ResourceUpdate);
58 58
59 // This returns true when there were textures left to update. 59 // This returns true when there were textures left to update.
60 bool updateMoreTexturesIfEnoughTimeRemaining(); 60 bool updateMoreTexturesIfEnoughTimeRemaining();
61 void updateMoreTexturesNow(); 61 void updateMoreTexturesNow();
62 void onTimerFired();
62 63
63 ResourceUpdateControllerClient* m_client; 64 ResourceUpdateControllerClient* m_client;
64 scoped_ptr<Timer> m_timer;
65 scoped_ptr<ResourceUpdateQueue> m_queue; 65 scoped_ptr<ResourceUpdateQueue> m_queue;
66 bool m_contentsTexturesPurged; 66 bool m_contentsTexturesPurged;
67 ResourceProvider* m_resourceProvider; 67 ResourceProvider* m_resourceProvider;
68 base::TimeTicks m_timeLimit; 68 base::TimeTicks m_timeLimit;
69 size_t m_textureUpdatesPerTick; 69 size_t m_textureUpdatesPerTick;
70 bool m_firstUpdateAttempt; 70 bool m_firstUpdateAttempt;
71 Thread* m_thread;
72 base::WeakPtrFactory<ResourceUpdateController> m_weakFactory;
73 bool m_taskPosted;
71 74
72 private:
73 DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController); 75 DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController);
74 }; 76 };
75 77
76 } // namespace cc 78 } // namespace cc
77 79
78 #endif // CCResourceUpdateController_h 80 #endif // CCResourceUpdateController_h
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