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Unified Diff: src/ia32/virtual-frame-ia32.h

Issue 113402: Improve algorithm for detaching and attaching a virtual frame to the code... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 7 months ago
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Index: src/ia32/virtual-frame-ia32.h
===================================================================
--- src/ia32/virtual-frame-ia32.h (revision 1953)
+++ src/ia32/virtual-frame-ia32.h (working copy)
@@ -130,13 +130,29 @@
// tells the register allocator that it is free to use frame-internal
// registers. Used when the code generator's frame is switched from this
// one to NULL by an unconditional jump.
- void DetachFromCodeGenerator();
+ void DetachFromCodeGenerator() {
+ RegisterAllocator* cgen_allocator = cgen_->allocator();
+ for (int i = 0; i < kNumRegisters; i++) {
+ if (is_used(i)) {
+ Register temp = { i };
+ cgen_allocator->Unuse(temp);
+ }
+ }
+ }
// (Re)attach a frame to its code generator. This informs the register
// allocator that the frame-internal register references are active again.
// Used when a code generator's frame is switched from NULL to this one by
// binding a label.
- void AttachToCodeGenerator();
+ void AttachToCodeGenerator() {
+ RegisterAllocator* cgen_allocator = cgen_->allocator();
+ for (int i = 0; i < kNumRegisters; i++) {
+ if (is_used(i)) {
+ Register temp = { i };
+ cgen_allocator->Use(temp);
+ }
+ }
+ }
// Emit code for the physical JS entry and exit frame sequences. After
// calling Enter, the virtual frame is ready for use; and after calling
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